SA-MP/bot/net/playerpool.cpp
2024-01-15 23:51:39 +08:00

20 lines
432 B
C++

#include "../main.h"
//----------------------------------------------------
CPlayerPool::CPlayerPool()
{
field_7163 = 0;
field_8107 = 0;
// loop through and initialize all net players to null and slot states to false
for(PLAYERID playerId = 0; playerId < MAX_PLAYERS; playerId++) {
field_0[playerId] = 0;
field_7167[playerId] = 0;
field_810B[playerId] = 0;
}
}
//----------------------------------------------------