SA-MP/saco/game
2024-11-15 19:05:48 +08:00
..
actorped.cpp [saco] Implement/match CActorPed::ToggleImmunity(...) 2024-10-30 18:28:36 +08:00
actorped.h [saco] Implement/match CActorPed::ToggleImmunity(...) 2024-10-30 18:28:36 +08:00
address.h [saco] Add missing ADDR_STARTGAME macro 2024-07-12 18:35:10 +08:00
aimstuff.cpp [saco] Match GameSetLocalPlayerWeaponSkillLevel(...) 2024-11-03 17:33:45 +08:00
aimstuff.h [saco] Match GameSetLocalPlayerWeaponSkillLevel(...) 2024-11-03 17:33:45 +08:00
animlist.cpp [saco] Implement InitAnimNameHashes() 2024-07-11 19:09:33 +08:00
audio.cpp [saco] Match CAudio::PlaySound(...) 2024-08-02 22:25:36 +08:00
audio.h [saco] Rename sub_ to FUNC_ 2024-07-24 17:01:39 +08:00
camera.cpp [saco] Match FUNC_1009D560 2024-11-06 00:03:12 +08:00
camera.h [saco] Rename sub_ to FUNC_ 2024-07-24 17:01:39 +08:00
cheats.cpp [saco] Rename sub_ to FUNC_ 2024-07-24 17:01:39 +08:00
common.h [saco] Implement/match CEntity::MakeNonCollidable() 2024-11-03 23:27:15 +08:00
entity.cpp [saco] Implement/match CEntity::SetEulerAngles(...) 2024-11-03 23:30:11 +08:00
entity.h [saco] Implement/match CEntity::SetEulerAngles(...) 2024-11-03 23:30:11 +08:00
font.cpp [saco] Add font functions 2023-11-12 23:36:02 +08:00
font.h [saco] Add font functions 2023-11-12 23:36:02 +08:00
game.cpp [saco] Rename and update CGame::sub_100A00F0() 2024-11-15 19:05:48 +08:00
game.h [saco] Rename and update CGame::sub_100A00F0() 2024-11-15 19:05:48 +08:00
hooks.cpp [saco] Implement/match CPlayerPed::EnterVehicle(...) 2024-10-31 17:26:43 +08:00
keystuff.cpp [saco] Implement key stuff functions 2023-10-31 21:15:51 +08:00
keystuff.h [saco] Implement key stuff functions 2023-10-31 21:15:51 +08:00
menu.cpp [saco] Implement/match CMenuPool::Process() 2024-07-16 23:32:22 +08:00
menu.h [saco] Implement/match CMenuPool::Process() 2024-07-16 23:32:22 +08:00
patches.cpp [saco] Fix typo in RelocateBaseModelInfoHack() 2024-08-18 23:10:10 +08:00
playerped.cpp [saco] Update CPlayerPed::SetWeaponSkillLevel(...) 2024-11-03 17:34:44 +08:00
playerped.h [saco] Update CPlayerPed::SetWeaponSkillLevel(...) 2024-11-03 17:34:44 +08:00
rwstuff.cpp [saco] Implement/match RpClumpDestroy(...) 2024-08-04 22:37:45 +08:00
rwstuff.h [saco] Implement/match RpClumpDestroy(...) 2024-08-04 22:37:45 +08:00
scripting.cpp [saco] Implement/match ScriptCommand(...) 2024-07-12 18:38:48 +08:00
scripting.h [saco] Implement/match CGame::UpdateCheckpoints() 2024-11-08 00:32:04 +08:00
task.cpp [saco] Implement CTaskKillPedOnFootArmed constructor 2024-05-02 21:51:45 +08:00
task.h [saco] Implement CTaskKillPedOnFootArmed constructor 2024-05-02 21:51:45 +08:00
textures.cpp [saco] Implement texture related functions 2024-02-27 23:40:59 +08:00
textures.h [saco] Implement texture related functions 2024-02-27 23:40:59 +08:00
unnamed_1.cpp [saco] Implement unnamed_100B2AF0() and unnamed_100B2B20() 2024-02-12 20:18:31 +08:00
util.cpp [saco] Rename and match unnamed_100B4B50(...) 2024-11-03 23:08:30 +08:00
util.h [saco] Rename and match unnamed_100B4B50(...) 2024-11-03 23:08:30 +08:00
vehicle.cpp [saco] Implement/match CVehicle::GetLandingGearState() 2024-08-20 23:33:35 +08:00
vehicle.h [saco] Implement/match CVehicle::GetLandingGearState() 2024-08-20 23:33:35 +08:00