Seaside/SpyCustom/sdk/bitvec.h

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2021-06-16 18:45:17 +03:00
#ifndef BITVEC_H
#define BITVEC_H
#ifdef _WIN32
#pragma once
#endif
#include <limits.h>
#include "dbg.h"
#include "basetypes.h"
class CBitVecAccessor
{
public:
CBitVecAccessor(uint32* pDWords, int iBit);
void operator=(int val);
operator uint32();
private:
uint32* m_pDWords;
int m_iBit;
};
#define LOG2_BITS_PER_INT 5
#define BITS_PER_INT 32
#if _WIN32 && !defined(_X360)
#include <intrin.h>
#pragma intrinsic(_BitScanForward)
#endif
inline int FirstBitInWord(unsigned int elem, int offset)
{
#if _WIN32
if (!elem)
return -1;
#if defined( _X360 )
unsigned int mask = elem - 1;
unsigned int comp = ~elem;
elem = mask & comp;
return (32 - _CountLeadingZeros(elem)) + offset;
#else
unsigned long out;
_BitScanForward(&out, elem);
return out + offset;
#endif
#else
static unsigned firstBitLUT[256] =
{
0,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,
3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,
3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,
3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,
4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0
};
unsigned elemByte;
elemByte = (elem & 0xFF);
if (elemByte)
return offset + firstBitLUT[elemByte];
elem >>= 8;
offset += 8;
elemByte = (elem & 0xFF);
if (elemByte)
return offset + firstBitLUT[elemByte];
elem >>= 8;
offset += 8;
elemByte = (elem & 0xFF);
if (elemByte)
return offset + firstBitLUT[elemByte];
elem >>= 8;
offset += 8;
elemByte = (elem & 0xFF);
if (elemByte)
return offset + firstBitLUT[elemByte];
return -1;
#endif
}
inline unsigned GetEndMask(int numBits)
{
static unsigned bitStringEndMasks[] =
{
0xffffffff,
0x00000001,
0x00000003,
0x00000007,
0x0000000f,
0x0000001f,
0x0000003f,
0x0000007f,
0x000000ff,
0x000001ff,
0x000003ff,
0x000007ff,
0x00000fff,
0x00001fff,
0x00003fff,
0x00007fff,
0x0000ffff,
0x0001ffff,
0x0003ffff,
0x0007ffff,
0x000fffff,
0x001fffff,
0x003fffff,
0x007fffff,
0x00ffffff,
0x01ffffff,
0x03ffffff,
0x07ffffff,
0x0fffffff,
0x1fffffff,
0x3fffffff,
0x7fffffff,
};
return bitStringEndMasks[numBits % BITS_PER_INT];
}
inline int GetBitForBitnum(int bitNum)
{
static int bitsForBitnum[] =
{
(1 << 0),
(1 << 1),
(1 << 2),
(1 << 3),
(1 << 4),
(1 << 5),
(1 << 6),
(1 << 7),
(1 << 8),
(1 << 9),
(1 << 10),
(1 << 11),
(1 << 12),
(1 << 13),
(1 << 14),
(1 << 15),
(1 << 16),
(1 << 17),
(1 << 18),
(1 << 19),
(1 << 20),
(1 << 21),
(1 << 22),
(1 << 23),
(1 << 24),
(1 << 25),
(1 << 26),
(1 << 27),
(1 << 28),
(1 << 29),
(1 << 30),
(1 << 31),
};
return bitsForBitnum[(bitNum) & (BITS_PER_INT - 1)];
}
inline int GetBitForBitnumByte(int bitNum)
{
static int bitsForBitnum[] =
{
(1 << 0),
(1 << 1),
(1 << 2),
(1 << 3),
(1 << 4),
(1 << 5),
(1 << 6),
(1 << 7),
};
return bitsForBitnum[bitNum & 7];
}
inline int CalcNumIntsForBits(int numBits) { return (numBits + (BITS_PER_INT - 1)) / BITS_PER_INT; }
#ifdef _X360
#define BitVec_Bit( bitNum ) GetBitForBitnum( bitNum )
#define BitVec_BitInByte( bitNum ) GetBitForBitnumByte( bitNum )
#else
#define BitVec_Bit( bitNum ) ( 1 << ( (bitNum) & (BITS_PER_INT-1) ) )
#define BitVec_BitInByte( bitNum ) ( 1 << ( (bitNum) & 7 ) )
#endif
#define BitVec_Int( bitNum ) ( (bitNum) >> LOG2_BITS_PER_INT )
template <class BASE_OPS>
class CBitVecT : public BASE_OPS
{
public:
CBitVecT();
CBitVecT(int numBits);
void Init(int val = 0);
CBitVecAccessor operator[](int i);
void And(const CBitVecT& andStr, CBitVecT* out) const;
void Or(const CBitVecT& orStr, CBitVecT* out) const;
void Xor(const CBitVecT& orStr, CBitVecT* out) const;
void Not(CBitVecT* out) const;
void CopyTo(CBitVecT* out) const;
void Copy(const CBitVecT<BASE_OPS>& other, int nBits = -1);
bool Compare(const CBitVecT<BASE_OPS>& other, int nBits = -1) const;
bool IsAllClear(void) const;
bool IsAllSet(void) const;
uint32 Get(uint32 bitNum) const;
bool IsBitSet(int bitNum) const;
void Set(int bitNum);
void Set(int bitNum, bool bNewVal);
void Clear(int bitNum);
bool TestAndSet(int bitNum);
void Set(uint32 offset, uint32 mask);
void Clear(uint32 offset, uint32 mask);
uint32 Get(uint32 offset, uint32 mask);
void SetAll(void);
void ClearAll(void);
uint32 GetDWord(int i) const;
void SetDWord(int i, uint32 val);
CBitVecT<BASE_OPS>& operator=(const CBitVecT<BASE_OPS>& other) { other.CopyTo(this); return *this; }
bool operator==(const CBitVecT<BASE_OPS>& other) { return Compare(other); }
bool operator!=(const CBitVecT<BASE_OPS>& other) { return !operator==(other); }
static void GetOffsetMaskForBit(uint32 bitNum, uint32* pOffset, uint32* pMask) { *pOffset = BitVec_Int(bitNum); *pMask = BitVec_Bit(bitNum); }
};
template <typename BITCOUNTTYPE>
class CVarBitVecBase
{
public:
bool IsFixedSize() const { return false; }
int GetNumBits(void) const { return m_numBits; }
void Resize(int numBits, bool bClearAll = false);
int GetNumDWords() const { return m_numInts; }
uint32* Base() { return m_pInt; }
const uint32* Base() const { return m_pInt; }
void Attach(uint32* pBits, int numBits);
bool Detach(uint32** ppBits, int* pNumBits);
int FindNextSetBit(int iStartBit) const;
protected:
CVarBitVecBase();
CVarBitVecBase(int numBits);
CVarBitVecBase(const CVarBitVecBase<BITCOUNTTYPE>& from);
CVarBitVecBase& operator=(const CVarBitVecBase<BITCOUNTTYPE>& from);
~CVarBitVecBase(void);
void ValidateOperand(const CVarBitVecBase<BITCOUNTTYPE>& operand) const { Assert(GetNumBits() == operand.GetNumBits()); }
unsigned GetEndMask() const { return ::GetEndMask(GetNumBits()); }
private:
BITCOUNTTYPE m_numBits;
BITCOUNTTYPE m_numInts;
uint32 m_iBitStringStorage;
uint32* m_pInt;
void AllocInts(int numInts);
void ReallocInts(int numInts);
void FreeInts(void);
};
template <int bits> struct BitCountToEndMask_t { };
template <> struct BitCountToEndMask_t< 0> { enum { MASK = 0xffffffff }; };
template <> struct BitCountToEndMask_t< 1> { enum { MASK = 0x00000001 }; };
template <> struct BitCountToEndMask_t< 2> { enum { MASK = 0x00000003 }; };
template <> struct BitCountToEndMask_t< 3> { enum { MASK = 0x00000007 }; };
template <> struct BitCountToEndMask_t< 4> { enum { MASK = 0x0000000f }; };
template <> struct BitCountToEndMask_t< 5> { enum { MASK = 0x0000001f }; };
template <> struct BitCountToEndMask_t< 6> { enum { MASK = 0x0000003f }; };
template <> struct BitCountToEndMask_t< 7> { enum { MASK = 0x0000007f }; };
template <> struct BitCountToEndMask_t< 8> { enum { MASK = 0x000000ff }; };
template <> struct BitCountToEndMask_t< 9> { enum { MASK = 0x000001ff }; };
template <> struct BitCountToEndMask_t<10> { enum { MASK = 0x000003ff }; };
template <> struct BitCountToEndMask_t<11> { enum { MASK = 0x000007ff }; };
template <> struct BitCountToEndMask_t<12> { enum { MASK = 0x00000fff }; };
template <> struct BitCountToEndMask_t<13> { enum { MASK = 0x00001fff }; };
template <> struct BitCountToEndMask_t<14> { enum { MASK = 0x00003fff }; };
template <> struct BitCountToEndMask_t<15> { enum { MASK = 0x00007fff }; };
template <> struct BitCountToEndMask_t<16> { enum { MASK = 0x0000ffff }; };
template <> struct BitCountToEndMask_t<17> { enum { MASK = 0x0001ffff }; };
template <> struct BitCountToEndMask_t<18> { enum { MASK = 0x0003ffff }; };
template <> struct BitCountToEndMask_t<19> { enum { MASK = 0x0007ffff }; };
template <> struct BitCountToEndMask_t<20> { enum { MASK = 0x000fffff }; };
template <> struct BitCountToEndMask_t<21> { enum { MASK = 0x001fffff }; };
template <> struct BitCountToEndMask_t<22> { enum { MASK = 0x003fffff }; };
template <> struct BitCountToEndMask_t<23> { enum { MASK = 0x007fffff }; };
template <> struct BitCountToEndMask_t<24> { enum { MASK = 0x00ffffff }; };
template <> struct BitCountToEndMask_t<25> { enum { MASK = 0x01ffffff }; };
template <> struct BitCountToEndMask_t<26> { enum { MASK = 0x03ffffff }; };
template <> struct BitCountToEndMask_t<27> { enum { MASK = 0x07ffffff }; };
template <> struct BitCountToEndMask_t<28> { enum { MASK = 0x0fffffff }; };
template <> struct BitCountToEndMask_t<29> { enum { MASK = 0x1fffffff }; };
template <> struct BitCountToEndMask_t<30> { enum { MASK = 0x3fffffff }; };
template <> struct BitCountToEndMask_t<31> { enum { MASK = 0x7fffffff }; };
template <int NUM_BITS>
class CFixedBitVecBase
{
public:
bool IsFixedSize() const { return true; }
int GetNumBits(void) const { return NUM_BITS; }
void Resize(int numBits, bool bClearAll = false) { Assert(numBits == NUM_BITS); if (bClearAll) Plat_FastMemset(m_Ints, 0, NUM_INTS * sizeof(uint32)); }
int GetNumDWords() const { return NUM_INTS; }
uint32* Base() { return m_Ints; }
const uint32* Base() const { return m_Ints; }
int FindNextSetBit(int iStartBit) const;
protected:
CFixedBitVecBase() {}
CFixedBitVecBase(int numBits) { Assert(numBits == NUM_BITS); }
void ValidateOperand(const CFixedBitVecBase<NUM_BITS>& operand) const { }
public:
unsigned GetEndMask() const { return static_cast<unsigned>(BitCountToEndMask_t<NUM_BITS% BITS_PER_INT>::MASK); }
private:
enum
{
NUM_INTS = (NUM_BITS + (BITS_PER_INT - 1)) / BITS_PER_INT
};
uint32 m_Ints[(NUM_BITS + (BITS_PER_INT - 1)) / BITS_PER_INT];
};
class CVarBitVec : public CBitVecT< CVarBitVecBase<unsigned short> >
{
public:
CVarBitVec()
{
}
CVarBitVec(int numBits)
: CBitVecT< CVarBitVecBase<unsigned short> >(numBits)
{
}
};
class CLargeVarBitVec : public CBitVecT< CVarBitVecBase<int> >
{
public:
CLargeVarBitVec()
{
}
CLargeVarBitVec(int numBits)
: CBitVecT< CVarBitVecBase<int> >(numBits)
{
}
};
template < int NUM_BITS >
class CBitVec : public CBitVecT< CFixedBitVecBase<NUM_BITS> >
{
public:
CBitVec()
{
}
CBitVec(int numBits)
: CBitVecT< CFixedBitVecBase<NUM_BITS> >(numBits)
{
}
};
typedef CBitVec<32> CDWordBitVec;
template <typename BITCOUNTTYPE>
inline CVarBitVecBase<BITCOUNTTYPE>::CVarBitVecBase()
{
Plat_FastMemset(this, 0, sizeof(*this));
}
template <typename BITCOUNTTYPE>
inline CVarBitVecBase<BITCOUNTTYPE>::CVarBitVecBase(int numBits)
{
Assert(numBits);
m_numBits = numBits;
m_numInts = CalcNumIntsForBits(numBits);
m_pInt = NULL;
AllocInts(m_numInts);
}
template <typename BITCOUNTTYPE>
inline CVarBitVecBase<BITCOUNTTYPE>::CVarBitVecBase(const CVarBitVecBase<BITCOUNTTYPE>& from)
{
if (from.m_numInts)
{
m_numBits = from.m_numBits;
m_numInts = from.m_numInts;
m_pInt = NULL;
AllocInts(m_numInts);
memcpy(m_pInt, from.m_pInt, m_numInts * sizeof(int));
}
else
memset(this, 0, sizeof(*this));
}
template <typename BITCOUNTTYPE>
inline CVarBitVecBase<BITCOUNTTYPE>& CVarBitVecBase<BITCOUNTTYPE>::operator=(const CVarBitVecBase<BITCOUNTTYPE>& from)
{
Resize(from.GetNumBits());
if (m_pInt)
memcpy(m_pInt, from.m_pInt, m_numInts * sizeof(int));
return (*this);
}
template <typename BITCOUNTTYPE>
inline CVarBitVecBase<BITCOUNTTYPE>::~CVarBitVecBase(void)
{
FreeInts();
}
template <typename BITCOUNTTYPE>
inline void CVarBitVecBase<BITCOUNTTYPE>::Attach(uint32* pBits, int numBits)
{
FreeInts();
m_numBits = numBits;
m_numInts = CalcNumIntsForBits(numBits);
if (m_numInts > 1)
{
m_pInt = pBits;
}
else
{
m_iBitStringStorage = *pBits;
m_pInt = &m_iBitStringStorage;
free(pBits);
}
}
template <typename BITCOUNTTYPE>
inline bool CVarBitVecBase<BITCOUNTTYPE>::Detach(uint32** ppBits, int* pNumBits)
{
if (!m_numBits)
{
return false;
}
*pNumBits = m_numBits;
if (m_numInts > 1)
{
*ppBits = m_pInt;
}
else
{
*ppBits = (uint32*)malloc(sizeof(uint32));
**ppBits = m_iBitStringStorage;
free(m_pInt);
}
memset(this, 0, sizeof(*this));
return true;
}
template <class BASE_OPS>
inline CBitVecT<BASE_OPS>::CBitVecT()
{
COMPILE_TIME_ASSERT(sizeof(int) == 4);
ClearAll();
}
template <class BASE_OPS>
inline CBitVecT<BASE_OPS>::CBitVecT(int numBits)
: BASE_OPS(numBits)
{
COMPILE_TIME_ASSERT(sizeof(int) == 4);
ClearAll();
}
template <class BASE_OPS>
inline CBitVecAccessor CBitVecT<BASE_OPS>::operator[](int i)
{
Assert(i >= 0 && i < this->GetNumBits());
return CBitVecAccessor(this->Base(), i);
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Init(int val)
{
if (this->Base())
Plat_FastMemset(this->Base(), (val) ? 0xff : 0, this->GetNumDWords() * sizeof(int));
}
template <class BASE_OPS>
inline uint32 CBitVecT<BASE_OPS>::Get(uint32 bitNum) const
{
Assert(bitNum < (uint32)this->GetNumBits());
const uint32* pInt = this->Base() + BitVec_Int(bitNum);
return (*pInt & BitVec_Bit(bitNum));
}
template <class BASE_OPS>
inline bool CBitVecT<BASE_OPS>::IsBitSet(int bitNum) const
{
Assert(bitNum >= 0 && bitNum < this->GetNumBits());
const uint32* pInt = this->Base() + BitVec_Int(bitNum);
return ((*pInt & BitVec_Bit(bitNum)) != 0);
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Set(int bitNum)
{
Assert(bitNum >= 0 && bitNum < this->GetNumBits());
uint32* pInt = this->Base() + BitVec_Int(bitNum);
*pInt |= BitVec_Bit(bitNum);
}
template <class BASE_OPS>
inline bool CBitVecT<BASE_OPS>::TestAndSet(int bitNum)
{
Assert(bitNum >= 0 && bitNum < this->GetNumBits());
uint32 bitVecBit = BitVec_Bit(bitNum);
uint32* pInt = this->Base() + BitVec_Int(bitNum);
bool bResult = ((*pInt & bitVecBit) != 0);
*pInt |= bitVecBit;
return bResult;
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Clear(int bitNum)
{
Assert(bitNum >= 0 && bitNum < this->GetNumBits());
uint32* pInt = this->Base() + BitVec_Int(bitNum);
*pInt &= ~BitVec_Bit(bitNum);
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Set(int bitNum, bool bNewVal)
{
uint32* pInt = this->Base() + BitVec_Int(bitNum);
uint32 bitMask = BitVec_Bit(bitNum);
if (bNewVal)
{
*pInt |= bitMask;
}
else
{
*pInt &= ~bitMask;
}
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Set(uint32 offset, uint32 mask)
{
uint32* pInt = this->Base() + offset;
*pInt |= mask;
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Clear(uint32 offset, uint32 mask)
{
uint32* pInt = this->Base() + offset;
*pInt &= ~mask;
}
template <class BASE_OPS>
inline uint32 CBitVecT<BASE_OPS>::Get(uint32 offset, uint32 mask)
{
uint32* pInt = this->Base() + offset;
return (*pInt & mask);
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::And(const CBitVecT& addStr, CBitVecT* out) const
{
this->ValidateOperand(addStr);
this->ValidateOperand(*out);
uint32* pDest = out->Base();
const uint32* pOperand1 = this->Base();
const uint32* pOperand2 = addStr.Base();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
pDest[i] = pOperand1[i] & pOperand2[i];
}
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Or(const CBitVecT& orStr, CBitVecT* out) const
{
this->ValidateOperand(orStr);
this->ValidateOperand(*out);
uint32* pDest = out->Base();
const uint32* pOperand1 = this->Base();
const uint32* pOperand2 = orStr.Base();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
pDest[i] = pOperand1[i] | pOperand2[i];
}
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Xor(const CBitVecT& xorStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = this->Base();
const uint32* pOperand2 = xorStr.Base();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
pDest[i] = pOperand1[i] ^ pOperand2[i];
}
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Not(CBitVecT* out) const
{
this->ValidateOperand(*out);
uint32* pDest = out->Base();
const uint32* pOperand = this->Base();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
pDest[i] = ~(pOperand[i]);
}
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::CopyTo(CBitVecT* out) const
{
out->Resize(this->GetNumBits());
this->ValidateOperand(*out);
Assert(out != this);
memcpy(out->Base(), this->Base(), this->GetNumDWords() * sizeof(int));
}
template <class BASE_OPS>
inline bool CBitVecT<BASE_OPS>::IsAllClear(void) const
{
(const_cast<CBitVecT*>(this))->Base()[this->GetNumDWords() - 1] &= CBitVecT<BASE_OPS>::GetEndMask();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
if (this->Base()[i] != 0)
{
return false;
}
}
return true;
}
template <class BASE_OPS>
inline bool CBitVecT<BASE_OPS>::IsAllSet(void) const
{
(const_cast<CBitVecT*>(this))->Base()[this->GetNumDWords() - 1] |= ~CBitVecT<BASE_OPS>::GetEndMask();
for (int i = this->GetNumDWords() - 1; i >= 0; --i)
{
if (this->Base()[i] != ~0)
{
return false;
}
}
return true;
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::SetAll(void)
{
if (this->Base())
Plat_FastMemset(this->Base(), 0xff, this->GetNumDWords() * sizeof(int));
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::ClearAll(void)
{
if (this->Base())
Plat_FastMemset(this->Base(), 0, this->GetNumDWords() * sizeof(int));
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::Copy(const CBitVecT<BASE_OPS>& other, int nBits)
{
if (nBits == -1)
{
nBits = other.GetNumBits();
}
this->Resize(nBits);
this->ValidateOperand(other);
Assert(&other != this);
memcpy(this->Base(), other.Base(), this->GetNumDWords() * sizeof(uint32));
}
template <class BASE_OPS>
inline bool CBitVecT<BASE_OPS>::Compare(const CBitVecT<BASE_OPS>& other, int nBits) const
{
if (nBits == -1)
{
if (other.GetNumBits() != this->GetNumBits())
{
return false;
}
nBits = other.GetNumBits();
}
if (nBits > other.GetNumBits() || nBits > this->GetNumBits())
{
return false;
}
(const_cast<CBitVecT*>(this))->Base()[this->GetNumDWords() - 1] &= CBitVecT<BASE_OPS>::GetEndMask();
(const_cast<CBitVecT*>(&other))->Base()[this->GetNumDWords() - 1] &= other.CBitVecT<BASE_OPS>::GetEndMask();
int nBytes = PAD_NUMBER(nBits, 8) >> 3;
return (memcmp(this->Base(), other.Base(), nBytes) == 0);
}
template <class BASE_OPS>
inline uint32 CBitVecT<BASE_OPS>::GetDWord(int i) const
{
Assert(i >= 0 && i < this->GetNumDWords());
return this->Base()[i];
}
template <class BASE_OPS>
inline void CBitVecT<BASE_OPS>::SetDWord(int i, uint32 val)
{
Assert(i >= 0 && i < this->GetNumDWords());
this->Base()[i] = val;
}
inline unsigned GetStartBitMask(int startBit)
{
static unsigned int g_StartMask[32] =
{
0xffffffff,
0xfffffffe,
0xfffffffc,
0xfffffff8,
0xfffffff0,
0xffffffe0,
0xffffffc0,
0xffffff80,
0xffffff00,
0xfffffe00,
0xfffffc00,
0xfffff800,
0xfffff000,
0xffffe000,
0xffffc000,
0xffff8000,
0xffff0000,
0xfffe0000,
0xfffc0000,
0xfff80000,
0xfff00000,
0xffe00000,
0xffc00000,
0xff800000,
0xff000000,
0xfe000000,
0xfc000000,
0xf8000000,
0xf0000000,
0xe0000000,
0xc0000000,
0x80000000,
};
return g_StartMask[startBit & 31];
}
template <typename BITCOUNTTYPE>
inline int CVarBitVecBase<BITCOUNTTYPE>::FindNextSetBit(int startBit) const
{
if (startBit < GetNumBits())
{
int wordIndex = BitVec_Int(startBit);
unsigned int startMask = GetStartBitMask(startBit);
int lastWord = GetNumDWords() - 1;
if ((GetNumBits() % BITS_PER_INT) != 0)
{
unsigned int elem = Base()[wordIndex];
elem &= startMask;
if (wordIndex == lastWord)
{
elem &= (GetEndMask());
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
}
else
{
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
for (int i = wordIndex + 1; i < lastWord; i++)
{
elem = Base()[i];
if (elem)
return FirstBitInWord(elem, i << 5);
}
elem = Base()[lastWord] & GetEndMask();
if (elem)
return FirstBitInWord(elem, lastWord << 5);
}
}
else
{
const uint32* RESTRICT pCurElem = Base() + wordIndex;
unsigned int elem = *pCurElem;
elem &= startMask;
do
{
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
++pCurElem;
elem = *pCurElem;
++wordIndex;
} while (wordIndex <= lastWord);
}
}
return -1;
}
template <int NUM_BITS>
inline int CFixedBitVecBase<NUM_BITS>::FindNextSetBit(int startBit) const
{
if (startBit < NUM_BITS)
{
int wordIndex = BitVec_Int(startBit);
unsigned int startMask = GetStartBitMask(startBit);
if ((NUM_BITS % BITS_PER_INT) != 0)
{
unsigned int elem = Base()[wordIndex];
elem &= startMask;
if (wordIndex == NUM_INTS - 1)
{
elem &= (GetEndMask());
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
}
else
{
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
for (int i = wordIndex + 1; i < NUM_INTS - 1; i++)
{
elem = Base()[i];
if (elem)
return FirstBitInWord(elem, i << 5);
}
elem = Base()[NUM_INTS - 1] & GetEndMask();
if (elem)
return FirstBitInWord(elem, (NUM_INTS - 1) << 5);
}
}
else
{
const uint32* RESTRICT pCurElem = Base() + wordIndex;
unsigned int elem = *pCurElem;
elem &= startMask;
do
{
if (elem)
return FirstBitInWord(elem, wordIndex << 5);
++pCurElem;
elem = *pCurElem;
++wordIndex;
} while (wordIndex <= NUM_INTS - 1);
}
}
return -1;
}
template<>
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<256> >::And(const CBitVecT& addStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = Base();
const uint32* pOperand2 = addStr.Base();
pDest[0] = pOperand1[0] & pOperand2[0];
pDest[1] = pOperand1[1] & pOperand2[1];
pDest[2] = pOperand1[2] & pOperand2[2];
pDest[3] = pOperand1[3] & pOperand2[3];
pDest[4] = pOperand1[4] & pOperand2[4];
pDest[5] = pOperand1[5] & pOperand2[5];
pDest[6] = pOperand1[6] & pOperand2[6];
pDest[7] = pOperand1[7] & pOperand2[7];
}
template<>
FORCEINLINE_TEMPLATE bool CBitVecT< CFixedBitVecBase<256> >::IsAllClear(void) const
{
const uint32* pInts = Base();
return (pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 && pInts[3] == 0 && pInts[4] == 0 && pInts[5] == 0 && pInts[6] == 0 && pInts[7] == 0);
}
template<>
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<256> >::CopyTo(CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pInts = Base();
pDest[0] = pInts[0];
pDest[1] = pInts[1];
pDest[2] = pInts[2];
pDest[3] = pInts[3];
pDest[4] = pInts[4];
pDest[5] = pInts[5];
pDest[6] = pInts[6];
pDest[7] = pInts[7];
}
template<>
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<128> >::And(const CBitVecT& addStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = Base();
const uint32* pOperand2 = addStr.Base();
pDest[0] = pOperand1[0] & pOperand2[0];
pDest[1] = pOperand1[1] & pOperand2[1];
pDest[2] = pOperand1[2] & pOperand2[2];
pDest[3] = pOperand1[3] & pOperand2[3];
}
template<>
FORCEINLINE_TEMPLATE bool CBitVecT< CFixedBitVecBase<128> >::IsAllClear(void) const
{
const uint32* pInts = Base();
return (pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 && pInts[3] == 0);
}
template<>
FORCEINLINE_TEMPLATE void CBitVecT< CFixedBitVecBase<128> >::CopyTo(CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pInts = Base();
pDest[0] = pInts[0];
pDest[1] = pInts[1];
pDest[2] = pInts[2];
pDest[3] = pInts[3];
}
template<>
inline void CBitVecT< CFixedBitVecBase<96> >::And(const CBitVecT& addStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = Base();
const uint32* pOperand2 = addStr.Base();
pDest[0] = pOperand1[0] & pOperand2[0];
pDest[1] = pOperand1[1] & pOperand2[1];
pDest[2] = pOperand1[2] & pOperand2[2];
}
template<>
inline bool CBitVecT< CFixedBitVecBase<96> >::IsAllClear(void) const
{
const uint32* pInts = Base();
return (pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0);
}
template<>
inline void CBitVecT< CFixedBitVecBase<96> >::CopyTo(CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pInts = Base();
pDest[0] = pInts[0];
pDest[1] = pInts[1];
pDest[2] = pInts[2];
}
template<>
inline void CBitVecT< CFixedBitVecBase<64> >::And(const CBitVecT& addStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = Base();
const uint32* pOperand2 = addStr.Base();
pDest[0] = pOperand1[0] & pOperand2[0];
pDest[1] = pOperand1[1] & pOperand2[1];
}
template<>
inline bool CBitVecT< CFixedBitVecBase<64> >::IsAllClear(void) const
{
const uint32* pInts = Base();
return (pInts[0] == 0 && pInts[1] == 0);
}
template<>
inline void CBitVecT< CFixedBitVecBase<64> >::CopyTo(CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pInts = Base();
pDest[0] = pInts[0];
pDest[1] = pInts[1];
}
template<>
inline void CBitVecT< CFixedBitVecBase<32> >::And(const CBitVecT& addStr, CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pOperand1 = Base();
const uint32* pOperand2 = addStr.Base();
pDest[0] = pOperand1[0] & pOperand2[0];
}
template<>
inline bool CBitVecT< CFixedBitVecBase<32> >::IsAllClear(void) const
{
const uint32* pInts = Base();
return (pInts[0] == 0);
}
template<>
inline void CBitVecT< CFixedBitVecBase<32> >::CopyTo(CBitVecT* out) const
{
uint32* pDest = out->Base();
const uint32* pInts = Base();
pDest[0] = pInts[0];
}
template <>
inline uint32 CBitVecT< CFixedBitVecBase<32> >::Get(uint32 bitNum) const
{
return (*Base() & BitVec_Bit(bitNum));
}
template <>
inline bool CBitVecT< CFixedBitVecBase<32> >::IsBitSet(int bitNum) const
{
return ((*Base() & BitVec_Bit(bitNum)) != 0);
}
template <>
inline void CBitVecT< CFixedBitVecBase<32> >::Set(int bitNum)
{
*Base() |= BitVec_Bit(bitNum);
}
template <>
inline void CBitVecT< CFixedBitVecBase<32> >::Clear(int bitNum)
{
*Base() &= ~BitVec_Bit(bitNum);
}
template <>
inline void CBitVecT< CFixedBitVecBase<32> >::Set(int bitNum, bool bNewVal)
{
uint32 bitMask = BitVec_Bit(bitNum);
if (bNewVal)
{
*Base() |= bitMask;
}
else
{
*Base() &= ~bitMask;
}
}
#include "memdbgon.h"
template <typename BITCOUNTTYPE>
inline void CVarBitVecBase<BITCOUNTTYPE>::Resize(int resizeNumBits, bool bClearAll)
{
Assert(resizeNumBits >= 0 && ((BITCOUNTTYPE)resizeNumBits == resizeNumBits));
int newIntCount = CalcNumIntsForBits(resizeNumBits);
if (newIntCount != GetNumDWords())
{
if (Base())
{
ReallocInts(newIntCount);
if (!bClearAll && resizeNumBits >= GetNumBits())
{
Base()[GetNumDWords() - 1] &= GetEndMask();
Plat_FastMemset(Base() + GetNumDWords(), 0, (newIntCount - GetNumDWords()) * sizeof(int));
}
}
else
{
AllocInts(newIntCount);
bClearAll = true;
}
m_numInts = newIntCount;
}
else if (!bClearAll && resizeNumBits >= GetNumBits() && Base())
{
Base()[GetNumDWords() - 1] &= GetEndMask();
}
if (bClearAll && Base())
{
Plat_FastMemset(Base(), 0, newIntCount * sizeof(int));
}
m_numBits = resizeNumBits;
}
template <typename BITCOUNTTYPE>
inline void CVarBitVecBase<BITCOUNTTYPE>::AllocInts(int numInts)
{
Assert(!m_pInt);
if (numInts == 0)
return;
if (numInts == 1)
{
m_pInt = &m_iBitStringStorage;
return;
}
m_pInt = (uint32*)malloc(numInts * sizeof(int));
}
template <typename BITCOUNTTYPE>
inline void CVarBitVecBase<BITCOUNTTYPE>::ReallocInts(int numInts)
{
Assert(Base());
if (numInts == 0)
{
FreeInts();
return;
}
if (m_pInt == &m_iBitStringStorage)
{
if (numInts != 1)
{
m_pInt = ((uint32*)malloc(numInts * sizeof(int)));
*m_pInt = m_iBitStringStorage;
}
return;
}
if (numInts == 1)
{
m_iBitStringStorage = *m_pInt;
free(m_pInt);
m_pInt = &m_iBitStringStorage;
return;
}
m_pInt = (uint32*)realloc(m_pInt, numInts * sizeof(int));
}
template <typename BITCOUNTTYPE>
inline void CVarBitVecBase<BITCOUNTTYPE>::FreeInts(void)
{
if (m_numInts > 1)
{
free(m_pInt);
}
m_pInt = NULL;
}
#include "memdbgoff.h"
inline CBitVecAccessor::CBitVecAccessor(uint32* pDWords, int iBit)
{
m_pDWords = pDWords;
m_iBit = iBit;
}
inline void CBitVecAccessor::operator=(int val)
{
if (val)
m_pDWords[m_iBit >> 5] |= (1 << (m_iBit & 31));
else
m_pDWords[m_iBit >> 5] &= ~(unsigned long)(1 << (m_iBit & 31));
}
inline CBitVecAccessor::operator uint32()
{
return m_pDWords[m_iBit >> 5] & (1 << (m_iBit & 31));
}
#endif