#ifndef CS_ACHIEVEMENTDEFS_H #define CS_ACHIEVEMENTDEFS_H #ifdef _WIN32 #pragma once #endif #define ALL_WEARING_SAME_UNIFORM_ACHIEVEMENT 0 typedef enum { CSInvalidAchievement = -1, CSBombAchievementsStart = 1000, CSWinBombPlant, CSWinBombDefuse, CSDefuseAndNeededKit, CSBombDefuseCloseCall, CSKilledDefuser, CSPlantBombWithin25Seconds, CSKillBombPickup, CSBombMultikill, CSGooseChase, CSWinBombPlantAfterRecovery, CSDefuseDefense, CSPlantBombsLow, CSDefuseBombsLow, CSPlantBombsTRLow, CSDefuseBombsTRLow, CSBombAchievementsEnd, CSHostageAchievementsStart = 2000, CSRescueAllHostagesInARound, CSKilledRescuer, CSFastHostageRescue, CSRescueHostagesLow, CSRescueHostagesMid, CSHostageAchievmentEnd, CSKillAchievementsStart = 3000, CSEnemyKillsLow, CSEnemyKillsMed, CSEnemyKillsHigh, CSSurvivedHeadshotDueToHelmet, CSKillEnemyReloading, CSKillingSpree, CSKillsWithMultipleGuns, CSHeadshots, CSAvengeFriend, CSSurviveGrenade, CSDominationsLow, CSDominationsHigh, CSRevengesLow, CSRevengesHigh, CSDominationOverkillsLow, CSDominationOverkillsHigh, CSDominationOverkillsMatch, CSExtendedDomination, CSConcurrentDominations, CSKillEnemyBlinded, CSKillEnemiesWhileBlind, CSKillEnemiesWhileBlindHard, CSKillsEnemyWeapon, CSKillWithEveryWeapon, CSWinKnifeFightsLow, CSWinKnifeFightsHigh, CSKilledDefuserWithGrenade, CSKillSniperWithSniper, CSKillSniperWithKnife, CSHipShot, CSKillSnipers, CSKillWhenAtLowHealth, CSPistolRoundKnifeKill, CSWinDualDuel, CSGrenadeMultikill, CSKillWhileInAir, CSKillEnemyInAir, CSKillerAndEnemyInAir, CSKillEnemyWithFormerGun, CSKillTwoWithOneShot, CSProgressiveGameKills, CSSelectGameKills, CSBombGameKills, CSGunGameKillKnifer, CSGunGameKnifeSuicide, CSGunGameKnifeKillKnifer, CSGunGameSMGKillKnifer, CSFirstBulletKills, CSSpawnCamper, CSBornReady, CSKillAchievementEnd, CSWeaponAchievementsStart = 4000, CSEnemyKillsDeagle, CSEnemyKillsUSP, CSEnemyKillsGlock, CSEnemyKillsP228, CSEnemyKillsElite, CSEnemyKillsFiveSeven, CSEnemyKillsBizon, CSEnemyKillsTec9, CSEnemyKillsTaser, CSEnemyKillsHKP2000, CSEnemyKillsP250, CSEnemyKillsAWP, CSEnemyKillsAK47, CSEnemyKillsM4A1, CSEnemyKillsAUG, CSEnemyKillsSG552, CSEnemyKillsSG550, CSEnemyKillsGALIL, CSEnemyKillsGALILAR, CSEnemyKillsFAMAS, CSEnemyKillsScout, CSEnemyKillsG3SG1, CSEnemyKillsSCAR17, CSEnemyKillsSCAR20, CSEnemyKillsSG556, CSEnemyKillsSSG08, CSEnemyKillsP90, CSEnemyKillsMP5NAVY, CSEnemyKillsTMP, CSEnemyKillsMAC10, CSEnemyKillsUMP45, CSEnemyKillsMP7, CSEnemyKillsMP9, CSEnemyKillsM3, CSEnemyKillsXM1014, CSEnemyKillsMag7, CSEnemyKillsSawedoff, CSEnemyKillsNova, CSEnemyKillsM249, CSEnemyKillsNegev, CSEnemyKillsKnife, CSEnemyKillsHEGrenade, CSEnemyKillsMolotov, CSMetaPistol, CSMetaRifle, CSMetaSMG, CSMetaShotgun, CSMetaWeaponMaster, CSWeaponAchievementsEnd, CSGeneralAchievementsStart = 5000, CSWinRoundsLow, CSWinRoundsMed, CSWinRoundsHigh, CSGGWinRoundsLow, CSGGWinRoundsMed, CSGGWinRoundsHigh, CSGGWinRoundsExtreme, CSGGWinRoundsUltimate, CSGGRoundsLow, CSGGRoundsMed, CSGGRoundsHigh, CSMoneyEarnedLow, CSMoneyEarnedMed, CSMoneyEarnedHigh, CSGiveDamageLow, CSGiveDamageMed, CSGiveDamageHigh, CSPosthumousGrenadeKill, CSKillEnemyTeam, CSLastPlayerAlive, CSKillEnemyLastBullet, CSKillingSpreeEnder, CSDamageNoKill, CSKillLowDamage, CSSurviveManyAttacks, CSLosslessExtermination, CSFlawlessVictory, CSDecalSprays, CSBreakWindows, CSBreakProps, CSUnstoppableForce, CSImmovableObject, CSHeadshotsInRound, CSWinPistolRoundsLow, CSWinPistolRoundsMed, CSWinPistolRoundsHigh, CSFastRoundWin, CSNightvisionDamage, CSSilentWin, CSBloodlessVictory, CSDonateWeapons, CSWinRoundsWithoutBuying, #if(ALL_WEARING_SAME_UNIFORM_ACHIEVEMENT) CSSameUniform, #endif CSFriendsSameUniform, CSCauseFriendlyFireWithFlashbang, CSGeneralAchievementsEnd, CSWinMapAchievementsStart = 6000, CSWinMapCS_ASSAULT, CSWinMapCS_COMPOUND, CSWinMapCS_HAVANA, CSWinMapCS_ITALY, CSWinMapCS_MILITIA, CSWinMapCS_OFFICE, CSWinMapDE_AZTEC, CSWinMapDE_CBBLE, CSWinMapDE_CHATEAU, CSWinMapDE_DUST, CSWinMapDE_DUST2, CSWinMapDE_INFERNO, CSWinMapDE_NUKE, CSWinMapDE_PIRANESI, CSWinMapDE_PORT, CSWinMapDE_PRODIGY, CSWinMapDE_TIDES, CSWinMapDE_TRAIN, CSWinMatchDE_SHORTTRAIN, CSWinMatchDE_LAKE, CSWinMatchDE_SAFEHOUSE, CSWinMatchDE_SUGARCANE, CSWinMatchDE_STMARC, CSWinMatchDE_BANK, CSWinMatchDE_EMBASSY, CSWinMatchDE_DEPOT, CSWinMatchDE_VERTIGO, CSWinMatchDE_BALKAN, CSWinMatchAR_MONASTERY, CSWinMatchAR_SHOOTS, CSWinMatchAR_BAGGAGE, CSWinEveryGGMap, CSPlayEveryGGMap, CSGunGameProgressiveRampage, CSGunGameFirstKill, CSKillEnemyTerrTeamBeforeBombPlant, CSKillEnemyCTTeamBeforeBombPlant, CSGunGameConservationist, CSStillAlive, CSMedalist, CSWinMapAchievementsEnd, CSSeason1_Start = 6200, CSSeason1_Bronze, CSSeason1_Silver, CSSeason1_Gold, CSSeason1_End } eCSAchievementType; #endif