mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-23 06:57:31 +08:00
635 lines
15 KiB
C++
635 lines
15 KiB
C++
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#include "../main.h"
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using namespace RakNet;
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extern CNetGame* pNetGame;
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extern ONFOOT_SYNC_DATA ofSync;
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extern BYTE byteMySeatID;
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//----------------------------------------------------
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void ScrSetSpawnInfo(RPCParameters *rpcParams)
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{
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PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
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int iBitLength = rpcParams->numberOfBitsOfData;
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PlayerID sender = rpcParams->sender;
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PLAYER_SPAWN_INFO SpawnInfo;
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RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
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CPlayerPool *pPlayerPool = pNetGame->GetPlayerPool();
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bsData.Read((PCHAR)&SpawnInfo, sizeof(PLAYER_SPAWN_INFO));
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}
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//----------------------------------------------------
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void ScrUnk45(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk0B(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk99(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrSetPlayerPos(RPCParameters *rpcParams)
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{
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PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
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int iBitLength = rpcParams->numberOfBitsOfData;
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PlayerID sender = rpcParams->sender;
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RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
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bsData.Read(ofSync.vecPos.X);
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bsData.Read(ofSync.vecPos.Y);
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bsData.Read(ofSync.vecPos.Z);
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}
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//----------------------------------------------------
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void ScrUnk0D(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk0E(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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VEHICLEID MyVehicleID = INVALID_VEHICLE_ID;
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void ScrPutPlayerInVehicle(RPCParameters *rpcParams)
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{
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PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
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int iBitLength = rpcParams->numberOfBitsOfData;
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PlayerID sender = rpcParams->sender;
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RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
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VEHICLEID vehicleid;
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BYTE seatid;
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bsData.Read(vehicleid);
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bsData.Read(seatid);
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MyVehicleID = vehicleid;
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byteMySeatID = seatid;
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if(pNetGame->GetBotMode()) {
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pNetGame->GetBotMode()->OnNPCEnterVehicle(vehicleid, seatid);
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}
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//logprintf("NPC: Entering vehicle %u", vehicleid);
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}
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//----------------------------------------------------
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void ScrRemovePlayerFromVehicle(RPCParameters *rpcParams)
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{
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MyVehicleID = INVALID_VEHICLE_ID;
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byteMySeatID = 0;
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if(pNetGame->GetBotMode()) {
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pNetGame->GetBotMode()->OnNPCExitVehicle();
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}
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}
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//----------------------------------------------------
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void ScrSetPlayerColor(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrDisplayGameText(RPCParameters *rpcParams)
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{
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PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
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int iBitLength = rpcParams->numberOfBitsOfData;
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PlayerID sender = rpcParams->sender;
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RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
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char szMessage[512];
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int iType;
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int iTime;
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int iLength;
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bsData.Read(iType);
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bsData.Read(iTime);
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bsData.Read(iLength);
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if(iLength > 512) return;
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bsData.Read(szMessage,iLength);
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szMessage[iLength] = '\0';
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//OutputDebugString(szMessage);
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}
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//----------------------------------------------------
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void ScrSetInterior(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk9D(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk9E(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk9F(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnkA0(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnkA1(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk41(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnkA2(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk0F(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk10(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk11(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk12(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrSetPlayerFacingAngle(RPCParameters *rpcParams)
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{
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PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
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int iBitLength = rpcParams->numberOfBitsOfData;
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PlayerID sender = rpcParams->sender;
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float fAngle;
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RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
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bsData.Read(fAngle);
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pNetGame->SetMyZAngle(fAngle);
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}
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//----------------------------------------------------
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void ScrUnk14(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk15(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk16(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk40(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk37(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk38(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk90(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk42(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk91(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrSetGravity(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk93(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk94(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk95(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk2C(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk2D(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk2E(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk2F(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk30(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk31(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk4F(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk50(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk63(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7A(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7B(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7C(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7D(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7E(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk7F(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk39(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk4A(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk4B(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrInitMenu(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrShowMenu(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrHideMenu(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk85(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk86(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk87(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrAddGangZone(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrRemoveGangZone(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrFlashGangZone(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrStopFlashGangZone(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk56(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk57(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void ScrUnk58(RPCParameters *rpcParams)
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{
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}
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//----------------------------------------------------
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void RegisterScriptRPCs(RakClientInterface* pRakClient)
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{
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REGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk45);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk99);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
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REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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REGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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REGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
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REGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
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REGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
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REGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
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REGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk10);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk11);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk12);
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REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk14);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk15);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk16);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk40);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk41);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk42);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk37);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk38);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk90);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk91);
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REGISTER_STATIC_RPC(pRakClient, ScrSetGravity);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk93);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk94);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk95);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk2C);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk2D);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk2E);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk2F);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk30);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk31);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk4F);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk50);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk63);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7A);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7B);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7C);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7D);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk39);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
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REGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
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REGISTER_STATIC_RPC(pRakClient, ScrShowMenu);
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REGISTER_STATIC_RPC(pRakClient, ScrHideMenu);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk85);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk86);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk87);
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REGISTER_STATIC_RPC(pRakClient, ScrAddGangZone);
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REGISTER_STATIC_RPC(pRakClient, ScrRemoveGangZone);
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REGISTER_STATIC_RPC(pRakClient, ScrFlashGangZone);
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REGISTER_STATIC_RPC(pRakClient, ScrStopFlashGangZone);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk56);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk57);
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REGISTER_STATIC_RPC(pRakClient, ScrUnk58);
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}
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//----------------------------------------------------
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void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
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{
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk45);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk99);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
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UNREGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk10);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk11);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk12);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk14);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk15);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk16);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk40);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk41);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk37);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk38);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk90);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk91);
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UNREGISTER_STATIC_RPC(pRakClient, ScrSetGravity);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk93);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk94);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk95);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk2C);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk2D);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk2E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk2F);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk30);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk31);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4F);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk50);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk63);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7A);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7B);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7C);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7D);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk39);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
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UNREGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
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UNREGISTER_STATIC_RPC(pRakClient, ScrShowMenu);
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UNREGISTER_STATIC_RPC(pRakClient, ScrHideMenu);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk85);
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|
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk86);
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|
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk87);
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UNREGISTER_STATIC_RPC(pRakClient, ScrAddGangZone);
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UNREGISTER_STATIC_RPC(pRakClient, ScrRemoveGangZone);
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UNREGISTER_STATIC_RPC(pRakClient, ScrFlashGangZone);
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UNREGISTER_STATIC_RPC(pRakClient, ScrStopFlashGangZone);
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UNREGISTER_STATIC_RPC(pRakClient, ScrUnk56);
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|
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk57);
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|
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk58);
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|
}
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//----------------------------------------------------
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