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bcdbedc0be
* Add RakNet source files to the VS project
53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
/**
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* Original file by the_viking, fixed by Rômulo Fernandes
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* Should emulate windows finddata structure
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*/
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#ifndef GCC_FINDFIRST_H
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#define GCC_FINDFIRST_H
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#if (defined(__GNUC__) || defined(__GCCXML__)) && !defined(__WIN32)
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#include <sys/types.h>
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#include <dirent.h>
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#include <string.h>
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#include <stdio.h>
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#include <fnmatch.h>
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#define _A_NORMAL 0x00 // Normal file
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#define _A_RDONLY 0x01 // Read-only file
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#define _A_HIDDEN 0x02 // Hidden file
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#define _A_SYSTEM 0x04 // System file
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#define _A_VOLID 0x08 // Volume ID
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#define _A_SUBDIR 0x10 // Subdirectory
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#define _A_ARCH 0x20 // File changed since last archive
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#define FA_NORMAL 0x00 // Synonym of _A_NORMAL
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#define FA_RDONLY 0x01 // Synonym of _A_RDONLY
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#define FA_HIDDEN 0x02 // Synonym of _A_HIDDEN
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#define FA_SYSTEM 0x04 // Synonym of _A_SYSTEM
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#define FA_LABEL 0x08 // Synonym of _A_VOLID
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#define FA_DIREC 0x10 // Synonym of _A_SUBDIR
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#define FA_ARCH 0x20 // Synonym of _A_ARCH
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typedef struct _finddata_t
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{
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char name[260];
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int attrib;
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unsigned long size;
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} _finddata;
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/** Hold information about the current search
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*/
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typedef struct _findinfo_t
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{
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DIR* openedDir;
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char filter[260];
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} _findinfo;
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long _findfirst(const char *name, _finddata_t *f);
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int _findnext(long h, _finddata_t *f);
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int _findclose(long h);
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#endif
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#endif
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