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22 lines
414 B
C++
22 lines
414 B
C++
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#pragma once
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#include "game.h"
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#include "entity.h"
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//-----------------------------------------------------------
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class CVehicle : public CEntity
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{
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public:
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char _gap48[112];
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CVehicle( int iType, float fPosX, float fPosY, float fPosZ, float fRotation = 0.0f, BOOL bKeepModelLoaded = FALSE, int a8 = 0);
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void LinkToInterior(int iInterior);
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};
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//-----------------------------------------------------------
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