Update README.md

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tecel007 2021-03-15 20:32:51 +11:00 committed by GitHub
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@ -11,20 +11,22 @@ All script, net and sync events and natives are logged in csv format.
## Protections ## Protections
- model crashes - model crashes
- invalid owner - sync/ack events - invalid owner
- invalid object id - sync/ack events - invalid object id
- invaid object type - sending boat sync events to a car and also invalid object types on create - sync/ack events - invalid time random or backwards in time
- invaid acks to wrong player, wrong ower invalid object - sync create - invaid object type
- sync events - wrong synctree type - sending boat sync trees to car
- invalid acks - wrong player, wrong ower or invalid object id
- removing other players objects or player id's - removing other players objects or player id's
- protocol errors - out of sequence messages / messages depending on player before object is created - protocol errors - out of sequence messages / messages depending on player before object is created
- protocol errors - creating peds/objects before player object
- sync/net event flooding - sync/net event flooding
- creating multiple objects with the same object id - sync create - duplicate objects id or other playes objects
- sending sync events to objects you dont own - sending sync/ack events to objects you dont own - or nor existant
- creating multiple objects in the same location - creating multiple objects in the same location
- flooding "sync create events" with the sync_flag == 4? from memory - sync events - flooding with the sync_flag == 4 - script objects
- creating too many objects in your bubble_id - creating too many objects in your bubble_id
- sync_buffer_read overflow and underflow - sync_buffer_read overflow and underflow
- invalid sync time
- garbage in the datbitbuffer - garbage in the datbitbuffer
- structured exception handling on all hooks - structured exception handling on all hooks
- crash signatures in datbitbuffer - crash signatures in datbitbuffer