SA-MP/saco/d3d9/common/DXUTmisc.cpp

436 lines
14 KiB
C++

//--------------------------------------------------------------------------------------
// File: DXUTMisc.cpp
//
// Shortcut macros and functions for using DX objects
//
// Copyright (c) Microsoft Corporation. All rights reserved
//--------------------------------------------------------------------------------------
#include "dxstdafx.h"
#undef min // use __min instead
#undef max // use __max instead
//--------------------------------------------------------------------------------------
// Global/Static Members
//--------------------------------------------------------------------------------------
CDXUTTimer* DXUTGetGlobalTimer()
{
// Using an accessor function gives control of the construction order
static CDXUTTimer timer;
return &timer;
}
//--------------------------------------------------------------------------------------
CDXUTTimer::CDXUTTimer()
{
m_bUsingQPF = false;
m_bTimerStopped = true;
m_llQPFTicksPerSec = 0;
m_llStopTime = 0;
m_llLastElapsedTime = 0;
m_llBaseTime = 0;
// Use QueryPerformanceFrequency() to get frequency of timer.
LARGE_INTEGER qwTicksPerSec;
m_bUsingQPF = (bool) (QueryPerformanceFrequency( &qwTicksPerSec ) != 0);
m_llQPFTicksPerSec = qwTicksPerSec.QuadPart;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Reset()
{
if( !m_bUsingQPF )
return;
// Get either the current time or the stop time
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
m_llBaseTime = qwTime.QuadPart;
m_llLastElapsedTime = qwTime.QuadPart;
m_llStopTime = 0;
m_bTimerStopped = FALSE;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Start()
{
if( !m_bUsingQPF )
return;
// Get the current time
LARGE_INTEGER qwTime;
QueryPerformanceCounter( &qwTime );
if( m_bTimerStopped )
m_llBaseTime += qwTime.QuadPart - m_llStopTime;
m_llStopTime = 0;
m_llLastElapsedTime = qwTime.QuadPart;
m_bTimerStopped = FALSE;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Stop()
{
if( !m_bUsingQPF )
return;
if( !m_bTimerStopped )
{
// Get either the current time or the stop time
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
m_llStopTime = qwTime.QuadPart;
m_llLastElapsedTime = qwTime.QuadPart;
m_bTimerStopped = TRUE;
}
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Advance()
{
if( !m_bUsingQPF )
return;
m_llStopTime += m_llQPFTicksPerSec/10;
}
//--------------------------------------------------------------------------------------
double CDXUTTimer::GetAbsoluteTime()
{
if( !m_bUsingQPF )
return -1.0;
// Get either the current time or the stop time
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
double fTime = qwTime.QuadPart / (double) m_llQPFTicksPerSec;
return fTime;
}
//--------------------------------------------------------------------------------------
double CDXUTTimer::GetTime()
{
if( !m_bUsingQPF )
return -1.0;
// Get either the current time or the stop time
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
double fAppTime = (double) ( qwTime.QuadPart - m_llBaseTime ) / (double) m_llQPFTicksPerSec;
return fAppTime;
}
//--------------------------------------------------------------------------------------
double CDXUTTimer::GetElapsedTime()
{
if( !m_bUsingQPF )
return -1.0;
// Get either the current time or the stop time
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
double fElapsedTime = (double) ( qwTime.QuadPart - m_llLastElapsedTime ) / (double) m_llQPFTicksPerSec;
m_llLastElapsedTime = qwTime.QuadPart;
return fElapsedTime;
}
//--------------------------------------------------------------------------------------
bool CDXUTTimer::IsStopped()
{
return m_bTimerStopped;
}
//--------------------------------------------------------------------------------------
// Returns pointer to static media search buffer
//--------------------------------------------------------------------------------------
TCHAR* DXUTMediaSearchPath()
{
static TCHAR s_strMediaSearchPath[MAX_PATH] = {0};
return s_strMediaSearchPath;
}
//--------------------------------------------------------------------------------------
LPCTSTR DXUTGetMediaSearchPath()
{
return DXUTMediaSearchPath();
}
//--------------------------------------------------------------------------------------
HRESULT DXUTSetMediaSearchPath( LPCTSTR strPath )
{
HRESULT hr;
TCHAR* s_strSearchPath = DXUTMediaSearchPath();
hr = StringCchCopy( s_strSearchPath, MAX_PATH, strPath );
if( SUCCEEDED(hr) )
{
// append slash if needed
size_t ch;
hr = StringCchLength( s_strSearchPath, MAX_PATH, &ch );
if( SUCCEEDED(hr) && s_strSearchPath[ch-1] != L'\\')
{
hr = StringCchCat( s_strSearchPath, MAX_PATH, "\\" );
}
}
return hr;
}
//--------------------------------------------------------------------------------------
// Search a set of typical directories
//--------------------------------------------------------------------------------------
bool DXUTFindMediaSearchTypicalDirs( TCHAR* strSearchPath, int cchSearch, LPCTSTR strLeaf,
TCHAR* strExePath, TCHAR* strExeName )
{
// Typical directories:
// .\
// ..\
// ..\..\
// %EXE_DIR%\
// %EXE_DIR%\..\
// %EXE_DIR%\..\..\
// %EXE_DIR%\..\%EXE_NAME%
// %EXE_DIR%\..\..\%EXE_NAME%
// DXSDK media path
// Search in .\
StringCchCopy( strSearchPath, cchSearch, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in ..\
StringCchPrintf( strSearchPath, cchSearch, "..\\%s", strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in ..\..\
StringCchPrintf( strSearchPath, cchSearch, "..\\..\\%s", strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in ..\..\
StringCchPrintf( strSearchPath, cchSearch, "..\\..\\%s", strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in the %EXE_DIR%\
StringCchPrintf( strSearchPath, cchSearch, "%s\\%s", strExePath, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in the %EXE_DIR%\..\
StringCchPrintf( strSearchPath, cchSearch, "%s\\..\\%s", strExePath, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in the %EXE_DIR%\..\..\
StringCchPrintf( strSearchPath, cchSearch, "%s\\..\\..\\%s", strExePath, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in "%EXE_DIR%\..\%EXE_NAME%\". This matches the DirectX SDK layout
StringCchPrintf( strSearchPath, cchSearch, "%s\\..\\%s\\%s", strExePath, strExeName, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in "%EXE_DIR%\..\..\%EXE_NAME%\". This matches the DirectX SDK layout
StringCchPrintf( strSearchPath, cchSearch, "%s\\..\\..\\%s\\%s", strExePath, strExeName, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
// Search in media search dir
TCHAR* s_strSearchPath = DXUTMediaSearchPath();
if( s_strSearchPath[0] != 0 )
{
StringCchPrintf( strSearchPath, cchSearch, "%s%s", s_strSearchPath, strLeaf );
if( GetFileAttributes( strSearchPath ) != 0xFFFFFFFF )
return true;
}
return false;
}
//--------------------------------------------------------------------------------------
// Search parent directories starting at strStartAt, and appending strLeafName
// at each parent directory. It stops at the root directory.
//--------------------------------------------------------------------------------------
bool DXUTFindMediaSearchParentDirs( TCHAR* strSearchPath, int cchSearch, TCHAR* strStartAt, TCHAR* strLeafName )
{
TCHAR strFullPath[MAX_PATH] = {0};
TCHAR strFullFileName[MAX_PATH] = {0};
TCHAR strSearch[MAX_PATH] = {0};
TCHAR* strFilePart = NULL;
GetFullPathName( strStartAt, MAX_PATH, strFullPath, &strFilePart );
if( strFilePart == NULL )
return false;
while( strFilePart != NULL && *strFilePart != '\0' )
{
StringCchPrintf( strFullFileName, MAX_PATH, "%s\\%s", strFullPath, strLeafName );
if( GetFileAttributes( strFullFileName ) != 0xFFFFFFFF )
{
StringCchCopy( strSearchPath, cchSearch, strFullFileName );
return true;
}
StringCchPrintf( strSearch, MAX_PATH, "%s\\..", strFullPath );
GetFullPathName( strSearch, MAX_PATH, strFullPath, &strFilePart );
}
return false;
}
//--------------------------------------------------------------------------------------
// Direct3D9 dynamic linking support -- calls top-level D3D9 APIs with graceful
// failure if APIs are not present.
//--------------------------------------------------------------------------------------
// Function prototypes
typedef IDirect3D9* (WINAPI * LPDIRECT3DCREATE9) (UINT);
typedef INT (WINAPI * LPD3DPERF_BEGINEVENT)(D3DCOLOR, LPCTSTR);
typedef INT (WINAPI * LPD3DPERF_ENDEVENT)(void);
typedef VOID (WINAPI * LPD3DPERF_SETMARKER)(D3DCOLOR, LPCTSTR);
typedef VOID (WINAPI * LPD3DPERF_SETREGION)(D3DCOLOR, LPCTSTR);
typedef BOOL (WINAPI * LPD3DPERF_QUERYREPEATFRAME)(void);
typedef VOID (WINAPI * LPD3DPERF_SETOPTIONS)( DWORD dwOptions );
typedef DWORD (WINAPI * LPD3DPERF_GETSTATUS)( void );
// Module and function pointers
static HMODULE s_hModD3D9 = NULL;
static LPDIRECT3DCREATE9 s_DynamicDirect3DCreate9 = NULL;
static LPD3DPERF_BEGINEVENT s_DynamicD3DPERF_BeginEvent = NULL;
static LPD3DPERF_ENDEVENT s_DynamicD3DPERF_EndEvent = NULL;
static LPD3DPERF_SETMARKER s_DynamicD3DPERF_SetMarker = NULL;
static LPD3DPERF_SETREGION s_DynamicD3DPERF_SetRegion = NULL;
static LPD3DPERF_QUERYREPEATFRAME s_DynamicD3DPERF_QueryRepeatFrame = NULL;
static LPD3DPERF_SETOPTIONS s_DynamicD3DPERF_SetOptions = NULL;
static LPD3DPERF_GETSTATUS s_DynamicD3DPERF_GetStatus = NULL;
// Ensure function pointers are initialized
static bool DXUT_EnsureD3DAPIs( void )
{
// If module is non-NULL, this function has already been called. Note
// that this doesn't guarantee that all D3D9 procaddresses were found.
if( s_hModD3D9 != NULL )
return true;
// This may fail if DirectX 9 isn't installed
TCHAR wszPath[MAX_PATH+1];
if( !::GetSystemDirectory( wszPath, MAX_PATH+1 ) )
return false;
StringCchCat( wszPath, MAX_PATH, "\\d3d9.dll" );
s_hModD3D9 = LoadLibrary( wszPath );
if( s_hModD3D9 == NULL )
return false;
s_DynamicDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress( s_hModD3D9, "Direct3DCreate9" );
s_DynamicD3DPERF_BeginEvent = (LPD3DPERF_BEGINEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_BeginEvent" );
s_DynamicD3DPERF_EndEvent = (LPD3DPERF_ENDEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_EndEvent" );
s_DynamicD3DPERF_SetMarker = (LPD3DPERF_SETMARKER)GetProcAddress( s_hModD3D9, "D3DPERF_SetMarker" );
s_DynamicD3DPERF_SetRegion = (LPD3DPERF_SETREGION)GetProcAddress( s_hModD3D9, "D3DPERF_SetRegion" );
s_DynamicD3DPERF_QueryRepeatFrame = (LPD3DPERF_QUERYREPEATFRAME)GetProcAddress( s_hModD3D9, "D3DPERF_QueryRepeatFrame" );
s_DynamicD3DPERF_SetOptions = (LPD3DPERF_SETOPTIONS)GetProcAddress( s_hModD3D9, "D3DPERF_SetOptions" );
s_DynamicD3DPERF_GetStatus = (LPD3DPERF_GETSTATUS)GetProcAddress( s_hModD3D9, "D3DPERF_GetStatus" );
return true;
}
IDirect3D9 * WINAPI DXUT_Dynamic_Direct3DCreate9(UINT SDKVersion)
{
if( DXUT_EnsureD3DAPIs() && s_DynamicDirect3DCreate9 != NULL )
return s_DynamicDirect3DCreate9( SDKVersion );
else
return NULL;
}
int WINAPI DXUT_Dynamic_D3DPERF_BeginEvent( D3DCOLOR col, LPCTSTR wszName )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_BeginEvent != NULL )
return s_DynamicD3DPERF_BeginEvent( col, wszName );
else
return -1;
}
int WINAPI DXUT_Dynamic_D3DPERF_EndEvent( void )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_EndEvent != NULL )
return s_DynamicD3DPERF_EndEvent();
else
return -1;
}
void WINAPI DXUT_Dynamic_D3DPERF_SetMarker( D3DCOLOR col, LPCTSTR wszName )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_SetMarker != NULL )
s_DynamicD3DPERF_SetMarker( col, wszName );
}
void WINAPI DXUT_Dynamic_D3DPERF_SetRegion( D3DCOLOR col, LPCTSTR wszName )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_SetRegion != NULL )
s_DynamicD3DPERF_SetRegion( col, wszName );
}
BOOL WINAPI DXUT_Dynamic_D3DPERF_QueryRepeatFrame( void )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_QueryRepeatFrame != NULL )
return s_DynamicD3DPERF_QueryRepeatFrame();
else
return FALSE;
}
void WINAPI DXUT_Dynamic_D3DPERF_SetOptions( DWORD dwOptions )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_SetOptions != NULL )
s_DynamicD3DPERF_SetOptions( dwOptions );
}
DWORD WINAPI DXUT_Dynamic_D3DPERF_GetStatus( void )
{
if( DXUT_EnsureD3DAPIs() && s_DynamicD3DPERF_GetStatus != NULL )
return s_DynamicD3DPERF_GetStatus();
else
return 0;
}