SA-MP/saco/game/entity.h

22 lines
382 B
C++

#pragma once
//----------------------------------------------------------
class CEntity
{
public:
CEntity() {
memset(field_4, 0, sizeof(field_4));
};
virtual ~CEntity() {};
void GetMatrix(PMATRIX4X4 Matrix);
void SetMatrix(MATRIX4X4 Matrix);
char field_4[60];
ENTITY_TYPE *m_pEntity;
int field_44;
};
//----------------------------------------------------------