mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
a3810144d1
* Implements CScriptTimers destructor * Implements `CScriptTimers::FreeMem` * Implements CPlayerPool destructor * Implements `CPlayerPool::Delete` * Implements `CNetGame::sub_415EA0` * Implements CVehiclePool destructor * Implements `CVehiclePool::Delete` * Implements ` CNetGame::sub_415EC0`
26 lines
466 B
C++
26 lines
466 B
C++
|
|
#pragma once
|
|
|
|
class CPlayerPool // size: 41035
|
|
{
|
|
private:
|
|
BOOL m_bPlayerSlotState[MAX_PLAYERS];
|
|
char _gapFA0[2];
|
|
CHAR m_szLocalPlayerName[MAX_PLAYER_NAME+1];
|
|
char gapFBB[25000];
|
|
int field_7163;
|
|
int field_7167[1000];
|
|
int field_8107;
|
|
int field_810B[1000];
|
|
char gap90AB[4000];
|
|
|
|
public:
|
|
|
|
void SetLocalPlayerName(PCHAR szName) { strcpy(m_szLocalPlayerName,szName); };
|
|
|
|
CPlayerPool();
|
|
~CPlayerPool();
|
|
|
|
BOOL Delete(PLAYERID playerId, BYTE byteReason);
|
|
|
|
}; |