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22 lines
629 B
C
22 lines
629 B
C
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#pragma once
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//-----------------------------------------------------------
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int FindTextureSlot(char *szName);
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int AddTextureSlot(char *szName);
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int LoadTexture(int iIndex, char *szName);
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void AddTextureRef(int iIndex);
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void RemoveTextureRef(int iIndex);
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void PushCurrentTexture();
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void PopCurrentTexture();
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void SetCurrentTexture(int iIndex);
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DWORD ReloadTexture(char *szName);
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void DestroyTexture(DWORD dwTexture);
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void RemoveTextureSlotByName(char *szName);
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void RemoveTexture(int iIndex);
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void RemoveTextureSlot(int iIndex);
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int GetTextureNumRefs(int iIndex);
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//-----------------------------------------------------------
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