SA-MP/saco/game/vehicle.h

22 lines
414 B
C++

#pragma once
#include "game.h"
#include "entity.h"
//-----------------------------------------------------------
class CVehicle : public CEntity
{
public:
char _gap48[112];
CVehicle( int iType, float fPosX, float fPosY, float fPosZ, float fRotation = 0.0f, BOOL bKeepModelLoaded = FALSE, int a8 = 0);
void LinkToInterior(int iInterior);
};
//-----------------------------------------------------------