SA-MP/archive/files/ar_stats.dat
2023-11-08 20:33:43 +08:00

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# ar_stats.dat #
# stores the stats reaction variables #
#######################################
# note - numbers on left hand must align up!
# any new stats needed see DerekP, otherwise
# feel free to adjust values!
#######################################################################
# IMPORTANT: If you add/remove anything from this LIST make sure
# you update enum in STATS.H accordingly!
#######################################################################
#
# amount stats get incremented
#
0 STAT_INC_CYCLE_STAMINA 0
1 STAT_INC_SWIM_STAMINA 0
2 STAT_INC_SPRINT_STAMINA 0
3 STAT_INC_RUNNING 0
4 STAT_INC_DRIVING_SKILL 0
5 STAT_INC_FLYING_SKILL 0
6 STAT_INC_CYCLE_SKILL 0
7 STAT_INC_MOTORBIKE_SKILL 0
8 STAT_INC_BOAT_SKILL 0
9 STAT_INC_BODY_MUSCLE 0
10 STAT_INC_BREATH_UNDERWATER 0
11 STAT_INC_MAX_HEALTH 0
# for weapon skill this is how much the stat (float) gets
# incremented Per Shot Fired because we don't want to miss any
#
12 STAT_INC_PISTOL_SKILL 0.0
13 STAT_INC_PISTOL_SILENCED_SKILL 0.0
14 STAT_INC_DESERT_EAGLE_SKILL 0.0
# NOTE for shotguns it is incremented per pellet (hence the low multiplier)
15 STAT_INC_SHOTGUN_SKILL 0.0
16 STAT_INC_SAWNOFF_SHOTGUN_SKILL 0.0
17 STAT_INC_SPAS12_SHOTGUN_SKILL 0.0
18 STAT_INC_MICRO_UZI_SKILL 0.0
19 STAT_INC_MP5_SKILL 0.0
20 STAT_INC_AK47_SKILL 0.0
21 STAT_INC_M4_SKILL 0.0
22 STAT_INC_SNIPERRIFLE_SKILL 0.0
#
# amount stats get decremented
#
23 STAT_DEC_FAT 0
24 STAT_DEC_BODY_MUSCLE 0
25 STAT_DEC_MAX_HEALTH 0
#
# exercise rate of activities
# 10 = standard rate (1sec count for 1sec time)
26 STAT_EXERCISE_RATE_CYCLE 0
27 STAT_EXERCISE_RATE_CYCLE_SPRINT 0
28 STAT_EXERCISE_RATE_SWIM 0
29 STAT_EXERCISE_RATE_SWIM_SPRINT 0
30 STAT_EXERCISE_RATE_SPRINT 0
31 STAT_EXERCISE_RATE_RUN 0
32 STAT_EXERCISE_RATE_FIGHT 0
#
# the stats below are time limits (in SECONDS) for
# when other stats get adjusted
#
33 STAT_TIMELIMIT_CYCLE_STAMINA 0
34 STAT_TIMELIMIT_SWIM_STAMINA 0
35 STAT_TIMELIMIT_SPRINT_STAMINA 0
36 STAT_TIMELIMIT_RUNNING 0
37 STAT_TIMELIMIT_DRIVING_SKILL 0
38 STAT_TIMELIMIT_FLYING_SKILL 0
39 STAT_TIMELIMIT_CYCLE_SKILL 0
40 STAT_TIMELIMIT_MOTORBIKE_SKILL 0
41 STAT_TIMELIMIT_BOAT_SKILL 0
42 STAT_TIMELIMIT_FAT_ADJUST 0
43 STAT_TIMELIMIT_FAT_ADJUST_STRENUOUS 0
44 STAT_TIMELIMIT_BREATH_UNDERWATER 0
45 STAT_TIMELIMIT_MAX_HEALTH 0
#
# for weapon skill this denotes how many accurate shots must be fired
# with the same weapon, before your stat gauge increases and you get a stat-up message
# the stat itself increases with every shot because you sometimes have limited ammo or change
# weapons frequently and we don't want to rob the player of their stats
#
46 STAT_TIMELIMIT_PISTOL_SKILL 0
47 STAT_TIMELIMIT_PISTOL_SILENCED_SKILL 0
48 STAT_TIMELIMIT_DESERT_EAGLE_SKILL 0
# NOTE for shotguns it is incremented per pellet (hence the high number of hits)
49 STAT_TIMELIMIT_SHOTGUN_SKILL 0
50 STAT_TIMELIMIT_SAWNOFF_SHOTGUN_SKILL 0
51 STAT_TIMELIMIT_SPAS12_SHOTGUN_SKILL 0
52 STAT_TIMELIMIT_MICRO_UZI_SKILL 0
53 STAT_TIMELIMIT_MP5_SKILL 0
54 STAT_TIMELIMIT_AK47_SKILL 0
55 STAT_TIMELIMIT_M4_SKILL 0
56 STAT_TIMELIMIT_SNIPERRIFLE_SKILL 0
# when you die we want to decrease player's max health
57 STAT_TIMELIMIT_DEATH_HEALTH 0
58 STAT_TIMELIMIT_ADD_TO_HEALTH 0
# -eof-