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https://github.com/0TheSpy/Seaside.git
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64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#ifndef IMAGE_H
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#define IMAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "VGUI.h"
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#include "Color.h"
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#include "IImage.h"
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namespace vgui
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{
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class Panel;
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class Image : public IImage
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{
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public:
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Image();
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virtual ~Image();
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virtual void SetPos(int x, int y);
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virtual void GetPos(int& x, int& y);
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virtual void GetSize(int& wide, int& tall);
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virtual void GetContentSize(int& wide, int& tall);
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virtual void SetColor(Color color);
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virtual void SetBkColor(Color color) { DrawSetColor(color); }
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virtual Color GetColor();
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virtual bool Evict();
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virtual int GetNumFrames();
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virtual void SetFrame(int nFrame);
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virtual HTexture GetID();
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virtual void SetRotation(int iRotation) { return; };
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protected:
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virtual void SetSize(int wide, int tall);
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virtual void DrawSetColor(Color color);
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virtual void DrawSetColor(int r, int g, int b, int a);
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virtual void DrawFilledRect(int x0, int y0, int x1, int y1);
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virtual void DrawOutlinedRect(int x0, int y0, int x1, int y1);
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virtual void DrawLine(int x0, int y0, int x1, int y1);
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virtual void DrawPolyLine(int* px, int* py, int numPoints);
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virtual void DrawSetTextFont(HFont font);
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virtual void DrawSetTextColor(Color color);
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virtual void DrawSetTextColor(int r, int g, int b, int a);
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virtual void DrawSetTextPos(int x, int y);
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virtual void DrawPrintText(const wchar_t* str, int strlen);
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virtual void DrawPrintText(int x, int y, const wchar_t* str, int strlen);
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virtual void DrawPrintChar(wchar_t ch);
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virtual void DrawPrintChar(int x, int y, wchar_t ch);
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virtual void DrawSetTexture(int id);
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virtual void DrawTexturedRect(int x0, int y0, int x1, int y1);
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virtual void Paint() = 0;
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private:
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int _pos[2];
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int _size[2];
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Color _color;
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};
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}
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#endif |