Seaside/SpyCustom/sdk/utlhandletable.h
2021-06-16 18:48:15 +03:00

500 lines
11 KiB
C++

#ifndef UTLHANDLETABLE_H
#define UTLHANDLETABLE_H
#ifdef _WIN32
#pragma once
#endif
#include "utlvector.h"
#include "utlqueue.h"
typedef unsigned int UtlHandle_t;
#define UTLHANDLE_INVALID ((UtlHandle_t)~0)
template< class T, int HandleBits >
class CUtlHandleTable
{
public:
CUtlHandleTable();
UtlHandle_t AddHandle();
void RemoveHandle(UtlHandle_t h);
void SetHandle(UtlHandle_t h, T* pData);
T* GetHandle(UtlHandle_t h) const;
T* GetHandle(UtlHandle_t h, bool checkValidity) const;
bool IsHandleValid(UtlHandle_t h) const;
unsigned int GetValidHandleCount() const;
unsigned int GetHandleCount() const;
UtlHandle_t GetHandleFromIndex(int i) const;
int GetIndexFromHandle(UtlHandle_t h) const;
void MarkHandleInvalid(UtlHandle_t h);
void MarkHandleValid(UtlHandle_t h);
private:
struct HandleType_t
{
HandleType_t(unsigned int i, unsigned int s) : nIndex(i), nSerial(s)
{
Assert(i < (1 << HandleBits));
Assert(s < (1 << (31 - HandleBits)));
}
unsigned int nIndex : HandleBits;
unsigned int nSerial : 31 - HandleBits;
};
struct EntryType_t
{
EntryType_t() : m_nSerial(0), nInvalid(0), m_pData(0) {}
unsigned int m_nSerial : 31;
unsigned int nInvalid : 1;
T* m_pData;
};
static unsigned int GetSerialNumber(UtlHandle_t handle);
static unsigned int GetListIndex(UtlHandle_t handle);
static UtlHandle_t CreateHandle(unsigned int nSerial, unsigned int nIndex);
const EntryType_t* GetEntry(UtlHandle_t handle, bool checkValidity) const;
unsigned int m_nValidHandles;
CUtlVector< EntryType_t > m_list;
CUtlQueue< int > m_unused;
};
template< class T, int HandleBits >
CUtlHandleTable<T, HandleBits>::CUtlHandleTable() : m_nValidHandles(0)
{
}
template< class T, int HandleBits >
UtlHandle_t CUtlHandleTable<T, HandleBits>::AddHandle()
{
unsigned int nIndex = (m_unused.Count() > 0) ? m_unused.RemoveAtHead() : m_list.AddToTail();
EntryType_t& entry = m_list[nIndex];
entry.nInvalid = 0;
entry.m_pData = NULL;
++m_nValidHandles;
return CreateHandle(entry.m_nSerial, nIndex);
}
template< class T, int HandleBits >
void CUtlHandleTable<T, HandleBits>::RemoveHandle(UtlHandle_t handle)
{
unsigned int nIndex = GetListIndex(handle);
Assert(nIndex < (unsigned int)m_list.Count());
if (nIndex >= (unsigned int)m_list.Count())
return;
EntryType_t& entry = m_list[nIndex];
++entry.m_nSerial;
if (!entry.nInvalid)
{
entry.nInvalid = 1;
--m_nValidHandles;
}
entry.m_pData = NULL;
bool bStopUsing = (entry.m_nSerial >= ((1 << (31 - HandleBits)) - 1));
if (!bStopUsing)
{
m_unused.Insert(nIndex);
}
}
template< class T, int HandleBits >
void CUtlHandleTable<T, HandleBits>::SetHandle(UtlHandle_t handle, T* pData)
{
EntryType_t* entry = const_cast<EntryType_t*>(GetEntry(handle, false));
Assert(entry);
if (entry == NULL)
return;
if (entry->nInvalid)
{
++m_nValidHandles;
entry->nInvalid = 0;
}
entry->m_pData = pData;
}
template< class T, int HandleBits >
T* CUtlHandleTable<T, HandleBits>::GetHandle(UtlHandle_t handle) const
{
const EntryType_t* entry = GetEntry(handle, true);
return entry ? entry->m_pData : NULL;
}
template< class T, int HandleBits >
T* CUtlHandleTable<T, HandleBits>::GetHandle(UtlHandle_t handle, bool checkValidity) const
{
const EntryType_t* entry = GetEntry(handle, checkValidity);
return entry ? entry->m_pData : NULL;
}
template< class T, int HandleBits >
bool CUtlHandleTable<T, HandleBits>::IsHandleValid(UtlHandle_t handle) const
{
if (handle == UTLHANDLE_INVALID)
return false;
unsigned int nIndex = GetListIndex(handle);
AssertOnce(nIndex < (unsigned int)m_list.Count());
if (nIndex >= (unsigned int)m_list.Count())
return false;
const EntryType_t& entry = m_list[nIndex];
if (entry.m_nSerial != GetSerialNumber(handle))
return false;
if (1 == entry.nInvalid)
return false;
return true;
}
template< class T, int HandleBits >
unsigned int CUtlHandleTable<T, HandleBits>::GetValidHandleCount() const
{
return m_nValidHandles;
}
template< class T, int HandleBits >
unsigned int CUtlHandleTable<T, HandleBits>::GetHandleCount() const
{
return m_list.Count();
}
template< class T, int HandleBits >
UtlHandle_t CUtlHandleTable<T, HandleBits>::GetHandleFromIndex(int i) const
{
if (m_list[i].m_pData)
return CreateHandle(m_list[i].m_nSerial, i);
return UTLHANDLE_INVALID;
}
template< class T, int HandleBits >
int CUtlHandleTable<T, HandleBits>::GetIndexFromHandle(UtlHandle_t h) const
{
if (h == UTLHANDLE_INVALID)
return -1;
return GetListIndex(h);
}
template< class T, int HandleBits >
unsigned int CUtlHandleTable<T, HandleBits>::GetSerialNumber(UtlHandle_t handle)
{
return ((HandleType_t*)&handle)->nSerial;
}
template< class T, int HandleBits >
unsigned int CUtlHandleTable<T, HandleBits>::GetListIndex(UtlHandle_t handle)
{
return ((HandleType_t*)&handle)->nIndex;
}
template< class T, int HandleBits >
UtlHandle_t CUtlHandleTable<T, HandleBits>::CreateHandle(unsigned int nSerial, unsigned int nIndex)
{
HandleType_t h(nIndex, nSerial);
return *(UtlHandle_t*)&h;
}
template< class T, int HandleBits >
const typename CUtlHandleTable<T, HandleBits>::EntryType_t* CUtlHandleTable<T, HandleBits>::GetEntry(UtlHandle_t handle, bool checkValidity) const
{
if (handle == UTLHANDLE_INVALID)
return NULL;
unsigned int nIndex = GetListIndex(handle);
Assert(nIndex < (unsigned int)m_list.Count());
if (nIndex >= (unsigned int)m_list.Count())
return NULL;
const EntryType_t& entry = m_list[nIndex];
if (entry.m_nSerial != GetSerialNumber(handle))
return NULL;
if (checkValidity &&
(1 == entry.nInvalid))
return NULL;
return &entry;
}
template< class T, int HandleBits >
void CUtlHandleTable<T, HandleBits>::MarkHandleInvalid(UtlHandle_t handle)
{
if (handle == UTLHANDLE_INVALID)
return;
unsigned int nIndex = GetListIndex(handle);
Assert(nIndex < (unsigned int)m_list.Count());
if (nIndex >= (unsigned int)m_list.Count())
return;
EntryType_t& entry = m_list[nIndex];
if (entry.m_nSerial != GetSerialNumber(handle))
return;
if (!entry.nInvalid)
{
--m_nValidHandles;
entry.nInvalid = 1;
}
}
template< class T, int HandleBits >
void CUtlHandleTable<T, HandleBits>::MarkHandleValid(UtlHandle_t handle)
{
if (handle == UTLHANDLE_INVALID)
return;
unsigned int nIndex = GetListIndex(handle);
Assert(nIndex < (unsigned int)m_list.Count());
if (nIndex >= (unsigned int)m_list.Count())
return;
EntryType_t& entry = m_list[nIndex];
if (entry.m_nSerial != GetSerialNumber(handle))
return;
if (entry.nInvalid)
{
++m_nValidHandles;
entry.nInvalid = 0;
}
}
template< class T >
class CUtlHandle
{
public:
CUtlHandle();
explicit CUtlHandle(T* pObject);
CUtlHandle(UtlHandle_t h);
CUtlHandle(const CUtlHandle<T>& h);
void Set(T* pObject);
void Set(UtlHandle_t h);
const CUtlHandle<T>& operator=(UtlHandle_t h);
const CUtlHandle<T>& operator=(T* pObject);
T* Get();
const T* Get() const;
bool IsValid() const;
operator T* ();
operator UtlHandle_t();
operator bool();
T* operator->();
const T* operator->() const;
bool operator==(CUtlHandle<T> h) const;
bool operator==(T* pObject) const;
bool operator==(UtlHandle_t h) const;
bool operator!=(CUtlHandle<T> h) const;
bool operator!=(T* pObject) const;
bool operator!=(UtlHandle_t h) const;
private:
UtlHandle_t m_handle;
};
template< class T >
CUtlHandle<T>::CUtlHandle() : m_handle(UTLHANDLE_INVALID)
{
}
template< class T >
CUtlHandle<T>::CUtlHandle(T* pObject)
{
Set(pObject);
}
template< class T >
CUtlHandle<T>::CUtlHandle(UtlHandle_t h)
{
m_handle = h;
}
template< class T >
CUtlHandle<T>::CUtlHandle(const CUtlHandle<T>& h)
{
m_handle = h.m_handle;
}
template< class T >
void CUtlHandle<T>::Set(T* pObject)
{
m_handle = pObject ? pObject->GetHandle() : UTLHANDLE_INVALID;
}
template< class T >
void CUtlHandle<T>::Set(UtlHandle_t h)
{
m_handle = h;
}
template< class T >
const CUtlHandle<T>& CUtlHandle<T>::operator=(UtlHandle_t h)
{
Set(h);
return *this;
}
template< class T >
const CUtlHandle<T>& CUtlHandle<T>::operator=(T* pObject)
{
Set(pObject);
return *this;
}
template< class T >
bool CUtlHandle<T>::IsValid() const
{
return T::IsHandleValid(m_handle);
}
template< class T >
T* CUtlHandle<T>::Get()
{
return T::GetPtrFromHandle(m_handle);
}
template< class T >
const T* CUtlHandle<T>::Get() const
{
return T::GetPtrFromHandle(m_handle);
}
template< class T >
CUtlHandle<T>::operator T* ()
{
return Get();
}
template< class T >
CUtlHandle<T>::operator UtlHandle_t()
{
return m_handle;
}
template< class T >
T* CUtlHandle<T>::operator->()
{
return Get();
}
template< class T >
const T* CUtlHandle<T>::operator->() const
{
return Get();
}
template< class T >
CUtlHandle<T>::operator bool()
{
return m_handle != UTLHANDLE_INVALID;
}
template< class T >
bool CUtlHandle<T>::operator==(CUtlHandle<T> h) const
{
return m_handle == h.m_handle;
}
template< class T >
bool CUtlHandle<T>::operator==(T* pObject) const
{
UtlHandle_t h = pObject ? pObject->GetHandle() : UTLHANDLE_INVALID;
return m_handle == h;
}
template< class T >
bool CUtlHandle<T>::operator==(UtlHandle_t h) const
{
return m_handle == h;
}
template< class T >
bool CUtlHandle<T>::operator!=(CUtlHandle<T> h) const
{
return m_handle != h.m_handle;
}
template< class T >
bool CUtlHandle<T>::operator!=(T* pObject) const
{
UtlHandle_t h = pObject ? pObject->GetHandle() : UTLHANDLE_INVALID;
return m_handle != h;
}
template< class T >
bool CUtlHandle<T>::operator!=(UtlHandle_t h) const
{
return m_handle != h;
}
#define DECLARE_HANDLES( _className, _handleBitCount ) \
public: \
UtlHandle_t GetHandle() \
{ \
return m_Handle; \
} \
static _className* GetPtrFromHandle( UtlHandle_t h ) \
{ \
return m_HandleTable.GetHandle( h ); \
} \
static bool IsHandleValid( UtlHandle_t h ) \
{ \
return m_HandleTable.IsHandleValid( h ); \
} \
private: \
UtlHandle_t m_Handle; \
static CUtlHandleTable< _className, _handleBitCount > m_HandleTable
#define IMPLEMENT_HANDLES( _className, _handleBitCount ) \
CUtlHandleTable< _className, _handleBitCount > _className::m_HandleTable;
#define CONSTRUCT_HANDLE( ) \
m_Handle = m_HandleTable.AddHandle(); \
m_HandleTable.SetHandle( m_Handle, this )
#define DESTRUCT_HANDLE() \
m_HandleTable.RemoveHandle( m_Handle ); \
m_Handle = UTLHANDLE_INVALID
#endif