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37 lines
916 B
C++
37 lines
916 B
C++
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#pragma once
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//----------------------------------------------------------
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class CEntity
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{
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public:
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CEntity() {
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memset(field_4, 0, sizeof(field_4));
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};
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virtual ~CEntity() {};
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void GetMatrix(PMATRIX4X4 Matrix);
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void SetMatrix(MATRIX4X4 Matrix);
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void FUNC_1009EC80();
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void GetMoveSpeedVector(PVECTOR Vector);
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void SetMoveSpeedVector(VECTOR Vector);
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void FUNC_1009ED40(float fX, float fY, float fZ); // unused
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void GetTurnSpeedVector(PVECTOR Vector);
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void SetTurnSpeedVector(VECTOR Vector);
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void ApplyTurnSpeed(); // unused
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float GetDistanceFromCentreOfMassToBaseOfModel(); // unused
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void GetBoundCentre(PVECTOR Vector);
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void GetBoundRect(PFRECT Rect); // unused
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UINT GetModelIndex();
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void TeleportTo(float x, float y, float z);
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BOOL FUNC_1009FDE0();
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VECTOR field_4[5];
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ENTITY_TYPE *m_pEntity;
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DWORD m_dwGTAId;
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};
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//----------------------------------------------------------
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