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6506991783
* Implement `CUnkClass15::sub_1006BE40()` * Implement various RenderWare function calls * Update `DoInitStuff()`
22 lines
269 B
C++
22 lines
269 B
C++
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#pragma once
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#include "game/rwstuff.h"
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class CUnkClass15
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{
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private:
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RwCamera* m_pCamera;
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RwFrame* m_pFrame;
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RpLight* m_pLight;
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RwTexture* m_pTexture;
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RwRaster* m_pRaster1;
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RwRaster* m_pRaster2;
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int field_18;
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public:
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CUnkClass15();
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bool sub_1006BE40();
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};
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