SA-MP/saco/game/actorped.h

20 lines
414 B
C++

#pragma once
//-----------------------------------------------------------
class CActorPed : public CEntity
{
public:
// Constructor/Destructor.
CActorPed(int iSkin, float fPosX, float fPosY, float fPosZ, float fRotation = 0.0f);
PED_TYPE *m_pPed;
DWORD m_dwMarkerID;
DWORD m_dwArrow;
BYTE m_byteCreateMarker;
BYTE m_byteImmune;
};
//-----------------------------------------------------------