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32 lines
601 B
C++
32 lines
601 B
C++
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#pragma once
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//-----------------------------------------------------------
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class CActorPed : public CEntity
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{
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public:
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// Constructor/Destructor.
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CActorPed(int iSkin, float fPosX, float fPosY, float fPosZ, float fRotation = 0.0f);
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virtual ~CActorPed();
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void Destroy();
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void SetTargetRotation(float fRotation);
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float GetHealth();
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float GetArmour();
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void SetArmour(float fArmour);
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void ClearAnimations();
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PED_TYPE *m_pPed;
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DWORD m_dwMarkerID;
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DWORD m_dwArrow;
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BYTE m_byteCreateMarker;
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BYTE m_byteImmune;
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};
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//-----------------------------------------------------------
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