SA-MP/saco/net/netgame.cpp
2024-01-31 23:57:40 +08:00

32 lines
689 B
C++

#include "../main.h"
extern CChatWindow *pChatWindow;
CNetGame::CNetGame(PCHAR szHostOrIp, int iPort,
PCHAR szPlayerName, PCHAR szPass)
{
field_3D5 = (struc_41*)calloc(1,sizeof(struc_41));
memset(m_szHostName,0,256);
memset(m_szHostOrIp,0,256);
strcpy(m_szHostName, "SA-MP");
strncpy(m_szHostOrIp, szHostOrIp, sizeof(m_szHostOrIp));
m_iPort = iPort;
m_pRakClient = RakNetworkFactory::GetRakClientInterface();
m_iGameState = GAMESTATE_WAIT_CONNECT;
if(pChatWindow) pChatWindow->AddDebugMessage("{FFFFFF}SA-MP {B9C9BF}0.3.7-R5 {FFFFFF}Started");
// TODO: CNetGame::CNetGame(...) .text:1000B930
}
DWORD CNetGame::GetTime()
{
return (DWORD)RakNet::GetTime();
}