#ifndef TEMPENTITY_H #define TEMPENTITY_H #ifdef _WIN32 #pragma once #endif #define TE_EXPLFLAG_NONE 0x0 #define TE_EXPLFLAG_NOADDITIVE 0x1 #define TE_EXPLFLAG_DLIGHT 0x2 #define TE_EXPLFLAG_NOSOUND 0x4 #define TE_EXPLFLAG_NOPARTICLES 0x8 #define TE_EXPLFLAG_DRAWALPHA 0x10 #define TE_EXPLFLAG_ROTATE 0x20 #define TE_EXPLFLAG_NOFIREBALL 0x40 #define TE_EXPLFLAG_NOFIREBALLSMOKE 0x80 #define TE_EXPLFLAG_ICE 0x100 #define TE_EXPLFLAG_SCALEPARTICLES 0x200 #define TE_BEAMPOINTS 0 #define TE_SPRITE 1 #define TE_BEAMDISK 2 #define TE_BEAMCYLINDER 3 #define TE_BEAMFOLLOW 4 #define TE_BEAMRING 5 #define TE_BEAMSPLINE 6 #define TE_BEAMRINGPOINT 7 #define TE_BEAMLASER 8 #define TE_BEAMTESLA 9 #endif