Update README.md
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README.md
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README.md
@ -8,24 +8,23 @@ Logger.cpp readsis a configurable logging system for GTAV natives. It reads nat
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All script, net and sync events and natives are logged in csv format.
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## Protections
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## Protections (crashes)
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- model crashes
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- sync/ack events - invalid owner
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- sync/ack events - invalid object id
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- sync/ack events - invalid time random or backwards in time
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- sync/ack events - to objects you dont own - or nor existant
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- sync create - invaid object type
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- sync events - wrong synctree type - sending boat sync trees to car
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- invalid acks - wrong player, wrong ower or invalid object id
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- removing other players objects or player id's
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- protocol errors - out of sequence messages / messages depending on player before object is created
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- protocol errors - creating peds/objects before player object
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- sync/net event flooding
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- sync create - flooding with the sync_flag == 4 - script objects
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- sync create - multiple objects in the same location
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- sync create - duplicate objects id or other playes objects
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- sending sync/ack events to objects you dont own - or nor existant
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- creating multiple objects in the same location
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- sync events - flooding with the sync_flag == 4 - script objects
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- creating too many objects in your bubble_id
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- sync create - creating too many objects in your bubble_id
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- sync events - wrong synctree type - sending boat sync trees to car
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- sync remove - removing other players objects or player id's
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- sync acks - wrong player, wrong ower or invalid object id
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- protocol errors - out of sequence messages / messages depending on player before player object is created
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- protocol errors - creating peds/objects before player object
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- sync_buffer_read overflow and underflow
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- garbage in the datbitbuffer
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- structured exception handling on all hooks
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