mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-12-22 14:37:29 +08:00
142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
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#include "../main.h"
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#include "../../raknet/SocketDataEncryptor.h"
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extern CGame *pGame;
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extern CChatWindow *pChatWindow;
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//----------------------------------------------------
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BYTE __stdcall GetPacketID(Packet *p)
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{
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if (p==0) return 255;
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if ((unsigned char)p->data[0] == ID_TIMESTAMP) {
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assert(p->length > sizeof(unsigned char) + sizeof(unsigned long));
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return (unsigned char) p->data[sizeof(unsigned char) + sizeof(unsigned long)];
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}
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else {
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return (unsigned char) p->data[0];
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}
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}
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//----------------------------------------------------
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bool __stdcall HasTimestamps(Packet *p)
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{
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if (p==0) return 0;
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if ((unsigned char)p->data[0] == ID_TIMESTAMP)
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return true;
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return false;
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}
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//----------------------------------------------------
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CNetGame::CNetGame(PCHAR szHostOrIp, int iPort,
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PCHAR szPlayerName, PCHAR szPass)
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{
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field_3D5 = (struc_41*)calloc(1,sizeof(struc_41));
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memset(m_szHostName,0,256);
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memset(m_szHostOrIp,0,256);
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strcpy(m_szHostName, "SA-MP");
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strncpy(m_szHostOrIp, szHostOrIp, sizeof(m_szHostOrIp));
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m_iPort = iPort;
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m_pRakClient = RakNetworkFactory::GetRakClientInterface();
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InitPools();
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SocketDataEncryptor::SetKey(iPort);
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RegisterRPCs(m_pRakClient);
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RegisterScriptRPCs(m_pRakClient); // Register server-side scripting RPCs.
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m_iGameState = GAMESTATE_WAIT_CONNECT;
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if(pChatWindow) pChatWindow->AddDebugMessage("{FFFFFF}SA-MP {B9C9BF}0.3.7-R5 {FFFFFF}Started");
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// TODO: CNetGame::CNetGame(...) .text:1000B930
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}
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//----------------------------------------------------
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void CNetGame::Process()
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{
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UpdateNetwork();
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// TODO: CNetGame::Process()
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}
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//----------------------------------------------------
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// UPDATE NETWORK
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//----------------------------------------------------
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void CNetGame::UpdateNetwork()
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{
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/* Packet* pkt=NULL;
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unsigned char packetIdentifier;
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while((pkt = m_pRakClient->Receive()))
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{
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}*/
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// TODO: CNetGame::UpdateNetwork()
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}
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void CNetGame::InitPools()
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{
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m_pPools = (NETGAME_POOLS *)calloc(1, sizeof(NETGAME_POOLS));
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m_pPools->pObjectPool = new CObjectPool();
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m_pPools->pMenuPool = new CMenuPool();
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m_pPools->pLabelPool = new CLabelPool();
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m_pPools->pTextDrawPool = new CTextDrawPool();
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m_pPools->pGangZonePool = new CGangZonePool();
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m_pPools->pPlayerPool = new CPlayerPool();
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m_pPools->pVehiclePool = new CVehiclePool();
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m_pPools->pPickupPool = new CPickupPool();
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m_pPools->pActorPool = new CActorPool();
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}
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DWORD CNetGame::GetTime()
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{
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return (DWORD)RakNet::GetTime();
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}
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//-----------------------------------------------------------
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// Puts a personal marker using any of the radar icons on the map
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void CNetGame::SetMapIcon(BYTE byteIndex, float fX, float fY, float fZ, BYTE byteIcon, DWORD dwColor, int iStyle)
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{
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if (byteIndex >= 100) return;
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if (m_dwMapIcon[byteIndex] != NULL) DisableMapIcon(byteIndex);
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//ScriptCommand(&create_radar_marker_without_sphere, fX, fY, fZ, byteIcon, &m_dwMapIcon);
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m_dwMapIcon[byteIndex] = pGame->CreateRadarMarkerIcon(byteIcon, fX, fY, fZ, dwColor, iStyle);
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}
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//-----------------------------------------------------------
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// Removes the Map Icon
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void CNetGame::DisableMapIcon(BYTE byteIndex)
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{
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if (byteIndex >= 100) return;
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ScriptCommand(&disable_marker, m_dwMapIcon[byteIndex]);
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m_dwMapIcon[byteIndex] = NULL;
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}
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//----------------------------------------------------
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void CNetGame::ResetMapIcons()
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{
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BYTE i;
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for (i = 0; i < 100; i++)
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{
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if (m_dwMapIcon[i] != NULL) DisableMapIcon(i);
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}
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}
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//----------------------------------------------------
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