Update c_baseentity.h

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0TheSpy 2021-07-09 17:05:10 +03:00 committed by GitHub
parent e608166978
commit 6c88c1c040
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@ -63,10 +63,13 @@ public:
NETVAR(GetModelScale, "CBaseAnimating", "m_flModelScale", float);
NETVAR(GetScaleType, "CBaseAnimating", "m_ScaleType", float);
NETVAR(GetFrozen, "CBaseAnimating", "m_flFrozen", float);
NETVAR(GetMins, "CBaseEntity", "m_vecMins", Vector);
NETVAR(GetMaxs, "CBaseEntity", "m_vecMaxs", Vector);
NETVAR2(IsScoped, "DT_CSPlayer", "m_bIsScoped", bool);
int GetSequenceActivity(int sequence, studiohdr_t* hdr)
{
static auto getSequenceActivity = (DWORD)(FindPatternV2("client.dll", "55 8B EC 53 8B 5D 08 56 8B F1 83"));
@ -189,4 +192,4 @@ public:
NETVAR2(GetPrecipitationType, "DT_Precipitation", "m_nPrecipType", PrecipitationType_t);
};
#endif
#endif