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28 lines
610 B
C++
28 lines
610 B
C++
#ifndef CS_VIEW_SCENE_H
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#define CS_VIEW_SCENE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "viewrender.h"
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class CCSViewRender : public CViewRender
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{
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public:
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CCSViewRender();
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virtual void Init(void);
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virtual void GetScreenFadeDistances(float* min, float* max);
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virtual void Render2DEffectsPreHUD(const CViewSetup& view);
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virtual void Render2DEffectsPostHUD(const CViewSetup& view);
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virtual void RenderPlayerSprites(void);
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void PerformFlashbangEffect(const CViewSetup& view);
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void PerformNightVisionEffect(const CViewSetup& view);
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ITexture* m_pFlashTexture;
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};
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#endif |