mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 14:37:29 +08:00
1270 lines
26 KiB
XML
1270 lines
26 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="saco"
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ProjectGUID="{15E976E8-3DD1-456C-B294-01FA05E2A116}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="d3d9\include\"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS;SAMPCLI"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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StructMemberAlignment="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib bass.lib"
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OutputFile="$(OutDir)/samp.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="d3d9"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/saco.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/saco.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="1"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OmitFramePointers="TRUE"
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AdditionalIncludeDirectories="d3d9\include\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS;SAMPCLI"
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ExceptionHandling="TRUE"
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RuntimeLibrary="0"
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StructMemberAlignment="1"
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BufferSecurityCheck="FALSE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib bass.lib"
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OutputFile="$(OutDir)/samp.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="d3d9"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="0"
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EnableCOMDATFolding="0"
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ImportLibrary="$(OutDir)/saco.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="game"
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Filter="">
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<File
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<File
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</File>
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<File
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RelativePath=".\game\address.h">
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</File>
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<File
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RelativePath=".\game\aimstuff.cpp">
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</File>
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<File
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RelativePath=".\game\aimstuff.h">
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</File>
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<File
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RelativePath=".\game\animlist.cpp">
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</File>
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<File
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<File
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<File
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<File
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</File>
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<File
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RelativePath=".\game\cheats.cpp">
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<File
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<File
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<File
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<File
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