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38 lines
1.1 KiB
C
38 lines
1.1 KiB
C
//--------------------------------------------------------------------------------------
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// File: DXUTgui.h
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//
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// Desc:
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//--------------------------------------------------------------------------------------
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#pragma once
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#ifndef DXUT_GUI_H
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#define DXUT_GUI_H
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//--------------------------------------------------------------------------------------
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// Enums for pre-defined control types
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//--------------------------------------------------------------------------------------
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enum DXUT_CONTROL_STATE
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{
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DXUT_STATE_NORMAL = 0,
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DXUT_STATE_DISABLED,
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DXUT_STATE_HIDDEN,
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DXUT_STATE_FOCUS,
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DXUT_STATE_MOUSEOVER,
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DXUT_STATE_PRESSED,
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};
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#define MAX_CONTROL_STATES 6
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struct DXUTBlendColor
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{
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void Init( D3DCOLOR defaultColor, D3DCOLOR disabledColor = D3DCOLOR_ARGB(200, 128, 128, 128), D3DCOLOR hiddenColor = 0 );
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void Blend( UINT iState, float fElapsedTime, float fRate = 0.7f );
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D3DCOLOR States[ MAX_CONTROL_STATES ]; // Modulate colors for all possible control states
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D3DXCOLOR Current;
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};
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#endif // DXUT_GUI_H
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