mirror of
https://github.com/0TheSpy/Seaside.git
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119 lines
2.0 KiB
C++
119 lines
2.0 KiB
C++
#ifndef BASECLIENTSTATE_H
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#define BASECLIENTSTATE_H
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#ifdef _WIN32
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#pragma once
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#endif
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class CBaseClientState
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{
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public:
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char _pad0[0x20C];
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int m_nDeltaTick;
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bool m_bPaused;
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char _pad1[0x3];
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int m_nViewEntity;
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char _pad2[0x8];
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char m_szLevelName[260];
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char m_szLevelNameShort[40];
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};
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class CClockDriftMgr
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{
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public:
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float m_ClockOffsets[16];
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uint32_t m_iCurClockOffset;
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uint32_t m_nServerTick;
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uint32_t m_nClientTick;
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};
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class CEventInfo
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{
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public:
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enum
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{
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EVENT_INDEX_BITS = 8,
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EVENT_DATA_LEN_BITS = 11,
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MAX_EVENT_DATA = 192,
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};
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inline CEventInfo()
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{
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classID = 0;
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fire_delay = 0.0f;
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flags = 0;
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pSendTable = NULL;
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pClientClass = NULL;
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m_Packed = 0;
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}
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short classID;
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short pad;
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float fire_delay;
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const void* pSendTable;
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const ClientClass* pClientClass;
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int m_Packed;
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int flags;
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int filter[8];
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CEventInfo* next;
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};
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class CClientState
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{
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public:
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void ForceFullUpdate()
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{
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m_nDeltaTick = -1;
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}
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char pad_0000[156];
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INetChannel* m_NetChannel;
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int m_nChallengeNr;
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char pad_00A4[100];
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int m_nSignonState;
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int signon_pads[2];
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float m_flNextCmdTime;
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int m_nServerCount;
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int m_nCurrentSequence;
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int musor_pads[2];
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CClockDriftMgr m_ClockDriftMgr;
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int m_nDeltaTick;
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bool m_bPaused;
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char paused_align[3];
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int m_nViewEntity;
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int m_nPlayerSlot;
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int bruh;
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char m_szLevelName[260];
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char m_szLevelNameShort[80];
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char m_szGroupName[80];
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char pad_032[92];
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int m_nMaxClients;
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char pad_0314[18828];
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float m_nLastServerTickTime;
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bool m_bInSimulation;
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char pad_4C9D[3];
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int m_nOldTickCount;
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float m_flTickReminder;
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float m_flFrametime;
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int m_nLastOutgoingCommand;
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int m_nChokedCommands;
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int m_nLastCommandAck;
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int m_nPacketEndTickUpdate;
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int m_nCommandAck;
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int m_nSoundSequence;
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char pad_4CCD[76];
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QAngle viewangles;
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int pads[54];
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CEventInfo* m_pEvents;
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};
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#endif
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#pragma once
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