mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 22:47:29 +08:00
112 lines
2.4 KiB
C++
112 lines
2.4 KiB
C++
|
|
#include "../main.h"
|
|
#include "../game/util.h"
|
|
|
|
extern CGame *pGame;
|
|
|
|
using namespace RakNet;
|
|
extern CNetGame* pNetGame;
|
|
|
|
//----------------------------------------------------
|
|
|
|
CRemotePlayer::CRemotePlayer()
|
|
{
|
|
field_1E7 = 0;
|
|
field_10A = 0;
|
|
m_PlayerID = INVALID_PLAYER_ID;
|
|
m_pPlayerPed = NULL;
|
|
field_1B8 = 0;
|
|
field_109 = -1;
|
|
field_4 = 1;
|
|
field_0 = 0;
|
|
field_8 = 0;
|
|
field_1F9 = 0;
|
|
field_C = 0;
|
|
field_10C = 0;
|
|
field_1C1 = 0;
|
|
field_1D5 = GetTickCount();
|
|
field_1D9 = GetTickCount();
|
|
field_1B9 = GetTickCount();
|
|
ResetAllSyncAttributes();
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
void CRemotePlayer::ResetAllSyncAttributes()
|
|
{
|
|
field_1E7 = 0;
|
|
field_1B0 = 0;
|
|
field_1AC = 0;
|
|
field_1E1 = 0;
|
|
field_10B = 0;
|
|
field_110 = 0;
|
|
field_1ED = 0;
|
|
field_1F1 = 0;
|
|
field_1F5 = 0;
|
|
field_C = 0;
|
|
field_1B4 = 0;
|
|
field_1C5 = 2;
|
|
memset(field_C5, 0, sizeof(field_C5));
|
|
memset(field_19, 0, sizeof(field_19));
|
|
memset(field_AD, 0, sizeof(field_AD));
|
|
memset(field_8E, 0, sizeof(field_8E));
|
|
memset(field_1C9, 0, sizeof(field_1C9));
|
|
if(field_1F9)
|
|
{
|
|
pGame->DisableMarker(field_1F9);
|
|
field_1F9 = 0;
|
|
}
|
|
field_1E9 = 0;
|
|
if(pNetGame)
|
|
field_1BD = pNetGame->GetTime();
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
void CRemotePlayer::SetPlayerColor(DWORD dwColor)
|
|
{
|
|
SetRadarColor(m_PlayerID,dwColor);
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
DWORD CRemotePlayer::GetPlayerColorAsRGBA()
|
|
{
|
|
return TranslateColorCodeToRGBA(m_PlayerID);
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
DWORD CRemotePlayer::GetPlayerColorAsARGB()
|
|
{
|
|
return (TranslateColorCodeToRGBA(m_PlayerID) >> 8) | 0xFF000000;
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
void CRemotePlayer::EnterVehicle(VEHICLEID VehicleID, BOOL bPassenger)
|
|
{
|
|
CVehiclePool *pVehiclePool = pNetGame->GetVehiclePool();
|
|
CVehicle *pVehicle = pVehiclePool->GetAt(VehicleID);
|
|
|
|
if(m_pPlayerPed && pVehicle && !m_pPlayerPed->IsInVehicle()) {
|
|
int iGtaVehicleID = pVehiclePool->FindGtaIDFromID(VehicleID);
|
|
if(iGtaVehicleID && iGtaVehicleID != INVALID_VEHICLE_ID) {
|
|
m_pPlayerPed->SetKeys(0,0,0);
|
|
m_pPlayerPed->EnterVehicle(iGtaVehicleID,bPassenger);
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------
|
|
|
|
void CRemotePlayer::ExitVehicle()
|
|
{
|
|
if(m_pPlayerPed && m_pPlayerPed->IsInVehicle()) {
|
|
m_pPlayerPed->SetKeys(0,0,0);
|
|
m_pPlayerPed->ExitCurrentVehicle();
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------
|