mirror of
https://github.com/dashr9230/SA-MP.git
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70 lines
1.1 KiB
C++
70 lines
1.1 KiB
C++
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#ifndef SAMPSRV_MAIN_H
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#define SAMPSRV_MAIN_H
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#define DEFAULT_MAX_PLAYERS 50
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#define DEFAULT_LISTEN_PORT 8192
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#define ARRAY_SIZE(a) ( sizeof((a)) / sizeof(*(a)) )
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// ------------
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// VERSION INFO
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// ------------
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#define SAMP_VERSION "0.3.7-R2"
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// ------------
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// OS SPECIFICS
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// ------------
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#define SLEEP(x) { Sleep(x); }
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#include <windows.h>
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#include <time.h>
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#else
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#define SLEEP(x) { usleep(x * 1000); }
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#ifndef stricmp
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#define stricmp strcasecmp
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#endif
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#endif
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// --------
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// INCLUDES
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// --------
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// Regular crap
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#include <stdio.h>
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#include <stdlib.h>
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// Std
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#include <map>
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#include <string>
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#include "console.h"
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#include "scrhttps.h"
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#include "scrtimers.h"
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#include "gamemodes.h"
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#include "filterscripts.h"
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#include "playerpool.h"
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#include "vehiclepool.h"
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#include "pickuppool.h"
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#include "objectpool.h"
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#include "menupool.h"
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#include "textdrawpool.h"
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#include "labelpool.h"
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#include "gangzonepool.h"
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#include "actorpool.h"
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#include "netgame.h"
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#include "plugins.h"
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void logprintf(char* format, ...);
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#ifdef LINUX
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char* strlwr(char* str);
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#endif
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#endif // SAMPSRV_MAIN_H
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