#ifndef IGAMECONSOLE_H #define IGAMECONSOLE_H #ifdef _WIN32 #pragma once #endif #include "interface.h" class IGameConsole : public IBaseInterface { public: virtual void Activate() = 0; virtual void Initialize() = 0; virtual void Hide() = 0; virtual void Clear() = 0; virtual bool IsConsoleVisible() = 0; virtual void SetParent(int parent) = 0; }; #define GAMECONSOLE_INTERFACE_VERSION "GameConsole004" #endif