#if !defined( IGAMEEVENTS_H ) #define IGAMEEVENTS_H #ifdef _WIN32 #pragma once #endif #include "interface.h" #define INTERFACEVERSION_GAMEEVENTSMANAGER "GAMEEVENTSMANAGER001" #define INTERFACEVERSION_GAMEEVENTSMANAGER2 "GAMEEVENTSMANAGER002" #include "bitbuf.h" #define NULL 0x0 #define EVENT_DEBUG_ID_INIT 42 #define EVENT_DEBUG_ID_SHUTDOWN 13 #define MAX_EVENT_NAME_LENGTH 32 #define MAX_EVENT_BITS 9 #define MAX_EVENT_NUMBER (1<