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42 lines
651 B
C++
42 lines
651 B
C++
#ifndef GAMECONSOLE_H
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#define GAMECONSOLE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "IGameConsole.h"
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class CGameConsoleDialog;
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class CGameConsole : public IGameConsole
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{
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public:
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CGameConsole();
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~CGameConsole();
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void Initialize();
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virtual void Activate();
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virtual void Hide();
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virtual void Clear();
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void HideImmediately(void);
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virtual bool IsConsoleVisible();
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void ActivateDelayed(float time);
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void SetParent(int parent);
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void Shutdown(void);
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static void OnCmdCondump();
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private:
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bool m_bInitialized;
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CGameConsoleDialog* m_pConsole;
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};
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extern CGameConsole& GameConsole();
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#endif |