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53 lines
1.2 KiB
C
53 lines
1.2 KiB
C
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#ifndef C_BASEANIMATINGOVERLAY_H
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#define C_BASEANIMATINGOVERLAY_H
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#pragma once
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#include "c_baseanimating.h"
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#define CBaseAnimatingOverlay C_BaseAnimatingOverlay
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class C_BaseAnimatingOverlay : public C_BaseAnimating
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{
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public:
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DECLARE_CLASS(C_BaseAnimatingOverlay, C_BaseAnimating);
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DECLARE_CLIENTCLASS();
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DECLARE_PREDICTABLE();
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DECLARE_INTERPOLATION();
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C_BaseAnimatingOverlay();
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virtual CStudioHdr* OnNewModel();
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C_AnimationLayer* GetAnimOverlay(int i);
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void SetNumAnimOverlays(int num);
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int GetNumAnimOverlays() const;
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virtual void GetRenderBounds(Vector& theMins, Vector& theMaxs);
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void CheckForLayerChanges(CStudioHdr* hdr, float currentTime);
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virtual void AccumulateLayers(IBoneSetup& boneSetup, Vector pos[], Quaternion q[], float currentTime);
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virtual void DoAnimationEvents(CStudioHdr* pStudioHdr);
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enum
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{
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MAX_OVERLAYS = 15,
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};
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CUtlVector < C_AnimationLayer > m_AnimOverlay;
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CUtlVector < CInterpolatedVar< C_AnimationLayer > > m_iv_AnimOverlay;
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float m_flOverlayPrevEventCycle[MAX_OVERLAYS];
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private:
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C_BaseAnimatingOverlay(const C_BaseAnimatingOverlay&);
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};
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EXTERN_RECV_TABLE(DT_BaseAnimatingOverlay);
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#endif
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