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29 lines
514 B
C++
29 lines
514 B
C++
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#pragma once
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#define SPECIAL_ENTRY_CONNECT 200
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#define SPECIAL_ENTRY_DISCONNECT 201
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//----------------------------------------------------
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class CDeathWindow
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{
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private:
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char _gap0[331];
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BOOL field_14B;
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ID3DXFont *field_14F;
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ID3DXFont *field_153;
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public:
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void AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5);
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PCHAR SpriteIDForWeapon(BYTE byteWeaponID);
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CDeathWindow(IDirect3DDevice9 *pD3DDevice);
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void CreateAuxFonts();
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};
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//----------------------------------------------------
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