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bcdbedc0be
* Add RakNet source files to the VS project
1876 lines
47 KiB
C++
1876 lines
47 KiB
C++
/// \depreciated
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#if defined(_MSC_VER) && _MSC_VER < 1299 // VC6 doesn't support template specialization
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#include "RakNetDefines.h"
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#include "BitStream.h"
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#include <stdlib.h>
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#include <assert.h>
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#include <memory.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <float.h>
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#if defined ( __APPLE__ ) || defined ( __APPLE_CC__ )
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#include <malloc/malloc.h>
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#else
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#include <malloc.h>
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#endif
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#ifdef __BITSTREAM_BIG_END
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// Set up the read/write routines to produce Big-End network streams.
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#define B16_1 0
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#define B16_0 1
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#define B32_3 0
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#define B32_2 1
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#define B32_1 2
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#define B32_0 3
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#define B64_7 0
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#define B64_6 1
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#define B64_5 2
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#define B64_4 3
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#define B64_3 4
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#define B64_2 5
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#define B64_1 6
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#define B64_0 7
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#else
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// Default to producing Little-End network streams.
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#define B16_1 1
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#define B16_0 0
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#define B32_3 3
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#define B32_2 2
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#define B32_1 1
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#define B32_0 0
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#define B64_7 7
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#define B64_6 6
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#define B64_5 5
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#define B64_4 4
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#define B64_3 3
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#define B64_2 2
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#define B64_1 1
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#define B64_0 0
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#endif
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using namespace RakNet;
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BitStream::BitStream()
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{
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numberOfBitsUsed = 0;
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//numberOfBitsAllocated = 32 * 8;
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numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE * 8;
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readOffset = 0;
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//data = ( unsigned char* ) malloc( 32 );
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data = ( unsigned char* ) stackData;
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#ifdef _DEBUG
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// assert( data );
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#endif
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//memset(data, 0, 32);
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copyData = true;
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}
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BitStream::BitStream( int initialBytesToAllocate )
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{
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numberOfBitsUsed = 0;
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readOffset = 0;
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if (initialBytesToAllocate <= BITSTREAM_STACK_ALLOCATION_SIZE)
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{
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data = ( unsigned char* ) stackData;
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numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE * 8;
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}
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else
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{
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data = ( unsigned char* ) malloc( initialBytesToAllocate );
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numberOfBitsAllocated = initialBytesToAllocate << 3;
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}
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#ifdef _DEBUG
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assert( data );
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#endif
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// memset(data, 0, initialBytesToAllocate);
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copyData = true;
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}
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BitStream::BitStream( char* _data, unsigned int lengthInBytes, bool _copyData )
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{
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numberOfBitsUsed = lengthInBytes << 3;
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readOffset = 0;
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copyData = _copyData;
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numberOfBitsAllocated = lengthInBytes << 3;
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if ( copyData )
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{
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if ( lengthInBytes > 0 )
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{
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if (lengthInBytes < BITSTREAM_STACK_ALLOCATION_SIZE)
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{
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data = ( unsigned char* ) stackData;
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numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE << 3;
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}
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else
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{
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data = ( unsigned char* ) malloc( lengthInBytes );
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}
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#ifdef _DEBUG
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assert( data );
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#endif
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memcpy( data, _data, lengthInBytes );
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}
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else
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data = 0;
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}
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else
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data = ( unsigned char* ) _data;
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}
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// Use this if you pass a pointer copy to the constructor (_copyData==false) and want to overallocate to prevent reallocation
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void BitStream::SetNumberOfBitsAllocated( const unsigned int lengthInBits )
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{
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#ifdef _DEBUG
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assert( lengthInBits >= ( unsigned int ) numberOfBitsAllocated );
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#endif
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numberOfBitsAllocated = lengthInBits;
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}
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BitStream::~BitStream()
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{
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if ( copyData && numberOfBitsAllocated > BITSTREAM_STACK_ALLOCATION_SIZE << 3)
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free( data ); // Use realloc and free so we are more efficient than delete and new for resizing
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}
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void BitStream::Reset( void )
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{
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// Note: Do NOT reallocate memory because BitStream is used
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// in places to serialize/deserialize a buffer. Reallocation
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// is a dangerous operation (may result in leaks).
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if ( numberOfBitsUsed > 0 )
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{
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// memset(data, 0, BITS_TO_BYTES(numberOfBitsUsed));
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}
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// Don't free memory here for speed efficiency
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//free(data); // Use realloc and free so we are more efficient than delete and new for resizing
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numberOfBitsUsed = 0;
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//numberOfBitsAllocated=8;
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readOffset = 0;
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//data=(unsigned char*)malloc(1);
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// if (numberOfBitsAllocated>0)
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// memset(data, 0, BITS_TO_BYTES(numberOfBitsAllocated));
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}
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// Write the native types to the end of the buffer
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void BitStream::Write( const bool input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 0;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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if ( input )
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Write1();
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else
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Write0();
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}
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void BitStream::Write( const unsigned char input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 1;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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}
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void BitStream::Write( const char input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 2;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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}
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void BitStream::Write( const unsigned short input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 3;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char uint16w[2];
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uint16w[B16_1] = (input >> 8)&(0xff);
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uint16w[B16_0] = input&(0xff);
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WriteBits( uint16w, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::Write( const short input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 4;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char int16w[2];
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int16w[B16_1] = (input >> 8)&(0xff);
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int16w[B16_0] = input&(0xff);
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WriteBits( int16w, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::Write( const unsigned int input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 5;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char uint32w[4];
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uint32w[B32_3] = (input >> 24)&(0x000000ff);
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uint32w[B32_2] = (input >> 16)&(0x000000ff);
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uint32w[B32_1] = (input >> 8)&(0x000000ff);
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uint32w[B32_0] = (input)&(0x000000ff);
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WriteBits( uint32w, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::Write( const int input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 6;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char int32w[4];
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int32w[B32_3] = (input >> 24)&(0x000000ff);
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int32w[B32_2] = (input >> 16)&(0x000000ff);
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int32w[B32_1] = (input >> 8)&(0x000000ff);
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int32w[B32_0] = (input)&(0x000000ff);
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WriteBits( int32w, sizeof( input ) * 8, true );
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#endif
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}
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// This doesn't compile on windows. Find another way to output the warning
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#if defined ( __APPLE__ ) || defined ( __APPLE_CC__ )|| defined ( _WIN32 )
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//#warning Do NOT use 'long' for network data - it is not cross-compiler nor 32/64-bit safe
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void BitStream::Write( const unsigned long input )
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{
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printf("*** WARNING: Do not use 'long' to declare network data.\n");
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printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
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Write( (const unsigned int) input );
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}
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void BitStream::Write( const long input )
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{
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printf("*** WARNING: Do not use 'long' to declare network data.\n");
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printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
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Write( (const int) input );
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}
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#endif
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#ifdef HAS_INT64
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void BitStream::Write( const uint64_t input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 7;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char uint64w[8];
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uint64w[B64_7] = (input >> 56) & 0xff;
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uint64w[B64_6] = (input >> 48) & 0xff;
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uint64w[B64_5] = (input >> 40) & 0xff;
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uint64w[B64_4] = (input >> 32) & 0xff;
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uint64w[B64_3] = (input >> 24) & 0xff;
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uint64w[B64_2] = (input >> 16) & 0xff;
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uint64w[B64_1] = (input >> 8) & 0xff;
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uint64w[B64_0] = input & 0xff;
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WriteBits( uint64w, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::Write( const int64_t input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 8;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char int64w[8];
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int64w[B64_7] = (input >> 56) & 0xff;
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int64w[B64_6] = (input >> 48) & 0xff;
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int64w[B64_5] = (input >> 40) & 0xff;
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int64w[B64_4] = (input >> 32) & 0xff;
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int64w[B64_3] = (input >> 24) & 0xff;
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int64w[B64_2] = (input >> 16) & 0xff;
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int64w[B64_1] = (input >> 8) & 0xff;
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int64w[B64_0] = input & 0xff;
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WriteBits( int64w, sizeof( input ) * 8, true );
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#endif
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}
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#endif
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void BitStream::Write( const float input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 9;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifndef __BITSTREAM_NATIVE_END
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unsigned int intval = *((unsigned int *)(&input));
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Write(intval);
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#else
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::Write( const double input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 10;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#if defined ( __BITSTREAM_NATIVE_END ) || ( ! defined (HAS_INT64) )
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WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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uint64_t intval = *((uint64_t *)(&input));
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Write(intval);
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#endif
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}
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// Write an array or casted stream
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void BitStream::Write( const char* input, const int numberOfBytes )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 11;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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WriteBits( ( unsigned char* ) & numberOfBytes, sizeof( int ) * 8, true );
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#endif
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WriteBits( ( unsigned char* ) input, numberOfBytes * 8, true );
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}
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void BitStream::Write( const BitStream *bitStream )
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{
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WriteBits(bitStream->GetData(), bitStream->GetNumberOfBitsUsed(), false);
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}
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void BitStream::Write( const NetworkID networkId )
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{
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Write(networkId.playerId.binaryAddress);
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Write(networkId.playerId.port);
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Write(networkId.localSystemId);
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}
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// Write the native types with simple compression.
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// Best used with negatives and positives close to 0
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void BitStream::WriteCompressed( const unsigned char input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 12;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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}
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void BitStream::WriteCompressed( const char input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 13;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, false );
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}
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void BitStream::WriteCompressed( const unsigned short input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 14;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char uint16wc[2];
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uint16wc[B16_1] = (input >> 8)&(0xff);
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uint16wc[B16_0] = input&(0xff);
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WriteCompressed( uint16wc, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::WriteCompressed( const short input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 15;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char int16wc[2];
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int16wc[B16_1] = (input >> 8)&(0xff);
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int16wc[B16_0] = input&(0xff);
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WriteCompressed( int16wc, sizeof( input ) * 8, false );
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#endif
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}
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void BitStream::WriteCompressed( const unsigned int input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 16;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char uint32wc[4];
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uint32wc[B32_3] = (input >> 24)&(0x000000ff);
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uint32wc[B32_2] = (input >> 16)&(0x000000ff);
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uint32wc[B32_1] = (input >> 8)&(0x000000ff);
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uint32wc[B32_0] = (input)&(0x000000ff);
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WriteCompressed( uint32wc, sizeof( input ) * 8, true );
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#endif
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}
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void BitStream::WriteCompressed( const int input )
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{
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#ifdef TYPE_CHECKING
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unsigned char ID = 17;
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WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
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#endif
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#ifdef __BITSTREAM_NATIVE_END
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WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
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#else
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static unsigned char int32wc[4];
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int32wc[B32_3] = (input >> 24)&(0x000000ff);
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int32wc[B32_2] = (input >> 16)&(0x000000ff);
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int32wc[B32_1] = (input >> 8)&(0x000000ff);
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int32wc[B32_0] = (input)&(0x000000ff);
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WriteCompressed( int32wc, sizeof( input ) * 8, false );
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#endif
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}
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// Doesn't work on windows. Find another way to output the warning
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#if defined ( __APPLE__ ) || defined ( __APPLE_CC__ )|| defined ( _WIN32 )
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void BitStream::WriteCompressed( const unsigned long input )
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{
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printf("*** WARNING: Do not use 'long' to declare network data.\n");
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printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
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WriteCompressed( (const unsigned int) input );
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}
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void BitStream::WriteCompressed( const long input )
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{
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printf("*** WARNING: Do not use 'long' to declare network data.\n");
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printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
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WriteCompressed( (const int) input );
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}
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#endif
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#ifdef HAS_INT64
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void BitStream::WriteCompressed( const uint64_t input )
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{
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|
#ifdef TYPE_CHECKING
|
|
unsigned char ID = 18;
|
|
WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
|
|
#else
|
|
static unsigned char uint64wc[8];
|
|
uint64wc[B64_7] = (input >> 56) & 0xff;
|
|
uint64wc[B64_6] = (input >> 48) & 0xff;
|
|
uint64wc[B64_5] = (input >> 40) & 0xff;
|
|
uint64wc[B64_4] = (input >> 32) & 0xff;
|
|
uint64wc[B64_3] = (input >> 24) & 0xff;
|
|
uint64wc[B64_2] = (input >> 16) & 0xff;
|
|
uint64wc[B64_1] = (input >> 8) & 0xff;
|
|
uint64wc[B64_0] = input & 0xff;
|
|
|
|
WriteCompressed( uint64wc, sizeof( input ) * 8, true );
|
|
#endif
|
|
}
|
|
|
|
void BitStream::WriteCompressed( const int64_t input )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID = 19;
|
|
WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
WriteCompressed( ( unsigned char* ) & input, sizeof( input ) * 8, true );
|
|
#else
|
|
static unsigned char int64wc[8];
|
|
int64wc[B64_7] = (input >> 56) & 0xff;
|
|
int64wc[B64_6] = (input >> 48) & 0xff;
|
|
int64wc[B64_5] = (input >> 40) & 0xff;
|
|
int64wc[B64_4] = (input >> 32) & 0xff;
|
|
int64wc[B64_3] = (input >> 24) & 0xff;
|
|
int64wc[B64_2] = (input >> 16) & 0xff;
|
|
int64wc[B64_1] = (input >> 8) & 0xff;
|
|
int64wc[B64_0] = input & 0xff;
|
|
|
|
WriteCompressed( int64wc, sizeof( input ) * 8, false );
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
void BitStream::WriteCompressed( const float input )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID = 20;
|
|
WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
|
|
#endif
|
|
|
|
// Not yet implemented (no compression)
|
|
#if defined ( __BITSTREAM_NATIVE_END )
|
|
WriteBits( ( unsigned char* ) &input, sizeof( input ) * 8, true );
|
|
#else
|
|
Write( input );
|
|
#endif
|
|
}
|
|
|
|
void BitStream::WriteNormVector( float x, float y, float z )
|
|
{
|
|
#ifdef _DEBUG
|
|
assert(x <= 1.01f && y <= 1.01f && z <= 1.01f && x >= -1.01f && y >= -1.01f && z >= -1.01f);
|
|
#endif
|
|
if (x>1.0f)
|
|
x=1.0f;
|
|
if (y>1.0f)
|
|
y=1.0f;
|
|
if (z>1.0f)
|
|
z=1.0f;
|
|
if (x<-1.0f)
|
|
x=-1.0f;
|
|
if (y<-1.0f)
|
|
y=-1.0f;
|
|
if (z<-1.0f)
|
|
z=-1.0f;
|
|
|
|
Write((bool) (x < 0.0f));
|
|
|
|
if (y==0.0f)
|
|
Write(true);
|
|
else
|
|
{
|
|
Write(false);
|
|
Write((unsigned short)((y+1.0f)*32767.5f));
|
|
}
|
|
if (z==0.0f)
|
|
Write(true);
|
|
else
|
|
{
|
|
Write(false);
|
|
Write((unsigned short)((z+1.0f)*32767.5f));
|
|
}
|
|
}
|
|
void BitStream::WriteVector( float x, float y, float z )
|
|
{
|
|
float magnitude = sqrtf(x * x + y * y + z * z);
|
|
Write(magnitude);
|
|
if (magnitude > 0.0f)
|
|
{
|
|
Write((unsigned short)((x/magnitude+1.0f)*32767.5f));
|
|
Write((unsigned short)((y/magnitude+1.0f)*32767.5f));
|
|
Write((unsigned short)((z/magnitude+1.0f)*32767.5f));
|
|
}
|
|
}
|
|
void BitStream::WriteNormQuat( float w, float x, float y, float z)
|
|
{
|
|
Write((bool)(w<0.0f));
|
|
Write((bool)(x<0.0f));
|
|
Write((bool)(y<0.0f));
|
|
Write((bool)(z<0.0f));
|
|
Write((unsigned short)(fabs(x)*65535.0));
|
|
Write((unsigned short)(fabs(y)*65535.0));
|
|
Write((unsigned short)(fabs(z)*65535.0));
|
|
// Leave out w and calcuate it on the target
|
|
}
|
|
void BitStream::WriteOrthMatrix(
|
|
float m00, float m01, float m02,
|
|
float m10, float m11, float m12,
|
|
float m20, float m21, float m22 )
|
|
{
|
|
double qw;
|
|
double qx;
|
|
double qy;
|
|
double qz;
|
|
|
|
// Convert matrix to quat
|
|
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/
|
|
qw = sqrt( 1 + m00 + m11 + m22 ) / 2;
|
|
qx = sqrt( 1 + m00 - m11 - m22 ) / 2;
|
|
qy = sqrt( 1 - m00 + m11 - m22 ) / 2;
|
|
qz = sqrt( 1 - m00 - m11 + m22 ) / 2;
|
|
if (qw < 0.0) qw=0.0;
|
|
if (qx < 0.0) qx=0.0;
|
|
if (qy < 0.0) qy=0.0;
|
|
if (qz < 0.0) qz=0.0;
|
|
qx = _copysign( qx, m21 - m12 );
|
|
qy = _copysign( qy, m02 - m20 );
|
|
qz = _copysign( qz, m20 - m02 );
|
|
|
|
WriteNormQuat((float)qw,(float)qx,(float)qy,(float)qz);
|
|
}
|
|
|
|
void BitStream::WriteCompressed( const double input )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID = 21;
|
|
WriteBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8, true );
|
|
#endif
|
|
|
|
// Not yet implemented (no compression)
|
|
#if defined ( __BITSTREAM_NATIVE_END )
|
|
WriteBits( ( unsigned char* ) & input, sizeof( input ) * 8, true );
|
|
#else
|
|
Write( input );
|
|
#endif
|
|
}
|
|
|
|
// Read the native types from the front of the buffer
|
|
// Write the native types to the end of the buffer
|
|
bool BitStream::Read( bool& output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
#ifdef _DEBUG
|
|
|
|
assert( ID == 0 );
|
|
|
|
#endif
|
|
#endif
|
|
|
|
//assert(readOffset+1 <=numberOfBitsUsed); // If this assert is hit the stream wasn't long enough to read from
|
|
if ( readOffset + 1 > numberOfBitsUsed )
|
|
return false;
|
|
|
|
//if (ReadBit()) // Check that bit
|
|
if ( data[ readOffset >> 3 ] & ( 0x80 >> ( readOffset++ % 8 ) ) ) // Is it faster to just write it out here?
|
|
output = true;
|
|
else
|
|
output = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BitStream::Read( unsigned char &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 1 );
|
|
|
|
#endif
|
|
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
}
|
|
|
|
bool BitStream::Read( char &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 2 );
|
|
|
|
#endif
|
|
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
}
|
|
|
|
bool BitStream::Read( unsigned short &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 3 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char uint16r[2];
|
|
if (ReadBits( uint16r, sizeof( output ) * 8 ) != true) return false;
|
|
output = (((unsigned short) uint16r[B16_1])<<8)|((unsigned short)uint16r[B16_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::Read( short &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 4 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char int16r[2];
|
|
if (ReadBits( int16r, sizeof( output ) * 8 ) != true) return false;
|
|
output = (((unsigned short) int16r[B16_1])<<8)|((unsigned short)int16r[B16_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::Read( unsigned int &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 5 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char uint32r[4];
|
|
if(ReadBits( uint32r, sizeof( output ) * 8 ) != true)
|
|
return false;
|
|
output = (((unsigned int) uint32r[B32_3])<<24)|
|
|
(((unsigned int) uint32r[B32_2])<<16)|
|
|
(((unsigned int) uint32r[B32_1])<<8)|
|
|
((unsigned int) uint32r[B32_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::Read( int &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 6 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char int32r[4];
|
|
if(ReadBits( int32r, sizeof( output ) * 8 ) != true)
|
|
return false;
|
|
output = (((unsigned int) int32r[B32_3])<<24)|
|
|
(((unsigned int) int32r[B32_2])<<16)|
|
|
(((unsigned int) int32r[B32_1])<<8)|
|
|
((unsigned int) int32r[B32_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// This doesn't compile on windows. Find another way to output the warning
|
|
#if defined ( __APPLE__ ) || defined ( __APPLE_CC__ )|| defined ( _WIN32 )
|
|
//#warning Do NOT use 'long' for network data - it is not cross-compiler nor 32/64-bit safe
|
|
bool BitStream::Read( unsigned long &output )
|
|
{
|
|
printf("*** WARNING: Do not use 'long' to declare network data.\n");
|
|
printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
|
|
unsigned int tmp;
|
|
if ( !Read(tmp) ) return false;
|
|
output = tmp;
|
|
return true;
|
|
}
|
|
bool BitStream::Read( long &output )
|
|
{
|
|
printf("*** WARNING: Do not use 'long' to declare network data.\n");
|
|
printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
|
|
int tmp;
|
|
if ( !Read(tmp) ) return false;
|
|
output = tmp;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAS_INT64
|
|
bool BitStream::Read( uint64_t &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 7 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char uint64r[8];
|
|
if(ReadBits( uint64r, sizeof( output ) * 8 ) != true)
|
|
return false;
|
|
output = (((uint64_t) uint64r[B64_7])<<56)|(((uint64_t) uint64r[B64_6])<<48)|
|
|
(((uint64_t) uint64r[B64_5])<<40)|(((uint64_t) uint64r[B64_4])<<32)|
|
|
(((uint64_t) uint64r[B64_3])<<24)|(((uint64_t) uint64r[B64_2])<<16)|
|
|
(((uint64_t) uint64r[B64_1])<<8)|((uint64_t) uint64r[B64_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::Read( int64_t &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 8 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
static unsigned char int64r[8];
|
|
if(ReadBits( int64r, sizeof( output ) * 8 ) != true)
|
|
return false;
|
|
output = (((uint64_t) int64r[B64_7])<<56)|(((uint64_t) int64r[B64_6])<<48)|
|
|
(((uint64_t) int64r[B64_5])<<40)|(((uint64_t) int64r[B64_4])<<32)|
|
|
(((uint64_t) int64r[B64_3])<<24)|(((uint64_t) int64r[B64_2])<<16)|
|
|
(((uint64_t) int64r[B64_1])<<8)|((uint64_t) int64r[B64_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
bool BitStream::Read( float &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 9 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
unsigned int val;
|
|
if (Read(val) == false) return false;
|
|
output = *((float *)(&val));
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::Read( double &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 10 );
|
|
|
|
#endif
|
|
|
|
#if defined ( __BITSTREAM_NATIVE_END ) || ( ! defined ( HAS_INT64 ) )
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
uint64_t val;
|
|
if (Read(val) == false) return false;
|
|
output = *((double *)(&val));
|
|
return true;
|
|
#endif
|
|
}
|
|
// Read an array or casted stream
|
|
bool BitStream::Read( char* output, const int numberOfBytes )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 11 );
|
|
|
|
int NOB;
|
|
|
|
ReadBits( ( unsigned char* ) & NOB, sizeof( int ) * 8 );
|
|
|
|
assert( NOB == numberOfBytes );
|
|
|
|
#endif
|
|
|
|
return ReadBits( ( unsigned char* ) output, numberOfBytes * 8 );
|
|
}
|
|
|
|
bool BitStream::Read( NetworkID &output)
|
|
{
|
|
Read(output.playerId.binaryAddress);
|
|
Read(output.playerId.port);
|
|
return Read(output.localSystemId);
|
|
}
|
|
// Read the types you wrote with WriteCompressed
|
|
bool BitStream::ReadCompressed( unsigned char & output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 12 );
|
|
|
|
#endif
|
|
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( char &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 13 );
|
|
|
|
#endif
|
|
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, false );
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( unsigned short &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 14 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char uint16rc[2];
|
|
if (ReadCompressed( uint16rc, sizeof( output ) * 8, true ) != true) return false;
|
|
output = (((unsigned short) uint16rc[B16_1])<<8)|
|
|
((unsigned short)uint16rc[B16_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( short &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 15 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char int16rc[2];
|
|
if (ReadCompressed( int16rc, sizeof( output ) * 8, false ) != true) return false;
|
|
output = (((unsigned short) int16rc[B16_1])<<8)|((unsigned short)int16rc[B16_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( unsigned int &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 16 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char uint32rc[4];
|
|
if(ReadCompressed( uint32rc, sizeof( output ) * 8, true ) != true)
|
|
return false;
|
|
output = (((unsigned int) uint32rc[B32_3])<<24)|
|
|
(((unsigned int) uint32rc[B32_2])<<16)|
|
|
(((unsigned int) uint32rc[B32_1])<<8)|
|
|
((unsigned int) uint32rc[B32_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( int &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 17 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char int32rc[4];
|
|
if(ReadCompressed( int32rc, sizeof( output ) * 8, false ) != true)
|
|
return false;
|
|
output = (((unsigned int) int32rc[B32_3])<<24)|
|
|
(((unsigned int) int32rc[B32_2])<<16)|
|
|
(((unsigned int) int32rc[B32_1])<<8)|
|
|
((unsigned int) int32rc[B32_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// This doesn't compile on windows. Find another way to output the warning
|
|
#if defined ( __APPLE__ ) || defined ( __APPLE_CC__ )|| defined ( _WIN32 )
|
|
//#warning Do NOT use 'long' for network data - it is not cross-compiler nor 32/64-bit safe
|
|
bool BitStream::ReadCompressed( unsigned long &output )
|
|
{
|
|
printf("*** WARNING: Do not use 'long' to declare network data.\n");
|
|
printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
|
|
unsigned int tmp;
|
|
if ( !ReadCompressed(tmp) ) return false;
|
|
output = tmp;
|
|
return true;
|
|
}
|
|
bool BitStream::ReadCompressed( long &output )
|
|
{
|
|
printf("*** WARNING: Do not use 'long' to declare network data.\n");
|
|
printf("*** It is not safe betwen compilers or between 32/64-bit systems.\n");
|
|
int tmp;
|
|
if ( !ReadCompressed(tmp) ) return false;
|
|
output = tmp;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAS_INT64
|
|
bool BitStream::ReadCompressed( uint64_t &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 18 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char uint64rc[8];
|
|
if(ReadCompressed( uint64rc, sizeof( output ) * 8, true ) != true)
|
|
return false;
|
|
output = (((uint64_t) uint64rc[B64_7])<<56)|(((uint64_t) uint64rc[B64_6])<<48)|
|
|
(((uint64_t) uint64rc[B64_5])<<40)|(((uint64_t) uint64rc[B64_4])<<32)|
|
|
(((uint64_t) uint64rc[B64_3])<<24)|(((uint64_t) uint64rc[B64_2])<<16)|
|
|
(((uint64_t) uint64rc[B64_1])<<8)|((uint64_t) uint64rc[B64_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( int64_t& output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 19 );
|
|
|
|
#endif
|
|
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadCompressed( ( unsigned char* ) & output, sizeof( output ) * 8, true );
|
|
#else
|
|
static unsigned char int64rc[8];
|
|
if(ReadCompressed( int64rc, sizeof( output ) * 8, false ) != true)
|
|
return false;
|
|
output = (((uint64_t) int64rc[B64_7])<<56)|(((uint64_t) int64rc[B64_6])<<48)|
|
|
(((uint64_t) int64rc[B64_5])<<40)|(((uint64_t) int64rc[B64_4])<<32)|
|
|
(((uint64_t) int64rc[B64_3])<<24)|(((uint64_t) int64rc[B64_2])<<16)|
|
|
(((uint64_t) int64rc[B64_1])<<8)|((uint64_t) int64rc[B64_0]);
|
|
return true;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
bool BitStream::ReadCompressed( float &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 20 );
|
|
|
|
#endif
|
|
|
|
|
|
// Not yet implemented
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
return Read( output );
|
|
#endif
|
|
}
|
|
bool BitStream::ReadNormVector( float &x, float &y, float &z )
|
|
{
|
|
unsigned short sy, sz;
|
|
bool yZero, zZero;
|
|
bool xNeg;
|
|
|
|
Read(xNeg);
|
|
|
|
Read(yZero);
|
|
if (yZero)
|
|
y=0.0f;
|
|
else
|
|
{
|
|
Read(sy);
|
|
y=((float)sy / 32767.5f - 1.0f);
|
|
}
|
|
|
|
if (!Read(zZero))
|
|
return false;
|
|
|
|
if (zZero)
|
|
z=0.0f;
|
|
else
|
|
{
|
|
if (!Read(sz))
|
|
return false;
|
|
|
|
z=((float)sz / 32767.5f - 1.0f);
|
|
}
|
|
|
|
x = sqrtf(1.0f - y*y - z*z);
|
|
if (xNeg)
|
|
x=-x;
|
|
return true;
|
|
}
|
|
bool BitStream::ReadVector( float &x, float &y, float &z )
|
|
{
|
|
float magnitude;
|
|
unsigned short sx,sy,sz;
|
|
if (!Read(magnitude))
|
|
return false;
|
|
if (magnitude!=0.0f)
|
|
{
|
|
Read(sx);
|
|
Read(sy);
|
|
if (!Read(sz))
|
|
return false;
|
|
x=((float)sx / 32767.5f - 1.0f) * magnitude;
|
|
y=((float)sy / 32767.5f - 1.0f) * magnitude;
|
|
z=((float)sz / 32767.5f - 1.0f) * magnitude;
|
|
}
|
|
else
|
|
{
|
|
x=0.0f;
|
|
y=0.0f;
|
|
z=0.0f;
|
|
}
|
|
return true;
|
|
}
|
|
bool BitStream::ReadNormQuat( float &w, float &x, float &y, float &z)
|
|
{
|
|
bool cwNeg, cxNeg, cyNeg, czNeg;
|
|
unsigned short cx,cy,cz;
|
|
Read(cwNeg);
|
|
Read(cxNeg);
|
|
Read(cyNeg);
|
|
Read(czNeg);
|
|
Read(cx);
|
|
Read(cy);
|
|
if (!Read(cz))
|
|
return false;
|
|
|
|
// Calculate w from x,y,z
|
|
x=cx/65535.0f;
|
|
y=cy/65535.0f;
|
|
z=cz/65535.0f;
|
|
if (cxNeg) x=-x;
|
|
if (cyNeg) y=-y;
|
|
if (czNeg) z=-z;
|
|
w = sqrt(1.0f - x*x - y*y - z*z);
|
|
if (cwNeg)
|
|
w=-w;
|
|
return true;
|
|
}
|
|
bool BitStream::ReadOrthMatrix(
|
|
float &m00, float &m01, float &m02,
|
|
float &m10, float &m11, float &m12,
|
|
float &m20, float &m21, float &m22 )
|
|
{
|
|
float qw,qx,qy,qz;
|
|
if (!ReadNormQuat(qw,qx,qy,qz))
|
|
return false;
|
|
|
|
// Quat to orthogonal rotation matrix
|
|
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToMatrix/index.htm
|
|
double sqw = (double)qw*(double)qw;
|
|
double sqx = (double)qx*(double)qx;
|
|
double sqy = (double)qy*(double)qy;
|
|
double sqz = (double)qz*(double)qz;
|
|
m00 = (float)(sqx - sqy - sqz + sqw); // since sqw + sqx + sqy + sqz =1
|
|
m11 = (float)(-sqx + sqy - sqz + sqw);
|
|
m22 = (float)(-sqx - sqy + sqz + sqw);
|
|
|
|
double tmp1 = (double)qx*(double)qy;
|
|
double tmp2 = (double)qz*(double)qw;
|
|
m10 = (float)(2.0 * (tmp1 + tmp2));
|
|
m01 = (float)(2.0 * (tmp1 - tmp2));
|
|
|
|
tmp1 = (double)qx*(double)qz;
|
|
tmp2 = (double)qy*(double)qw;
|
|
m20 =(float)(2.0 * (tmp1 - tmp2));
|
|
m02 = (float)(2.0 * (tmp1 + tmp2));
|
|
tmp1 = (double)qy*(double)qz;
|
|
tmp2 = (double)qx*(double)qw;
|
|
m21 = (float)(2.0 * (tmp1 + tmp2));
|
|
m12 = (float)(2.0 * (tmp1 - tmp2));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BitStream::ReadCompressed( double &output )
|
|
{
|
|
#ifdef TYPE_CHECKING
|
|
unsigned char ID;
|
|
|
|
if ( ReadBits( ( unsigned char* ) & ID, sizeof(unsigned char) * 8 ) == false )
|
|
return false;
|
|
|
|
assert( ID == 21 );
|
|
|
|
#endif
|
|
|
|
// ReadCompressed using int has no effect on this data format and would make the data bigger!
|
|
#ifdef __BITSTREAM_NATIVE_END
|
|
return ReadBits( ( unsigned char* ) & output, sizeof( output ) * 8 );
|
|
#else
|
|
return Read( output );
|
|
#endif
|
|
}
|
|
|
|
// Sets the read pointer back to the beginning of your data.
|
|
void BitStream::ResetReadPointer( void )
|
|
{
|
|
readOffset = 0;
|
|
}
|
|
|
|
// Sets the write pointer back to the beginning of your data.
|
|
void BitStream::ResetWritePointer( void )
|
|
{
|
|
numberOfBitsUsed = 0;
|
|
}
|
|
|
|
// Write a 0
|
|
void BitStream::Write0( void )
|
|
{
|
|
AddBitsAndReallocate( 1 );
|
|
|
|
// New bytes need to be zeroed
|
|
|
|
if ( ( numberOfBitsUsed % 8 ) == 0 )
|
|
data[ numberOfBitsUsed >> 3 ] = 0;
|
|
|
|
numberOfBitsUsed++;
|
|
}
|
|
|
|
// Write a 1
|
|
void BitStream::Write1( void )
|
|
{
|
|
AddBitsAndReallocate( 1 );
|
|
|
|
int numberOfBitsMod8 = numberOfBitsUsed % 8;
|
|
|
|
if ( numberOfBitsMod8 == 0 )
|
|
data[ numberOfBitsUsed >> 3 ] = 0x80;
|
|
else
|
|
data[ numberOfBitsUsed >> 3 ] |= 0x80 >> ( numberOfBitsMod8 ); // Set the bit to 1
|
|
|
|
numberOfBitsUsed++;
|
|
}
|
|
|
|
// Returns true if the next data read is a 1, false if it is a 0
|
|
bool BitStream::ReadBit( void )
|
|
{
|
|
#pragma warning( disable : 4800 )
|
|
return ( bool ) ( data[ readOffset >> 3 ] & ( 0x80 >> ( readOffset++ % 8 ) ) );
|
|
#pragma warning( default : 4800 )
|
|
}
|
|
|
|
// Align the bitstream to the byte boundary and then write the specified number of bits.
|
|
// This is faster than WriteBits but wastes the bits to do the alignment and requires you to call
|
|
// SetReadToByteAlignment at the corresponding read position
|
|
void BitStream::WriteAlignedBytes( const unsigned char* input,
|
|
const int numberOfBytesToWrite )
|
|
{
|
|
#ifdef _DEBUG
|
|
assert( numberOfBytesToWrite > 0 );
|
|
#endif
|
|
|
|
AlignWriteToByteBoundary();
|
|
// Allocate enough memory to hold everything
|
|
AddBitsAndReallocate( numberOfBytesToWrite << 3 );
|
|
|
|
// Write the data
|
|
memcpy( data + ( numberOfBitsUsed >> 3 ), input, numberOfBytesToWrite );
|
|
|
|
numberOfBitsUsed += numberOfBytesToWrite << 3;
|
|
}
|
|
|
|
// Read bits, starting at the next aligned bits. Note that the modulus 8 starting offset of the
|
|
// sequence must be the same as was used with WriteBits. This will be a problem with packet coalescence
|
|
// unless you byte align the coalesced packets.
|
|
bool BitStream::ReadAlignedBytes( unsigned char* output,
|
|
const int numberOfBytesToRead )
|
|
{
|
|
#ifdef _DEBUG
|
|
assert( numberOfBytesToRead > 0 );
|
|
#endif
|
|
|
|
if ( numberOfBytesToRead <= 0 )
|
|
return false;
|
|
|
|
// Byte align
|
|
AlignReadToByteBoundary();
|
|
|
|
if ( readOffset + ( numberOfBytesToRead << 3 ) > numberOfBitsUsed )
|
|
return false;
|
|
|
|
// Write the data
|
|
memcpy( output, data + ( readOffset >> 3 ), numberOfBytesToRead );
|
|
|
|
readOffset += numberOfBytesToRead << 3;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Align the next write and/or read to a byte boundary. This can be used to 'waste' bits to byte align for efficiency reasons
|
|
void BitStream::AlignWriteToByteBoundary( void )
|
|
{
|
|
if ( numberOfBitsUsed )
|
|
numberOfBitsUsed += 8 - ( ( numberOfBitsUsed - 1 ) % 8 + 1 );
|
|
}
|
|
|
|
// Align the next write and/or read to a byte boundary. This can be used to 'waste' bits to byte align for efficiency reasons
|
|
void BitStream::AlignReadToByteBoundary( void )
|
|
{
|
|
if ( readOffset )
|
|
readOffset += 8 - ( ( readOffset - 1 ) % 8 + 1 );
|
|
}
|
|
|
|
// Write numberToWrite bits from the input source
|
|
void BitStream::WriteBits( const unsigned char *input,
|
|
int numberOfBitsToWrite, const bool rightAlignedBits )
|
|
{
|
|
// if (numberOfBitsToWrite<=0)
|
|
// return;
|
|
|
|
AddBitsAndReallocate( numberOfBitsToWrite );
|
|
int offset = 0;
|
|
unsigned char dataByte;
|
|
int numberOfBitsUsedMod8;
|
|
|
|
numberOfBitsUsedMod8 = numberOfBitsUsed % 8;
|
|
|
|
// Faster to put the while at the top surprisingly enough
|
|
while ( numberOfBitsToWrite > 0 )
|
|
//do
|
|
{
|
|
dataByte = *( input + offset );
|
|
|
|
if ( numberOfBitsToWrite < 8 && rightAlignedBits ) // rightAlignedBits means in the case of a partial byte, the bits are aligned from the right (bit 0) rather than the left (as in the normal internal representation)
|
|
dataByte <<= 8 - numberOfBitsToWrite; // shift left to get the bits on the left, as in our internal representation
|
|
|
|
// Writing to a new byte each time
|
|
if ( numberOfBitsUsedMod8 == 0 )
|
|
* ( data + ( numberOfBitsUsed >> 3 ) ) = dataByte;
|
|
else
|
|
{
|
|
// Copy over the new data.
|
|
*( data + ( numberOfBitsUsed >> 3 ) ) |= dataByte >> ( numberOfBitsUsedMod8 ); // First half
|
|
|
|
if ( 8 - ( numberOfBitsUsedMod8 ) < 8 && 8 - ( numberOfBitsUsedMod8 ) < numberOfBitsToWrite ) // If we didn't write it all out in the first half (8 - (numberOfBitsUsed%8) is the number we wrote in the first half)
|
|
{
|
|
*( data + ( numberOfBitsUsed >> 3 ) + 1 ) = (unsigned char) ( dataByte << ( 8 - ( numberOfBitsUsedMod8 ) ) ); // Second half (overlaps byte boundary)
|
|
}
|
|
}
|
|
|
|
if ( numberOfBitsToWrite >= 8 )
|
|
numberOfBitsUsed += 8;
|
|
else
|
|
numberOfBitsUsed += numberOfBitsToWrite;
|
|
|
|
numberOfBitsToWrite -= 8;
|
|
|
|
offset++;
|
|
}
|
|
// } while(numberOfBitsToWrite>0);
|
|
}
|
|
|
|
// Set the stream to some initial data. For internal use
|
|
void BitStream::SetData( const unsigned char* input, const int numberOfBits )
|
|
{
|
|
#ifdef _DEBUG
|
|
assert( numberOfBitsUsed == 0 ); // Make sure the stream is clear
|
|
#endif
|
|
|
|
if ( numberOfBits <= 0 )
|
|
return ;
|
|
|
|
AddBitsAndReallocate( numberOfBits );
|
|
|
|
memcpy( data, input, BITS_TO_BYTES( numberOfBits ) );
|
|
|
|
numberOfBitsUsed = numberOfBits;
|
|
}
|
|
|
|
// Assume the input source points to a native type, compress and write it
|
|
void BitStream::WriteCompressed( const unsigned char* input,
|
|
const int size, const bool unsignedData )
|
|
{
|
|
int currentByte = ( size >> 3 ) - 1; // PCs
|
|
|
|
unsigned char byteMatch;
|
|
|
|
if ( unsignedData )
|
|
{
|
|
byteMatch = 0;
|
|
}
|
|
|
|
else
|
|
{
|
|
byteMatch = 0xFF;
|
|
}
|
|
|
|
// Write upper bytes with a single 1
|
|
// From high byte to low byte, if high byte is a byteMatch then write a 1 bit. Otherwise write a 0 bit and then write the remaining bytes
|
|
while ( currentByte > 0 )
|
|
{
|
|
if ( input[ currentByte ] == byteMatch ) // If high byte is byteMatch (0 of 0xff) then it would have the same value shifted
|
|
{
|
|
bool b = true;
|
|
Write( b );
|
|
}
|
|
else
|
|
{
|
|
// Write the remainder of the data after writing 0
|
|
bool b = false;
|
|
Write( b );
|
|
|
|
WriteBits( input, ( currentByte + 1 ) << 3, true );
|
|
// currentByte--;
|
|
|
|
|
|
return ;
|
|
}
|
|
|
|
currentByte--;
|
|
}
|
|
|
|
// If the upper half of the last byte is a 0 (positive) or 16 (negative) then write a 1 and the remaining 4 bits. Otherwise write a 0 and the 8 bites.
|
|
if ( ( unsignedData && ( ( *( input + currentByte ) ) & 0xF0 ) == 0x00 ) ||
|
|
( unsignedData == false && ( ( *( input + currentByte ) ) & 0xF0 ) == 0xF0 ) )
|
|
{
|
|
bool b = true;
|
|
Write( b );
|
|
WriteBits( input + currentByte, 4, true );
|
|
}
|
|
|
|
else
|
|
{
|
|
bool b = false;
|
|
Write( b );
|
|
WriteBits( input + currentByte, 8, true );
|
|
}
|
|
}
|
|
|
|
// Read numberOfBitsToRead bits to the output source
|
|
// alignBitsToRight should be set to true to convert internal bitstream data to userdata
|
|
// It should be false if you used WriteBits with rightAlignedBits false
|
|
bool BitStream::ReadBits( unsigned char* output,
|
|
int numberOfBitsToRead, const bool alignBitsToRight )
|
|
{
|
|
#ifdef _DEBUG
|
|
assert( numberOfBitsToRead > 0 );
|
|
#endif
|
|
// if (numberOfBitsToRead<=0)
|
|
// return false;
|
|
|
|
if ( readOffset + numberOfBitsToRead > numberOfBitsUsed )
|
|
return false;
|
|
|
|
int readOffsetMod8;
|
|
|
|
int offset = 0;
|
|
|
|
memset( output, 0, BITS_TO_BYTES( numberOfBitsToRead ) );
|
|
|
|
readOffsetMod8 = readOffset % 8;
|
|
|
|
// do
|
|
// Faster to put the while at the top surprisingly enough
|
|
while ( numberOfBitsToRead > 0 )
|
|
{
|
|
*( output + offset ) |= *( data + ( readOffset >> 3 ) ) << ( readOffsetMod8 ); // First half
|
|
|
|
if ( readOffsetMod8 > 0 && numberOfBitsToRead > 8 - ( readOffsetMod8 ) ) // If we have a second half, we didn't read enough bytes in the first half
|
|
*( output + offset ) |= *( data + ( readOffset >> 3 ) + 1 ) >> ( 8 - ( readOffsetMod8 ) ); // Second half (overlaps byte boundary)
|
|
|
|
numberOfBitsToRead -= 8;
|
|
|
|
if ( numberOfBitsToRead < 0 ) // Reading a partial byte for the last byte, shift right so the data is aligned on the right
|
|
{
|
|
|
|
if ( alignBitsToRight )
|
|
* ( output + offset ) >>= -numberOfBitsToRead;
|
|
|
|
readOffset += 8 + numberOfBitsToRead;
|
|
}
|
|
else
|
|
readOffset += 8;
|
|
|
|
offset++;
|
|
|
|
}
|
|
|
|
//} while(numberOfBitsToRead>0);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Assume the input source points to a compressed native type. Decompress and read it
|
|
bool BitStream::ReadCompressed( unsigned char* output,
|
|
const int size, const bool unsignedData )
|
|
{
|
|
int currentByte = ( size >> 3 ) - 1;
|
|
|
|
|
|
unsigned char byteMatch, halfByteMatch;
|
|
|
|
if ( unsignedData )
|
|
{
|
|
byteMatch = 0;
|
|
halfByteMatch = 0;
|
|
}
|
|
|
|
else
|
|
{
|
|
byteMatch = 0xFF;
|
|
halfByteMatch = 0xF0;
|
|
}
|
|
|
|
// Upper bytes are specified with a single 1 if they match byteMatch
|
|
// From high byte to low byte, if high byte is a byteMatch then write a 1 bit. Otherwise write a 0 bit and then write the remaining bytes
|
|
while ( currentByte > 0 )
|
|
{
|
|
// If we read a 1 then the data is byteMatch.
|
|
|
|
bool b;
|
|
|
|
if ( Read( b ) == false )
|
|
return false;
|
|
|
|
if ( b ) // Check that bit
|
|
{
|
|
output[ currentByte ] = byteMatch;
|
|
currentByte--;
|
|
}
|
|
else
|
|
{
|
|
// Read the rest of the bytes
|
|
|
|
if ( ReadBits( output, ( currentByte + 1 ) << 3 ) == false )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// All but the first bytes are byteMatch. If the upper half of the last byte is a 0 (positive) or 16 (negative) then what we read will be a 1 and the remaining 4 bits.
|
|
// Otherwise we read a 0 and the 8 bytes
|
|
//assert(readOffset+1 <=numberOfBitsUsed); // If this assert is hit the stream wasn't long enough to read from
|
|
if ( readOffset + 1 > numberOfBitsUsed )
|
|
return false;
|
|
|
|
bool b;
|
|
|
|
if ( Read( b ) == false )
|
|
return false;
|
|
|
|
if ( b ) // Check that bit
|
|
{
|
|
|
|
if ( ReadBits( output + currentByte, 4 ) == false )
|
|
return false;
|
|
|
|
output[ currentByte ] |= halfByteMatch; // We have to set the high 4 bits since these are set to 0 by ReadBits
|
|
}
|
|
else
|
|
{
|
|
if ( ReadBits( output + currentByte, 8 ) == false )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Reallocates (if necessary) in preparation of writing numberOfBitsToWrite
|
|
void BitStream::AddBitsAndReallocate( const int numberOfBitsToWrite )
|
|
{
|
|
if ( numberOfBitsToWrite <= 0 )
|
|
return;
|
|
|
|
int newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed;
|
|
|
|
if ( numberOfBitsToWrite + numberOfBitsUsed > 0 && ( ( numberOfBitsAllocated - 1 ) >> 3 ) < ( ( newNumberOfBitsAllocated - 1 ) >> 3 ) ) // If we need to allocate 1 or more new bytes
|
|
{
|
|
#ifdef _DEBUG
|
|
// If this assert hits then we need to specify true for the third parameter in the constructor
|
|
// It needs to reallocate to hold all the data and can't do it unless we allocated to begin with
|
|
assert( copyData == true );
|
|
#endif
|
|
|
|
// Less memory efficient but saves on news and deletes
|
|
newNumberOfBitsAllocated = ( numberOfBitsToWrite + numberOfBitsUsed ) * 2;
|
|
// int newByteOffset = BITS_TO_BYTES( numberOfBitsAllocated );
|
|
// Use realloc and free so we are more efficient than delete and new for resizing
|
|
int amountToAllocate = BITS_TO_BYTES( newNumberOfBitsAllocated );
|
|
if (data==(unsigned char*)stackData)
|
|
{
|
|
if (amountToAllocate > BITSTREAM_STACK_ALLOCATION_SIZE)
|
|
{
|
|
data = ( unsigned char* ) malloc( amountToAllocate );
|
|
|
|
// need to copy the stack data over to our new memory area too
|
|
memcpy ((void *)data, (void *)stackData, BITS_TO_BYTES( numberOfBitsAllocated ));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
data = ( unsigned char* ) realloc( data, amountToAllocate );
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
assert( data ); // Make sure realloc succeeded
|
|
#endif
|
|
// memset(data+newByteOffset, 0, ((newNumberOfBitsAllocated-1)>>3) - ((numberOfBitsAllocated-1)>>3)); // Set the new data block to 0
|
|
}
|
|
|
|
if ( newNumberOfBitsAllocated > numberOfBitsAllocated )
|
|
numberOfBitsAllocated = newNumberOfBitsAllocated;
|
|
}
|
|
|
|
// Should hit if reads didn't match writes
|
|
void BitStream::AssertStreamEmpty( void )
|
|
{
|
|
assert( readOffset == numberOfBitsUsed );
|
|
}
|
|
|
|
void BitStream::PrintBits( void ) const
|
|
{
|
|
if ( numberOfBitsUsed <= 0 )
|
|
{
|
|
printf( "No bits\n" );
|
|
return ;
|
|
}
|
|
|
|
for ( int counter = 0; counter < BITS_TO_BYTES( numberOfBitsUsed ); counter++ )
|
|
{
|
|
int stop;
|
|
|
|
if ( counter == ( numberOfBitsUsed - 1 ) >> 3 )
|
|
stop = 8 - ( ( ( numberOfBitsUsed - 1 ) % 8 ) + 1 );
|
|
else
|
|
stop = 0;
|
|
|
|
for ( int counter2 = 7; counter2 >= stop; counter2-- )
|
|
{
|
|
if ( ( data[ counter ] >> counter2 ) & 1 )
|
|
putchar( '1' );
|
|
else
|
|
putchar( '0' );
|
|
}
|
|
|
|
putchar( ' ' );
|
|
}
|
|
|
|
putchar( '\n' );
|
|
}
|
|
|
|
|
|
// Exposes the data for you to look at, like PrintBits does.
|
|
// Data will point to the stream. Returns the length in bits of the stream.
|
|
int BitStream::CopyData( unsigned char** _data ) const
|
|
{
|
|
#ifdef _DEBUG
|
|
assert( numberOfBitsUsed > 0 );
|
|
#endif
|
|
|
|
*_data = new unsigned char [ BITS_TO_BYTES( numberOfBitsUsed ) ];
|
|
memcpy( *_data, data, sizeof(unsigned char) * ( BITS_TO_BYTES( numberOfBitsUsed ) ) );
|
|
return numberOfBitsUsed;
|
|
}
|
|
|
|
// Ignore data we don't intend to read
|
|
void BitStream::IgnoreBits( const int numberOfBits )
|
|
{
|
|
readOffset += numberOfBits;
|
|
}
|
|
|
|
// Move the write pointer to a position on the array. Dangerous if you don't know what you are doing!
|
|
void BitStream::SetWriteOffset( const int offset )
|
|
{
|
|
numberOfBitsUsed = offset;
|
|
}
|
|
|
|
// Returns the length in bits of the stream
|
|
int BitStream::GetNumberOfBitsUsed( void ) const
|
|
{
|
|
return numberOfBitsUsed;
|
|
}
|
|
|
|
// Returns the length in bytes of the stream
|
|
int BitStream::GetNumberOfBytesUsed( void ) const
|
|
{
|
|
return BITS_TO_BYTES( numberOfBitsUsed );
|
|
}
|
|
|
|
// Returns the number of bits into the stream that we have read
|
|
int BitStream::GetReadOffset( void ) const
|
|
{
|
|
return readOffset;
|
|
}
|
|
|
|
// Returns the number of bits left in the stream that haven't been read
|
|
int BitStream::GetNumberOfUnreadBits( void ) const
|
|
{
|
|
return numberOfBitsUsed - readOffset;
|
|
}
|
|
|
|
// Exposes the internal data
|
|
unsigned char* BitStream::GetData( void ) const
|
|
{
|
|
return data;
|
|
}
|
|
|
|
// If we used the constructor version with copy data off, this makes sure it is set to on and the data pointed to is copied.
|
|
void BitStream::AssertCopyData( void )
|
|
{
|
|
if ( copyData == false )
|
|
{
|
|
copyData = true;
|
|
|
|
if ( numberOfBitsAllocated > 0 )
|
|
{
|
|
unsigned char * newdata = ( unsigned char* ) malloc( BITS_TO_BYTES( numberOfBitsAllocated ) );
|
|
#ifdef _DEBUG
|
|
|
|
assert( data );
|
|
#endif
|
|
|
|
memcpy( newdata, data, BITS_TO_BYTES( numberOfBitsAllocated ) );
|
|
data = newdata;
|
|
}
|
|
|
|
else
|
|
data = 0;
|
|
}
|
|
}
|
|
|
|
#endif
|