Update README.md
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@ -21,6 +21,7 @@ All script, net and sync events and natives are logged in csv format.
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- sync create - multiple objects in the same location
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- sync create - duplicate objects id or other players objects
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- sync create - creating too many objects in your bubble_id
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- sync create - attach or proximity
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- sync events - wrong synctree type - sending boat sync trees to car
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- sync remove/ack events - removing other players objects or player id's
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- sync acks - wrong player, wrong ower or invalid object id
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