SA-MP/bot/net/netgame.h
2023-10-22 17:08:53 +08:00

56 lines
909 B
C++

#pragma once
//----------------------------------------------------
class CNetGame // size: 910 bytes
{
private:
int field_0; // highly m_pRakClient
int field_4;
int field_8;
int field_C;
int field_10;
int field_14;
char _gap18[6];
char field_1E; // m_byteWorldTime ?
char field_1F;
char field_20;
char _gap21[16];
char field_31;
char _gap32[2];
int field_34;
int field_38;
char field_3C;
char field_3D;
char field_3E;
char _gap3F;
char field_40;
char _gap41[9];
int field_4A[100];
char _gap1DA[4];
int field_1DE;
int field_1E2;
char _gap1E6[12];
int field_1F2;
char _gap1F6[4];
int field_1FA;
int field_1FE;
char field_202[256];
char field_302[128];
int field_382;
int field_386;
int field_38A;
public:
CNetGame();
~CNetGame();
void Init(char *a2, int a3, char *a4, char *a5, char *a6);
void Process();
};
//----------------------------------------------------