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bcdbedc0be
* Add RakNet source files to the VS project
315 lines
10 KiB
C++
315 lines
10 KiB
C++
/// \file
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/// \brief \b [Internal] Map
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///
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/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
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///
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/// Usage of RakNet is subject to the appropriate license agreement.
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/// Creative Commons Licensees are subject to the
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/// license found at
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/// http://creativecommons.org/licenses/by-nc/2.5/
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/// Single application licensees are subject to the license found at
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/// http://www.rakkarsoft.com/SingleApplicationLicense.html
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/// Custom license users are subject to the terms therein.
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/// GPL license users are subject to the GNU General Public
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/// License as published by the Free
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/// Software Foundation; either version 2 of the License, or (at your
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/// option) any later version.
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#ifndef __RAKNET_MAP_H
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#define __RAKNET_MAP_H
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#include "DS_OrderedList.h"
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#include "Export.h"
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// If I want to change this to a red-black tree, this is a good site: http://www.cs.auckland.ac.nz/software/AlgAnim/red_black.html
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// This makes insertions and deletions faster. But then traversals are slow, while they are currently fast.
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/// The namespace DataStructures was only added to avoid compiler errors for commonly named data structures
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/// As these data structures are stand-alone, you can use them outside of RakNet for your own projects if you wish.
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namespace DataStructures
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{
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/// The default comparison has to be first so it can be called as a default parameter.
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/// It then is followed by MapNode, followed by NodeComparisonFunc
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template <class key_type>
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int defaultMapKeyComparison(const key_type &a, const key_type &b)
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{
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if (a<b) return -1; if (a==b) return 0; return 1;
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}
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/// \note IMPORTANT! If you use defaultMapKeyComparison then call IMPLEMENT_DEFAULT_COMPARISON or you will get an unresolved external linker error.
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&, const key_type&)=defaultMapKeyComparison<key_type> >
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class RAK_DLL_EXPORT Map
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{
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public:
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static void IMPLEMENT_DEFAULT_COMPARISON(void) {DataStructures::defaultMapKeyComparison<key_type>(key_type(),key_type());}
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struct MapNode
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{
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MapNode() {}
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MapNode(key_type _key, data_type _data) : mapNodeKey(_key), mapNodeData(_data) {}
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key_type mapNodeKey;
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data_type mapNodeData;
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};
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// Has to be a static because the comparison callback for DataStructures::OrderedList is a C function
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static int NodeComparisonFunc(const key_type &a, const MapNode &b)
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{
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#ifdef _MSC_VER
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#pragma warning( disable : 4127 ) // warning C4127: conditional expression is constant
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#endif
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return key_comparison_func(a, b.mapNodeKey);
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}
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Map();
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~Map();
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Map( const Map& original_copy );
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Map& operator= ( const Map& original_copy );
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data_type& Get(const key_type &key);
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data_type Pop(const key_type &key);
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// Add if needed
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void Set(const key_type &key, const data_type &data);
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// Must already exist
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void SetExisting(const key_type &key, const data_type &data);
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// Must add
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void SetNew(const key_type &key, const data_type &data);
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bool Has(const key_type &key);
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bool Delete(const key_type &key);
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data_type& operator[] ( const unsigned int position ) const;
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key_type GetKeyAtIndex( const unsigned int position ) const;
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unsigned GetIndexAtKey( const key_type &key );
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void RemoveAtIndex(const unsigned index);
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void Clear(void);
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unsigned Size(void) const;
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protected:
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DataStructures::OrderedList< key_type,MapNode,Map::NodeComparisonFunc > mapNodeList;
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void SaveLastSearch(const key_type &key, unsigned index);
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bool HasSavedSearchResult(const key_type &key) const;
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unsigned lastSearchIndex;
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key_type lastSearchKey;
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bool lastSearchIndexValid;
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};
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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Map<key_type, data_type, key_comparison_func>::Map()
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{
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lastSearchIndexValid=false;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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Map<key_type, data_type, key_comparison_func>::~Map()
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{
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Clear();
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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Map<key_type, data_type, key_comparison_func>::Map( const Map& original_copy )
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{
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mapNodeList=original_copy.mapNodeList;
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lastSearchIndex=original_copy.lastSearchIndex;
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lastSearchKey=original_copy.lastSearchKey;
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lastSearchIndexValid=original_copy.lastSearchIndexValid;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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Map<key_type, data_type, key_comparison_func>& Map<key_type, data_type, key_comparison_func>::operator= ( const Map& original_copy )
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{
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mapNodeList=original_copy.mapNodeList;
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lastSearchIndex=original_copy.lastSearchIndex;
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lastSearchKey=original_copy.lastSearchKey;
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lastSearchIndexValid=original_copy.lastSearchIndexValid;
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return *this;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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data_type& Map<key_type, data_type, key_comparison_func>::Get(const key_type &key)
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{
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if (HasSavedSearchResult(key))
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return mapNodeList[lastSearchIndex].mapNodeData;
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bool objectExists;
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unsigned index;
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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assert(objectExists);
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SaveLastSearch(key,index);
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return mapNodeList[index].mapNodeData;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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unsigned Map<key_type, data_type, key_comparison_func>::GetIndexAtKey( const key_type &key )
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{
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if (HasSavedSearchResult(key))
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return lastSearchIndex;
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bool objectExists;
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unsigned index;
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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assert(objectExists);
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SaveLastSearch(key,index);
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return index;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::RemoveAtIndex(const unsigned index)
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{
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mapNodeList.RemoveAtIndex(index);
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lastSearchIndexValid=false;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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data_type Map<key_type, data_type, key_comparison_func>::Pop(const key_type &key)
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{
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bool objectExists;
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unsigned index;
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if (HasSavedSearchResult(key))
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index=lastSearchIndex;
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else
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{
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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assert(objectExists);
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}
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data_type tmp = mapNodeList[index].mapNodeData;
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mapNodeList.RemoveAtIndex(index);
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lastSearchIndexValid=false;
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return tmp;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::Set(const key_type &key, const data_type &data)
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{
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bool objectExists;
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unsigned index;
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if (HasSavedSearchResult(key))
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{
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mapNodeList[lastSearchIndex].mapNodeData=data;
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return;
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}
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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if (objectExists)
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{
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SaveLastSearch(key,index);
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mapNodeList[index].mapNodeData=data;
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}
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else
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{
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SaveLastSearch(key,mapNodeList.Insert(key,MapNode(key,data)));
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}
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::SetExisting(const key_type &key, const data_type &data)
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{
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bool objectExists;
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unsigned index;
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if (HasSavedSearchResult(key))
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{
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index=lastSearchIndex;
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}
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else
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{
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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assert(objectExists);
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SaveLastSearch(key,index);
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}
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mapNodeList[index].mapNodeData=data;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::SetNew(const key_type &key, const data_type &data)
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{
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#ifdef _DEBUG
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unsigned index;
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bool objectExists;
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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assert(objectExists==false);
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#endif
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SaveLastSearch(key,mapNodeList.Insert(key,MapNode(key,data)));
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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bool Map<key_type, data_type, key_comparison_func>::Has(const key_type &key)
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{
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if (HasSavedSearchResult(key))
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return true;
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bool objectExists;
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unsigned index;
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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if (objectExists)
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SaveLastSearch(key,index);
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return objectExists;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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bool Map<key_type, data_type, key_comparison_func>::Delete(const key_type &key)
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{
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if (HasSavedSearchResult(key))
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{
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lastSearchIndexValid=false;
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mapNodeList.RemoveAtIndex(lastSearchIndex);
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return true;
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}
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bool objectExists;
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unsigned index;
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index=mapNodeList.GetIndexFromKey(key, &objectExists);
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if (objectExists)
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{
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lastSearchIndexValid=false;
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mapNodeList.RemoveAtIndex(index);
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return true;
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}
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else
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return false;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::Clear(void)
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{
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lastSearchIndexValid=false;
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mapNodeList.Clear();
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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data_type& Map<key_type, data_type, key_comparison_func>::operator[]( const unsigned int position ) const
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{
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return mapNodeList[position].mapNodeData;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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key_type Map<key_type, data_type, key_comparison_func>::GetKeyAtIndex( const unsigned int position ) const
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{
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return mapNodeList[position].mapNodeKey;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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unsigned Map<key_type, data_type, key_comparison_func>::Size(void) const
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{
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return mapNodeList.Size();
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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void Map<key_type, data_type, key_comparison_func>::SaveLastSearch(const key_type &key, const unsigned index)
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{
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lastSearchIndex=index;
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lastSearchKey=key;
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lastSearchIndexValid=true;
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}
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template <class key_type, class data_type, int (*key_comparison_func)(const key_type&,const key_type&)>
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bool Map<key_type, data_type, key_comparison_func>::HasSavedSearchResult(const key_type &key) const
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{
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return lastSearchIndexValid && key_comparison_func(key,lastSearchKey)==0;
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}
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}
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#endif
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