#if !defined( INETMSGHANDLER_H ) #define INETMSGHANDLER_H #ifdef _WIN32 #pragma once #endif #include "inetmessage.h" class INetChannel; typedef struct netpacket_s netpacket_t; class IConnectionlessPacketHandler { public: virtual ~IConnectionlessPacketHandler(void) {}; virtual bool ProcessConnectionlessPacket(netpacket_t* packet) = 0; }; #endif