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bcdbedc0be
* Add RakNet source files to the VS project
190 lines
5.9 KiB
C++
190 lines
5.9 KiB
C++
#ifndef __TABLE_SERIALIZER_H
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#define __TABLE_SERIALIZER_H
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#include "DS_Table.h"
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namespace RakNet
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{
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class BitStream;
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}
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class TableSerializer
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{
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public:
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static void SerializeTable(DataStructures::Table *in, RakNet::BitStream *out);
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static bool DeserializeTable(unsigned char *serializedTable, unsigned int tableLength, DataStructures::Table *out);
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static void SerializeRow(DataStructures::Table::Row *in, unsigned keyIn, DataStructures::List<DataStructures::Table::ColumnDescriptor> &columns, RakNet::BitStream *out);
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static bool DeserializeRow(RakNet::BitStream *in, DataStructures::Table *out);
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static void SerializeCell(RakNet::BitStream *out, DataStructures::Table::Cell *cell, DataStructures::Table::ColumnType columnType);
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static bool DeserializeCell(RakNet::BitStream *in, DataStructures::Table::Cell *cell, DataStructures::Table::ColumnType columnType);
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};
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#endif
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// Test code for the table
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/*
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#include "LightweightDatabaseServer.h"
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#include "LightweightDatabaseClient.h"
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#include "TableSerializer.h"
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#include "BitStream.h"
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#include "StringCompressor.h"
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#include "DS_Table.h"
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void main(void)
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{
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DataStructures::Table table;
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DataStructures::Table::Row *row;
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unsigned int dummydata=12345;
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// Add columns Name (string), IP (binary), score (int), and players (int).
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table.AddColumn("Name", DataStructures::Table::STRING);
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table.AddColumn("IP", DataStructures::Table::BINARY);
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table.AddColumn("Score", DataStructures::Table::NUMERIC);
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table.AddColumn("Players", DataStructures::Table::NUMERIC);
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table.AddColumn("Empty Test Column", DataStructures::Table::STRING);
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assert(table.GetColumnCount()==5);
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row=table.AddRow(0);
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assert(row);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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row->UpdateCell(2,5);
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row->UpdateCell(3,10);
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//row->UpdateCell(4,"should be unique");
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row=table.AddRow(1);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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row->UpdateCell(2,5);
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row->UpdateCell(3,15);
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row=table.AddRow(2);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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row->UpdateCell(2,5);
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row->UpdateCell(3,20);
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row=table.AddRow(3);
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assert(row);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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row->UpdateCell(2,15);
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row->UpdateCell(3,5);
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row->UpdateCell(4,"col index 4");
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row=table.AddRow(4);
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assert(row);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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//row->UpdateCell(2,25);
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row->UpdateCell(3,30);
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//row->UpdateCell(4,"should be unique");
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row=table.AddRow(5);
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assert(row);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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//row->UpdateCell(2,25);
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row->UpdateCell(3,5);
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//row->UpdateCell(4,"should be unique");
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row=table.AddRow(6);
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assert(row);
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row->UpdateCell(0,"Kevin Jenkins");
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row->UpdateCell(1,sizeof(dummydata), (char*)&dummydata);
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row->UpdateCell(2,35);
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//row->UpdateCell(3,40);
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//row->UpdateCell(4,"should be unique");
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row=table.AddRow(7);
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assert(row);
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row->UpdateCell(0,"Bob Jenkins");
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row=table.AddRow(8);
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assert(row);
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row->UpdateCell(0,"Zack Jenkins");
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// Test multi-column sorting
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DataStructures::Table::Row *rows[30];
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DataStructures::Table::SortQuery queries[4];
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queries[0].columnIndex=0;
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queries[0].operation=DataStructures::Table::QS_INCREASING_ORDER;
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queries[1].columnIndex=1;
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queries[1].operation=DataStructures::Table::QS_INCREASING_ORDER;
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queries[2].columnIndex=2;
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queries[2].operation=DataStructures::Table::QS_INCREASING_ORDER;
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queries[3].columnIndex=3;
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queries[3].operation=DataStructures::Table::QS_DECREASING_ORDER;
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table.SortTable(queries, 4, rows);
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unsigned i;
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char out[256];
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printf("Sort: Ascending except for column index 3\n");
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for (i=0; i < table.GetRowCount(); i++)
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{
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table.PrintRow(out,256,',',true, rows[i]);
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printf("%s\n", out);
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}
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// Test query:
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// Don't return column 3, and swap columns 0 and 2
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unsigned columnsToReturn[4];
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columnsToReturn[0]=2;
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columnsToReturn[1]=1;
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columnsToReturn[2]=0;
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columnsToReturn[3]=4;
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DataStructures::Table resultsTable;
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table.QueryTable(columnsToReturn,4,0,0,&resultsTable);
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printf("Query: Don't return column 3, and swap columns 0 and 2:\n");
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for (i=0; i < resultsTable.GetRowCount(); i++)
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{
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resultsTable.PrintRow(out,256,',',true, resultsTable.GetRowByIndex(i));
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printf("%s\n", out);
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}
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// Test filter:
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// Only return rows with column index 4 empty
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DataStructures::Table::FilterQuery inclusionFilters[3];
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inclusionFilters[0].columnIndex=4;
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inclusionFilters[0].operation=DataStructures::Table::QF_IS_EMPTY;
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// inclusionFilters[0].cellValue; // Unused for IS_EMPTY
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table.QueryTable(0,0,inclusionFilters,1,&resultsTable);
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printf("Filter: Only return rows with column index 4 empty:\n");
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for (i=0; i < resultsTable.GetRowCount(); i++)
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{
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resultsTable.PrintRow(out,256,',',true, resultsTable.GetRowByIndex(i));
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printf("%s\n", out);
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}
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// Column 5 empty and column 0 == Kevin Jenkins
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inclusionFilters[0].columnIndex=4;
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inclusionFilters[0].operation=DataStructures::Table::QF_IS_EMPTY;
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inclusionFilters[1].columnIndex=0;
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inclusionFilters[1].operation=DataStructures::Table::QF_EQUAL;
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inclusionFilters[1].cellValue.Set("Kevin Jenkins");
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table.QueryTable(0,0,inclusionFilters,2,&resultsTable);
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printf("Filter: Column 5 empty and column 0 == Kevin Jenkins:\n");
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for (i=0; i < resultsTable.GetRowCount(); i++)
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{
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resultsTable.PrintRow(out,256,',',true, resultsTable.GetRowByIndex(i));
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printf("%s\n", out);
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}
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RakNet::BitStream bs;
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printf("PreSerialize:\n");
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for (i=0; i < table.GetRowCount(); i++)
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{
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table.PrintRow(out,256,',',true, table.GetRowByIndex(i));
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printf("%s\n", out);
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}
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StringCompressor::AddReference();
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TableSerializer::Serialize(&table, &bs);
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TableSerializer::Deserialize(&bs, &table);
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StringCompressor::RemoveReference();
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printf("PostDeserialize:\n");
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for (i=0; i < table.GetRowCount(); i++)
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{
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table.PrintRow(out,256,',',true, table.GetRowByIndex(i));
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printf("%s\n", out);
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}
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int a=5;
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}
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*/
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