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Update c_baseentity.h
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@ -113,6 +113,7 @@ public:
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NETVAR(GetTeam, "CBaseEntity", "m_iTeamNum", int);
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NETVAR2(GetFlags, "DT_CSPlayer", "m_fFlags", int);
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NETVAR_OFFSET(GetMoveType, "CBaseEntity", "m_nRenderMode", +0x1, int);
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NETVAR2(GetNightvision, "DT_CSPlayer", "m_bNightVisionOn", bool);
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NETVAR2(GetNightvisionAlpha, "DT_CSPlayer", "m_flNightVisionAlpha", float);
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};
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