mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
438 lines
9.7 KiB
C++
438 lines
9.7 KiB
C++
|
|
#include "main.h"
|
|
|
|
char szGameModeFile[256];
|
|
|
|
CNetGame::CNetGame()
|
|
{
|
|
m_bAllowWeapons = FALSE;
|
|
m_byteWorldTime = 12;
|
|
m_byteWeather = 1;
|
|
m_bStuntBonus = true;
|
|
m_fGravity = 0.008f;
|
|
m_iDeathDropMoney = 0;
|
|
field_6A = false;
|
|
m_bVehicleFriendlyFire = FALSE;
|
|
|
|
// Init member variables
|
|
m_pPlayerPool = NULL;
|
|
m_pVehiclePool = NULL;
|
|
m_pGameMode = NULL;
|
|
m_pPickupPool = NULL;
|
|
m_pObjectPool = NULL;
|
|
m_pMenuPool = NULL;
|
|
m_pTextPool = NULL;
|
|
m_bNameTagLOS = true;
|
|
m_pGangZonePool = NULL;
|
|
m_pLabelPool = NULL;
|
|
m_pActorPool = NULL;
|
|
m_bLanMode = FALSE;
|
|
field_6B = 1;
|
|
|
|
m_bLimitGlobalChatRadius = FALSE;
|
|
m_fGlobalChatRadius = 10000.0f;
|
|
m_bLimitPlayerMarkerRadius = FALSE;
|
|
m_fPlayerMarkerRadius = 10000.0f;
|
|
m_fNameTagDrawDistance = 70.0f;
|
|
m_bDisableEnterExits = false;
|
|
field_5C = 0;
|
|
|
|
m_iCurrentGameModeIndex = 0;
|
|
m_iCurrentGameModeRepeat = 0;
|
|
m_bFirstGameModeLoaded = FALSE;
|
|
|
|
m_pScriptTimers = new CScriptTimers;
|
|
m_pScriptHttps = new CScriptHttps;
|
|
|
|
#ifndef WIN32
|
|
m_dElapsedTime = 0.0;
|
|
#endif
|
|
|
|
if(pConsole->GetIntVariable("maxplayers") > MAX_PLAYERS) {
|
|
pConsole->SetIntVariable("maxplayers", MAX_PLAYERS);
|
|
}
|
|
|
|
CHAR *szBindAddress = pConsole->GetStringVariable("bind");
|
|
if (szBindAddress && szBindAddress[0] == 0)
|
|
szBindAddress = NULL;
|
|
|
|
DWORD dwPort = pConsole->GetIntVariable("port");
|
|
DWORD dwMaxPlayers = pConsole->GetIntVariable("maxplayers");
|
|
BOOL bLanMode = pConsole->GetBoolVariable("lanmode");
|
|
|
|
// Setup RakNet
|
|
m_pRak = RakNetworkFactory::GetRakServerInterface();
|
|
|
|
|
|
|
|
|
|
|
|
// TODO: CNetGame::CNetGame W: 0048EEE0 L: 080AF360
|
|
|
|
/*
|
|
sub_496D10(v9);
|
|
dword_515CFC = sub_44E9D0();
|
|
_this->field_44 = sub_48DBD0(_this);
|
|
_this->field_48 = 0;
|
|
_this->field_4C = 0;
|
|
sub_46A7B0(v8);
|
|
if ( (unsigned __int8)(*(int (__stdcall **)(int, _DWORD, int, int, char *))(*(_DWORD *)_this->field_40 + 4))(
|
|
v19,
|
|
0,
|
|
iSleep,
|
|
v8,
|
|
v7) )
|
|
{
|
|
sub_48EAE0(_this);
|
|
if ( !sub_48DD50(0) )
|
|
{
|
|
logprintf("I couldn't load any gamemode scripts. Please verify your server.cfg");
|
|
logprintf("It needs a gamemode0 line at the very least.");
|
|
_fcloseall();
|
|
exit(1);
|
|
}
|
|
(*(void (**)(void))(*(_DWORD *)_this->field_40 + 84))();
|
|
v10 = CConsole::GetStringVariable(pConsole, "password");
|
|
if ( v10 && *v10 )
|
|
(*(void (__stdcall **)(char *))(*(_DWORD *)_this->field_40 + 16))(v10);
|
|
sprintf(&pInitStr, "%02d:%02d", _this->field_59, 0);
|
|
CConsole::AddStringVariable(pConsole, "worldtime", 4u, &pInitStr, 0);
|
|
if ( v20 )
|
|
_this->field_50 = 1;
|
|
GetCurrentDirectoryA(0x200u, &Value);
|
|
v11 = strlen(&Value);
|
|
if ( *((_BYTE *)&v22 + v11 + 3) != 92 )
|
|
{
|
|
*(&Value + v11) = 92;
|
|
v24[v11] = 0;
|
|
}
|
|
v12 = (char *)&v22 + 3;
|
|
do
|
|
v13 = (v12++)[1];
|
|
while ( v13 );
|
|
*(_DWORD *)v12 = 1769104243;
|
|
*((_DWORD *)v12 + 1) = 1768322160;
|
|
*((_DWORD *)v12 + 2) = 1551066476;
|
|
v12[12] = 0;
|
|
SetEnvironmentVariableA("AMXFILE", &Value);
|
|
v14 = operator new(0x1034u);
|
|
v22 = v14;
|
|
v26 = 2;
|
|
if ( v14 )
|
|
v15 = sub_46A7C0(v14);
|
|
else
|
|
v15 = 0;
|
|
_this->field_4 = v15;
|
|
if ( v21 )
|
|
{
|
|
v16 = (int (__stdcall **)(int, int, int))"ON";
|
|
if ( !v20 )
|
|
v16 = &off_4B9C04;
|
|
printf(
|
|
"\nStarted server on %s:%d, with maxplayers: %d lanmode is %s.\n\n",
|
|
v21,
|
|
(unsigned __int16)v8,
|
|
(unsigned __int16)v19,
|
|
v16);
|
|
}
|
|
else
|
|
{
|
|
v17 = (int (__stdcall **)(int, int, int))"ON";
|
|
if ( !v20 )
|
|
v17 = &off_4B9C04;
|
|
printf(
|
|
"\nStarted server on port: %d, with maxplayers: %d lanmode is %s.\n\n",
|
|
(unsigned __int16)v8,
|
|
(unsigned __int16)v19,
|
|
v17);
|
|
}
|
|
_this->field_5E = 0;
|
|
}
|
|
else if ( v7 )
|
|
{
|
|
logprintf("Unable to start server on %s:%d. Port in use?", v7, (unsigned __int16)v8);
|
|
}
|
|
else
|
|
{
|
|
logprintf("Unable to start server on port: %d. Port in use?", (unsigned __int16)v8);
|
|
}*/
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
CNetGame::~CNetGame()
|
|
{
|
|
logprintf("--- Server Shutting Down.");
|
|
|
|
SAFE_DELETE(m_pGameMode);
|
|
SAFE_DELETE(m_pFilterScripts);
|
|
SAFE_DELETE(m_pScriptTimers);
|
|
SAFE_DELETE(m_pScriptHttps);
|
|
SAFE_DELETE(m_pLabelPool);
|
|
SAFE_DELETE(m_pVehiclePool);
|
|
SAFE_DELETE(m_pPlayerPool);
|
|
SAFE_DELETE(m_pObjectPool);
|
|
SAFE_DELETE(m_pPickupPool);
|
|
SAFE_DELETE(m_pMenuPool);
|
|
SAFE_DELETE(m_pTextPool);
|
|
SAFE_DELETE(m_pGangZonePool);
|
|
SAFE_DELETE(m_pActorPool);
|
|
|
|
m_pRak->Disconnect(100);
|
|
UnRegisterRPCs(m_pRak);
|
|
|
|
RakNetworkFactory::DestroyRakServerInterface(m_pRak);
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
// Loads filterscripts after pools initialisation
|
|
|
|
void CNetGame::LoadAllFilterscripts()
|
|
{
|
|
logprintf("");
|
|
logprintf("Filterscripts");
|
|
logprintf("---------------");
|
|
int iScriptCount = 0;
|
|
char* szFilterScript = strtok(pConsole->GetStringVariable("filterscripts"), " ");
|
|
while (szFilterScript)
|
|
{
|
|
logprintf(" Loading filterscript '%s.amx'...", szFilterScript);
|
|
if (m_pFilterScripts->LoadFilterScript(szFilterScript))
|
|
{
|
|
iScriptCount++;
|
|
} else {
|
|
logprintf(" Unable to load filterscript '%s.amx'.", szFilterScript);
|
|
}
|
|
szFilterScript = strtok(NULL, " ");
|
|
}
|
|
logprintf(" Loaded %d filterscripts.\n", iScriptCount);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CNetGame::Init(BOOL bFirst)
|
|
{
|
|
m_iSpawnsAvailable = 0;
|
|
|
|
// Setup player pool
|
|
if(!m_pPlayerPool) {
|
|
m_pPlayerPool = new CPlayerPool();
|
|
} else {
|
|
m_pPlayerPool->ResetPlayerScoresAndMoney();
|
|
}
|
|
|
|
// Setup vehicle pool
|
|
if(!m_pVehiclePool) {
|
|
m_pVehiclePool = new CVehiclePool();
|
|
}
|
|
|
|
// Setup pickup pool
|
|
if(!m_pPickupPool) {
|
|
m_pPickupPool = new CPickupPool();
|
|
}
|
|
|
|
// Setup Object pool
|
|
if (!m_pObjectPool) {
|
|
m_pObjectPool = new CObjectPool();
|
|
}
|
|
|
|
// Setup Menu pool
|
|
if (!m_pMenuPool) {
|
|
m_pMenuPool = new CMenuPool();
|
|
}
|
|
|
|
// Setup Text pool
|
|
if (!m_pTextPool) {
|
|
m_pTextPool = new CTextDrawPool();
|
|
}
|
|
|
|
// Setup Gang Zone pool
|
|
if (!m_pGangZonePool) {
|
|
m_pGangZonePool = new CGangZonePool();
|
|
}
|
|
|
|
// Setup Label pool
|
|
if (!m_pLabelPool) {
|
|
m_pLabelPool = new CLabelPool();
|
|
}
|
|
|
|
// Setup Actor pool
|
|
if (!m_pActorPool) {
|
|
m_pActorPool = new CActorPool();
|
|
}
|
|
|
|
// Setup gamemode
|
|
if(!m_pGameMode) {
|
|
m_pGameMode = new CGameMode();
|
|
}
|
|
|
|
// Default tags/markers
|
|
m_bShowNameTags = TRUE;
|
|
m_iShowPlayerMarkers = 1;
|
|
m_bNameTagLOS = true;
|
|
m_bUseCJWalk = FALSE;
|
|
|
|
// Set the default world time for clients.
|
|
m_byteWorldTime = 12; // 12:00
|
|
|
|
// Set the default weather
|
|
m_byteWeather = 1;
|
|
|
|
m_bLimitGlobalChatRadius = FALSE;
|
|
m_bLimitPlayerMarkerRadius = FALSE;
|
|
m_fGlobalChatRadius = 10000.0f;
|
|
m_fPlayerMarkerRadius = 10000.0f;
|
|
m_fNameTagDrawDistance = 70.0f;
|
|
m_bDisableEnterExits = false;
|
|
m_bManualVehicleEngineAndLights = false;
|
|
|
|
if (bFirst) LoadAllFilterscripts();
|
|
// Has to be done here as it need to be AFTER the pools but BEFORE the gamemode
|
|
|
|
// Start the gamemode script.
|
|
m_pGameMode->Load(szGameModeFile);
|
|
|
|
logprintf("Number of vehicle models: %d", m_pVehiclePool->GetModelCount());
|
|
|
|
// Flag we're in a running state.
|
|
m_iGameState = GAMESTATE_RUNNING;
|
|
}
|
|
|
|
void CNetGame::ShutdownForGameModeRestart()
|
|
{
|
|
// TODO: CNetGame::ShutdownForGameModeRestart W: 0048F430 L: 080ABBE0
|
|
|
|
/*
|
|
sub_804C8A0(&v8);
|
|
sub_80ABAD0(this, "(", &v8, -1, 2);
|
|
sub_80D1690(this->field_8);
|
|
v1 = (void *)this->field_0;
|
|
if ( this->field_0 )
|
|
{
|
|
sub_80A5060(this->field_0);
|
|
operator delete(v1);
|
|
this->field_0 = 0;
|
|
}
|
|
v2 = (void *)this->field_C;
|
|
if ( v2 )
|
|
{
|
|
sub_814CCA0(this->field_C);
|
|
operator delete(v2);
|
|
this->field_C = 0;
|
|
}
|
|
if ( this->field_10 )
|
|
{
|
|
operator delete((void *)this->field_10);
|
|
this->field_10 = 0;
|
|
}
|
|
v3 = (void *)this->field_14;
|
|
if ( v3 )
|
|
{
|
|
sub_80C8A20(this->field_14);
|
|
operator delete(v3);
|
|
this->field_14 = 0;
|
|
}
|
|
v4 = (void *)this->field_18;
|
|
if ( v4 )
|
|
{
|
|
sub_80AADA0(this->field_18);
|
|
operator delete(v4);
|
|
this->field_18 = 0;
|
|
}
|
|
v5 = (void *)this->field_1C;
|
|
if ( v5 )
|
|
{
|
|
sub_814A2D0(this->field_1C);
|
|
operator delete(v5);
|
|
this->field_1C = 0;
|
|
}
|
|
if ( this->field_24 )
|
|
{
|
|
operator delete((void *)this->field_24);
|
|
this->field_24 = 0;
|
|
}
|
|
v6 = (void *)this->field_20;
|
|
if ( v6 )
|
|
{
|
|
sub_804C1E0(this->field_20);
|
|
operator delete(v6);
|
|
this->field_20 = 0;
|
|
}
|
|
v7 = (void *)this->field_28;
|
|
if ( v7 )
|
|
{
|
|
sub_8094C00(this->field_28);
|
|
operator delete(v7);
|
|
this->field_28 = 0;
|
|
}
|
|
this->field_5A = 0;
|
|
dword_81CA600 = 0;
|
|
this->field_59 = 12;
|
|
this->field_5D = 1;
|
|
LODWORD(this->field_62) = 1006834287;
|
|
this->field_66 = 0;
|
|
this->field_6A = 0;
|
|
this->gap78[0] = 0;
|
|
this->field_5E = 2;
|
|
sub_804CCB0(&v8);
|
|
*/
|
|
}
|
|
|
|
void CNetGame::Process()
|
|
{
|
|
// TODO: CNetGame::Process W: 00491240 L: 080AEEE0
|
|
|
|
/*
|
|
v4 = sub_80AA3D0();
|
|
sub_80ABF00(this);
|
|
sub_80AECE0((int)this);
|
|
v1 = this->field_5E;
|
|
if ( v1 == 1 )
|
|
{
|
|
if ( this->field_8 )
|
|
sub_80D0DF0(this->field_8, v4);
|
|
if ( this->field_C )
|
|
sub_814CD00(this->field_C, v4);
|
|
if ( this->field_14 )
|
|
sub_80C8760(this->field_14, v4);
|
|
if ( this->field_0 )
|
|
sub_80A5080(this->field_0, v4);
|
|
v2 = this->field_3C;
|
|
if ( v2 )
|
|
sub_80EBAF0(v2, (signed __int64)(v4 * 1000.0));
|
|
if ( this->field_38 )
|
|
sub_80EA2E0(this->field_38);
|
|
}
|
|
else if ( v1 == 2 )
|
|
{
|
|
v3 = v4 + *(float *)&dword_81CA600;
|
|
*(float *)&dword_81CA600 = v3;
|
|
if ( v3 > 12.0 )
|
|
sub_80AE530(this);
|
|
}
|
|
if ( CConsole::GetBoolVariable(pConsole, "announce") )
|
|
{
|
|
sub_80ABDE0((int)this, v4);
|
|
sub_80D1CA0(pPlugins);
|
|
this->field_82 = this->field_82 + v4;
|
|
}
|
|
else
|
|
{
|
|
sub_80D1CA0(pPlugins);
|
|
this->field_82 = this->field_82 + v4;
|
|
}
|
|
*/
|
|
}
|
|
|
|
void CNetGame::LoadBanList()
|
|
{
|
|
// TODO: CNetGame::LoadBanList W: 48EAE0 L: 80AF1A0
|
|
}
|
|
|
|
DWORD CNetGame::GetTime()
|
|
{
|
|
return (DWORD)RakNet::GetTime();
|
|
}
|