SA-MP/saco/deathwindow.h

29 lines
514 B
C++

#pragma once
#define SPECIAL_ENTRY_CONNECT 200
#define SPECIAL_ENTRY_DISCONNECT 201
//----------------------------------------------------
class CDeathWindow
{
private:
char _gap0[331];
BOOL field_14B;
ID3DXFont *field_14F;
ID3DXFont *field_153;
public:
void AddMessage(CHAR *a1, CHAR *a2, DWORD a3, DWORD a4, BYTE a5);
PCHAR SpriteIDForWeapon(BYTE byteWeaponID);
CDeathWindow(IDirect3DDevice9 *pD3DDevice);
void CreateAuxFonts();
};
//----------------------------------------------------