.. |
actorped.cpp
|
[saco] Implement/match CActorPed::ToggleImmunity(...)
|
2024-10-30 18:28:36 +08:00 |
actorped.h
|
[saco] Implement/match CActorPed::ToggleImmunity(...)
|
2024-10-30 18:28:36 +08:00 |
address.h
|
[saco] Add missing ADDR_STARTGAME macro
|
2024-07-12 18:35:10 +08:00 |
aimstuff.cpp
|
[saco] Match GameSetLocalPlayerWeaponSkillLevel(...)
|
2024-11-03 17:33:45 +08:00 |
aimstuff.h
|
[saco] Match GameSetLocalPlayerWeaponSkillLevel(...)
|
2024-11-03 17:33:45 +08:00 |
animlist.cpp
|
[saco] Implement InitAnimNameHashes()
|
2024-07-11 19:09:33 +08:00 |
audio.cpp
|
[saco] Match CAudio::PlaySound(...)
|
2024-08-02 22:25:36 +08:00 |
audio.h
|
[saco] Rename sub_ to FUNC_
|
2024-07-24 17:01:39 +08:00 |
camera.cpp
|
[saco] Match FUNC_1009D560
|
2024-11-06 00:03:12 +08:00 |
camera.h
|
[saco] Rename sub_ to FUNC_
|
2024-07-24 17:01:39 +08:00 |
cheats.cpp
|
[saco] Rename sub_ to FUNC_
|
2024-07-24 17:01:39 +08:00 |
common.h
|
[saco] Implement/match CEntity::MakeNonCollidable()
|
2024-11-03 23:27:15 +08:00 |
entity.cpp
|
[saco] Implement/match CEntity::SetEulerAngles(...)
|
2024-11-03 23:30:11 +08:00 |
entity.h
|
[saco] Implement/match CEntity::SetEulerAngles(...)
|
2024-11-03 23:30:11 +08:00 |
font.cpp
|
[saco] Add font functions
|
2023-11-12 23:36:02 +08:00 |
font.h
|
[saco] Add font functions
|
2023-11-12 23:36:02 +08:00 |
game.cpp
|
[saco] Rename and update CGame::sub_100A00F0()
|
2024-11-15 19:05:48 +08:00 |
game.h
|
[saco] Rename and update CGame::sub_100A00F0()
|
2024-11-15 19:05:48 +08:00 |
hooks.cpp
|
[saco] Implement/match CPlayerPed::EnterVehicle(...)
|
2024-10-31 17:26:43 +08:00 |
keystuff.cpp
|
[saco] Implement key stuff functions
|
2023-10-31 21:15:51 +08:00 |
keystuff.h
|
[saco] Implement key stuff functions
|
2023-10-31 21:15:51 +08:00 |
menu.cpp
|
[saco] Implement/match CMenuPool::Process()
|
2024-07-16 23:32:22 +08:00 |
menu.h
|
[saco] Implement/match CMenuPool::Process()
|
2024-07-16 23:32:22 +08:00 |
patches.cpp
|
[saco] Fix typo in RelocateBaseModelInfoHack()
|
2024-08-18 23:10:10 +08:00 |
playerped.cpp
|
[saco] Update CPlayerPed::SetWeaponSkillLevel(...)
|
2024-11-03 17:34:44 +08:00 |
playerped.h
|
[saco] Update CPlayerPed::SetWeaponSkillLevel(...)
|
2024-11-03 17:34:44 +08:00 |
rwstuff.cpp
|
[saco] Implement/match RpClumpDestroy(...)
|
2024-08-04 22:37:45 +08:00 |
rwstuff.h
|
[saco] Implement/match RpClumpDestroy(...)
|
2024-08-04 22:37:45 +08:00 |
scripting.cpp
|
[saco] Implement/match ScriptCommand(...)
|
2024-07-12 18:38:48 +08:00 |
scripting.h
|
[saco] Implement/match CGame::UpdateCheckpoints()
|
2024-11-08 00:32:04 +08:00 |
task.cpp
|
[saco] Implement CTaskKillPedOnFootArmed constructor
|
2024-05-02 21:51:45 +08:00 |
task.h
|
[saco] Implement CTaskKillPedOnFootArmed constructor
|
2024-05-02 21:51:45 +08:00 |
textures.cpp
|
[saco] Implement texture related functions
|
2024-02-27 23:40:59 +08:00 |
textures.h
|
[saco] Implement texture related functions
|
2024-02-27 23:40:59 +08:00 |
unnamed_1.cpp
|
[saco] Implement unnamed_100B2AF0() and unnamed_100B2B20()
|
2024-02-12 20:18:31 +08:00 |
util.cpp
|
[saco] Rename and match unnamed_100B4B50(...)
|
2024-11-03 23:08:30 +08:00 |
util.h
|
[saco] Rename and match unnamed_100B4B50(...)
|
2024-11-03 23:08:30 +08:00 |
vehicle.cpp
|
[saco] Implement/match CVehicle::GetLandingGearState()
|
2024-08-20 23:33:35 +08:00 |
vehicle.h
|
[saco] Implement/match CVehicle::GetLandingGearState()
|
2024-08-20 23:33:35 +08:00 |