SA-MP/raknet/DataCompressor.cpp
RD42 bcdbedc0be Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
2024-08-16 23:33:48 +08:00

59 lines
2.0 KiB
C++

#include "DataCompressor.h"
#include "DS_HuffmanEncodingTree.h"
#include <assert.h>
#include <string.h> // Use string.h rather than memory.h for the PS3
void DataCompressor::Compress( unsigned char *userData, unsigned sizeInBytes, RakNet::BitStream * output )
{
// Don't use this for small files as you will just make them bigger!
assert(sizeInBytes > 2048);
unsigned int frequencyTable[ 256 ];
unsigned int i;
memset(frequencyTable,0,256*sizeof(unsigned int));
for (i=0; i < sizeInBytes; i++)
++frequencyTable[userData[i]];
HuffmanEncodingTree tree;
unsigned int writeOffset1, writeOffset2, bitsUsed1, bitsUsed2;
tree.GenerateFromFrequencyTable(frequencyTable);
output->WriteCompressed(sizeInBytes);
for (i=0; i < 256; i++)
output->WriteCompressed(frequencyTable[i]);
output->AlignWriteToByteBoundary();
writeOffset1=output->GetWriteOffset();
output->Write((unsigned int)0); // Dummy value
bitsUsed1=output->GetNumberOfBitsUsed();
tree.EncodeArray(userData, sizeInBytes, output);
bitsUsed2=output->GetNumberOfBitsUsed();
writeOffset2=output->GetWriteOffset();
output->SetWriteOffset(writeOffset1);
output->Write(bitsUsed2-bitsUsed1); // Go back and write how many bits were used for the encoding
output->SetWriteOffset(writeOffset2);
}
unsigned DataCompressor::DecompressAndAllocate( RakNet::BitStream * input, unsigned char **output )
{
HuffmanEncodingTree tree;
unsigned int bitsUsed, destinationSizeInBytes, decompressedBytes;
unsigned int frequencyTable[ 256 ];
unsigned i;
input->ReadCompressed(destinationSizeInBytes);
for (i=0; i < 256; i++)
input->ReadCompressed(frequencyTable[i]);
input->AlignReadToByteBoundary();
if (input->Read(bitsUsed)==false)
{
// Read error
#ifdef _DEBUG
assert(0);
#endif
return 0;
}
*output = new unsigned char [destinationSizeInBytes];
tree.GenerateFromFrequencyTable(frequencyTable);
decompressedBytes=tree.DecodeArray(input, bitsUsed, destinationSizeInBytes, *output );
assert(decompressedBytes==destinationSizeInBytes);
return destinationSizeInBytes;
}