Seaside/SpyCustom/sdk/vertexcolor.h
2021-06-16 18:49:07 +03:00

89 lines
1.7 KiB
C

#ifndef VERTEXCOLOR_H
#define VERTEXCOLOR_H
#ifdef COMPILER_MSVC
#pragma once
#endif
#include "platform.h"
struct VertexColor_t
{
VertexColor_t() {};
VertexColor_t(const VertexColor_t& src);
VertexColor_t(uint8 ir, uint8 ig, uint8 ib, uint8 ia);
uint32 AsUint32() const;
uint32* AsUint32Ptr();
const uint32* AsUint32Ptr() const;
VertexColor_t& operator=(const VertexColor_t& src);
VertexColor_t& operator=(const color32& src);
bool operator==(const VertexColor_t& src) const;
bool operator!=(const VertexColor_t& src) const;
#ifdef PLATFORM_X360
uint8 a, b, g, r;
#else
uint8 r, g, b, a;
#endif
};
inline VertexColor_t::VertexColor_t(const VertexColor_t& src)
{
*AsUint32Ptr() = src.AsUint32();
}
inline VertexColor_t::VertexColor_t(uint8 ir, uint8 ig, uint8 ib, uint8 ia) : r(ir), g(ig), b(ib), a(ia)
{
}
inline uint32 VertexColor_t::AsUint32() const
{
return *reinterpret_cast<const uint32*>(this);
}
inline uint32* VertexColor_t::AsUint32Ptr()
{
return reinterpret_cast<uint32*>(this);
}
inline const uint32* VertexColor_t::AsUint32Ptr() const
{
return reinterpret_cast<const uint32*>(this);
}
inline VertexColor_t& VertexColor_t::operator=(const VertexColor_t& src)
{
*AsUint32Ptr() = src.AsUint32();
return *this;
}
inline VertexColor_t& VertexColor_t::operator=(const color32& src)
{
r = src.r;
g = src.g;
b = src.b;
a = src.a;
return *this;
}
inline bool VertexColor_t::operator==(const VertexColor_t& src) const
{
return AsUint32() == src.AsUint32();
}
inline bool VertexColor_t::operator!=(const VertexColor_t& src) const
{
return AsUint32() != src.AsUint32();
}
#endif