SA-MP/server/gamemodes.h
2024-01-25 22:10:34 +08:00

22 lines
261 B
C++

#ifndef SAMPSRV_GAMEMODES_H
#define SAMPSRV_GAMEMODES_H
class CGameMode // size: WL 110
{
private:
char gap0[104];
char field_68;
char field_69;
char gap6A[4];
public:
CGameMode();
~CGameMode();
bool Load(char* pFileName);
void Unload();
};
#endif