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https://github.com/dashr9230/SA-MP.git
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62 lines
1.1 KiB
C++
62 lines
1.1 KiB
C++
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#include "main.h"
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CUnkClass15::CUnkClass15()
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{
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m_pCamera = NULL;
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m_pFrame = NULL;
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m_pTexture = NULL;
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field_18 = 0;
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m_pLight = NULL;
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FUNC_1006BE40();
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}
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bool CUnkClass15::FUNC_1006BE40()
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{
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RwRGBAReal color;
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VECTOR v;
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VECTOR2D viewWindow;
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m_pLight = RpLightCreate(2);
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if(!m_pLight) return false;
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color.r = 1.0f;
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color.g = 1.0f;
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color.b = 1.0f;
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color.a = 1.0f;
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RpLightSetColor(m_pLight, &color);
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m_pRaster1 = RwRasterCreate(256, 256, 0, 1285);
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m_pRaster2 = RwRasterCreate(256, 256, 0, 1);
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m_pCamera = RwCameraCreate();
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m_pFrame = RwFrameCreate();
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v.X = 0.0f;
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v.Y = 0.0f;
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v.Z = 50.0f;
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RwFrameTranslate(m_pFrame, &v, 1);
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RwFrameRotate(m_pFrame, 0, 90.0f);
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if(!m_pCamera || !m_pFrame || !m_pRaster1 || !m_pRaster2)
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return false;
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SetCameraFrameAndZBuffer(m_pCamera, m_pRaster1, m_pRaster2);
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RwObjectHasFrameSetFrame(m_pCamera, m_pFrame);
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RwCameraSetClipPlane(m_pCamera, 300.0f, 0.01f);
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viewWindow.X = 0.5f;
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viewWindow.Y = 0.5f;
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RwCameraSetViewWindow(m_pCamera, &viewWindow);
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RwCameraSetProjection(m_pCamera, 1);
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RpWorldAddCamera(m_pCamera);
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m_pTexture = RwTextureCreate(m_pRaster1);
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return true;
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} |