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122 lines
4.1 KiB
C++
122 lines
4.1 KiB
C++
// TODO: Implement RakServer.h
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#ifndef __RAK_SERVER_H
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#define __RAK_SERVER_H
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#include "RakPeer.h"
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#include "RakServerInterface.h"
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#include "Export.h"
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/// This is a user-interface class to act as a game server. All it does is implement some functionality on top of RakPeer.
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/// See the individual functions for what the class can do.
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/// \brief Defines the functions used by a game server
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class RAK_DLL_EXPORT RakServer : public RakServerInterface, public RakPeer
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{
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public:
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void vftable_0();
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void vftable_4();
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void vftable_8();
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void vftable_C();
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void vftable_10();
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void vftable_14();
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void vftable_18();
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void vftable_1C();
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void vftable_20();
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void vftable_24();
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void vftable_28();
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void vftable_2C();
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void vftable_30();
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/// Set how many players are allowed on the server.
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/// If more players are currently connected then are allowed then no more players will be allowed to join until the number of players is less than the number of allowed players.
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/// \pre The server must be active for this to have meaning
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/// \param[in] AllowedPlayers The number of players to allow
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void SetAllowedPlayers( unsigned short AllowedPlayers );
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/// Return how many players are allowed to connect. This value was set either from Start or from SetAllowedPlayers.
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/// \pre The server must be active for this to have meaning
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/// \return The number of allowed players
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unsigned short GetAllowedPlayers( void ) const;
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void vftable_3C();
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void vftable_40();
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void vftable_44();
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void vftable_48();
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void vftable_4C();
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void vftable_50();
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void vftable_54();
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void vftable_58();
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void vftable_5C();
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void vftable_60();
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void vftable_64();
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void vftable_68();
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void vftable_6C();
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void vftable_70();
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/// \ingroup RAKNET_RPC
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/// Register a C or static member function as available for calling as a remote procedure call
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/// \param[in] uniqueID: A null-terminated unique string to identify this procedure. Recommended you use the macro CLASS_MEMBER_ID for class member functions
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/// \param[in] functionPointer The name of the function to be used as a function pointer. This can be called whether active or not, and registered functions stay registered unless unregistered
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void RegisterAsRemoteProcedureCall( unsigned char* uniqueID, void ( *functionPointer ) ( RPCParameters *rpcParms ) );
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/// \ingroup RAKNET_RPC
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/// Register a C++ member function as available for calling as a remote procedure call.
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/// \param[in] uniqueID: A null terminated string to identify this procedure.Recommended you use the macro REGISTER_CLASS_MEMBER_RPC
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/// \param[in] functionPointer: The name of the function to be used as a function pointer. This can be called whether active or not, and registered functions stay registered unless unregistered with UnregisterAsRemoteProcedureCall
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/// \sa ObjectMemberRPC.cpp
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void RegisterClassMemberRPC( unsigned char* uniqueID, void *functionPointer );
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///\ingroup RAKNET_RPC
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/// Unregisters a C function as available for calling as a remote procedure call that was formerly registeredwith RegisterAsRemoteProcedureCallOnly call offline
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/// \param[in] uniqueID A string of only letters to identify this procedure. Recommended you use the macro CLASS_MEMBER_ID for class member functions. Must match the parameterpassed to RegisterAsRemoteProcedureCall
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void UnregisterAsRemoteProcedureCall( unsigned char* uniqueID );
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void vftable_80();
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void vftable_84();
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void vftable_88();
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void vftable_8C();
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void vftable_90();
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void vftable_94();
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void vftable_98();
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void vftable_9C();
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void vftable_A0();
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void vftable_A4();
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void vftable_A8();
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void vftable_AC();
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void vftable_B0();
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void vftable_B4();
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void vftable_B8();
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void vftable_BC();
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void vftable_C0();
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void vftable_C4();
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void vftable_C8();
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void vftable_CC();
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void vftable_D0();
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void vftable_D4();
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void vftable_D8();
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void vftable_DC();
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void vftable_E0();
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void vftable_E4();
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void vftable_E8();
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void vftable_EC();
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void vftable_F0();
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void vftable_F4();
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void vftable_F8();
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void vftable_FC();
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void vftable_100();
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void vftable_104();
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void vftable_108();
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void vftable_10C();
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void vftable_110();
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void vftable_114();
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void vftable_118();
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void vftable_11C();
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void vftable_120();
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void vftable_124();
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};
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#endif
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