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29 lines
464 B
C++
29 lines
464 B
C++
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#include "main.h"
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CMenuPool::CMenuPool()
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{
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for (BYTE byteMenuID = 0; byteMenuID < MAX_MENUS; byteMenuID++)
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{
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field_200[byteMenuID] = 0;
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field_0[byteMenuID] = 0;
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}
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for (PLAYERID Player = 0; Player < MAX_PLAYERS; Player++)
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{
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field_400[Player] = 255;
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}
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}
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CMenuPool::~CMenuPool()
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{
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for (BYTE byteMenuID = 0; byteMenuID < MAX_MENUS; byteMenuID++)
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{
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if (field_0[byteMenuID])
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{
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delete field_0[byteMenuID];
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field_0[byteMenuID] = NULL;
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}
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}
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}
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