Update README.md
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@ -23,7 +23,7 @@ All script, net and sync events and natives are logged in csv format.
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- sync create - attach or proximity
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- sync remove/ack events - removing other players objects or player id's
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- sync acks - wrong player, wrong ower or invalid object id
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- protocol errors - out of sequence messages / messages depending on player before player object is created
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- protocol errors - out of sequence messages depending on player before player object is created
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- protocol errors - creating peds/objects before player object
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- sync_buffer_read overflow and underflow
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- garbage in the datbitbuffer
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