Seaside/SpyCustom/sdk/cs_view_scene.h
2021-06-16 18:45:17 +03:00

28 lines
610 B
C++

#ifndef CS_VIEW_SCENE_H
#define CS_VIEW_SCENE_H
#ifdef _WIN32
#pragma once
#endif
#include "viewrender.h"
class CCSViewRender : public CViewRender
{
public:
CCSViewRender();
virtual void Init(void);
virtual void GetScreenFadeDistances(float* min, float* max);
virtual void Render2DEffectsPreHUD(const CViewSetup& view);
virtual void Render2DEffectsPostHUD(const CViewSetup& view);
virtual void RenderPlayerSprites(void);
void PerformFlashbangEffect(const CViewSetup& view);
void PerformNightVisionEffect(const CViewSetup& view);
ITexture* m_pFlashTexture;
};
#endif